UnknownShadow200
							
						 
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							55093847db
							
						
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							initial entity rotation. breaks multiplayer.
						
						
						
						
						
						
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						2017-01-25 21:16:11 +11:00 | 
					
					
						
						
							
							
							
						
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								UnknownShadow200
							
						 
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							9aa8809e78
							
						
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							hud now displays blocks count
						
						
						
						
						
						
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						2017-01-20 13:55:51 +11:00 | 
					
					
						
						
							
							
							
						
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								UnknownShadow200
							
						 
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							530e9eb09c
							
						
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							make code work with abstract Entity class instead of Player class
						
						
						
						
						
						
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						2017-01-20 12:16:38 +11:00 | 
					
					
						
						
							
							
							
						
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								UnknownShadow200
							
						 
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							98d435b110
							
						
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							fix licensing
						
						
						
						
						
						
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						2017-01-20 09:12:04 +11:00 | 
					
					
						
						
							
							
							
						
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								UnknownShadow200
							
						 
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							1aef52fab2
							
						
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							Use standard indentation for everything.
						
						
						
						
						
						
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						2016-11-27 14:47:09 +11:00 | 
					
					
						
						
							
							
							
						
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								UnknownShadow200
							
						 
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							4ffa029fa9
							
						
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							Start on (non-working) player push.
						
						
						
						
						
						
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						2016-07-25 13:03:29 +10:00 | 
					
					
						
						
							
							
							
						
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								UnknownShadow200
							
						 
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							0160285b98
							
						
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							Remove unnecessary fields.
						
						
						
						
						
						
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						2016-07-09 18:02:45 +10:00 | 
					
					
						
						
							
							
							
						
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								Goodlyay
							
						 
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							ce2e297551
							
						
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							Add velocity based tilt to view bobbing.
						
						
						
						
						
						
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						2016-06-25 02:48:35 -07:00 | 
					
					
						
						
							
							
							
						
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								UnknownShadow200
							
						 
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							b2c642b8af
							
						
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							Remove Block enum.
						
						
						
						
						
						
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						2016-06-11 15:29:45 +10:00 | 
					
					
						
						
							
							
							
						
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								UnknownShadow200
							
						 
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							1ac2e63f13
							
						
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							Finish arbitary scaled models in CustomModel (Thanks 123DMWM), closes #150.
						
						
						
						
						
						
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						2016-05-09 12:26:07 +10:00 | 
					
					
						
						
							
							
							
						
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								UnknownShadow200
							
						 
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							bd8d8d3ef9
							
						
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							Initial work on being able to use Model|Scale to draw entities at various scales. (Thanks 123DMWM)
						
						
						
						
						
						
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						2016-05-09 09:34:01 +10:00 | 
					
					
						
						
							
							
							
						
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								UnknownShadow200
							
						 
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							7c88855491
							
						
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							More minor performance optimisations.
						
						
						
						
						
						
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						2016-04-26 12:19:29 +10:00 | 
					
					
						
						
							
							
							
						
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								UnknownShadow200
							
						 
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							7a2e5d6049
							
						
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							Organise most things into namespaces.
						
						
						
						
						
						
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						2016-03-27 09:33:51 +11:00 | 
					
					
						
						
							
							
							
						
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								UnknownShadow200
							
						 
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							a78205c45a
							
						
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							Add copyright notices to every source file.
						
						
						
						
						
						
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						2016-03-26 13:51:42 +11:00 | 
					
					
						
						
							
							
							
						
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								UnknownShadow200
							
						 
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							2cb3322c34
							
						
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							Modularise Entity and Player class more.
						
						
						
						
						
						
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						2016-02-16 23:58:17 +11:00 | 
					
					
						
						
							
							
							
						
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								UnknownShadow200
							
						 
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							eb3bbc168a
							
						
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							Separate player logic into separate component classes.
						
						
						
						
						
						
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						2016-02-16 23:37:18 +11:00 | 
					
					
						
						
							
							
							
						
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								UnknownShadow200
							
						 
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							55391b3f15
							
						
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							Start implementing entity AI.
						
						
						
						
						
						
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						2016-02-16 23:04:09 +11:00 | 
					
					
						
						
							
							
							
						
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								UnknownShadow200
							
						 
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							bbe3820e95
							
						
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							Initial implementation of head vs body yaw roation, also use default.png in more places instead of always hardcoding arial. (Thanks Vladcosmonaut)
						
						
						
						
						
						
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						2016-01-12 21:32:31 +11:00 | 
					
					
						
						
							
							
							
						
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								UnknownShadow200
							
						 
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							526fa9669c
							
						
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							Properly fix rope, also draw selected texture over top of isometric blocks.
						
						
						
						
						
						
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						2016-01-06 23:21:00 +11:00 | 
					
					
						
						
							
							
							
						
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								UnknownShadow200
							
						 
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							3a91e4c993
							
						
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							Fix sounds playing even when not intersecting boundingbox (Thanks Empy), fix vertical sampling for non-fully high blocks being in the wrong location (Thanks goodlyay), fix not being able to use function keys in menu (Thanks WolfGangNS)
						
						
						
						
						
						
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						2016-01-02 21:08:50 +11:00 | 
					
					
						
						
							
							
							
						
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								UnknownShadow200
							
						 
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							6fb700ae8f
							
						
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							Particles now work with non 0 min and non 1 max.
						
						
						
						
						
						
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						2015-12-23 15:30:34 +11:00 | 
					
					
						
						
							
							
							
						
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								UnknownShadow200
							
						 
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							b0230dd819
							
						
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							Initial work for Android.
						
						
						
						
						
						
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						2015-12-16 18:16:27 +11:00 | 
					
					
						
						
							
							
							
						
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								UnknownShadow200
							
						 
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							89c2ae40f9
							
						
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							Fix not being able to slide up small blocks with height < slab height (Thanks Empy), now use actual model's collision size instead of the default humanoid collision size, closes #110.
						
						
						
						
						
						
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						2015-12-15 23:32:37 +11:00 | 
					
					
						
						
							
							
							
						
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								UnknownShadow200
							
						 
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							3e6e270044
							
						
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							Fix water/lava parkour being more difficult than classicube. Big thanks to venom983 to lots of assistance with testing.
						
						
						
						
						
						
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						2015-12-14 16:02:03 +11:00 | 
					
					
						
						
							
							
							
						
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								UnknownShadow200
							
						 
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							078b7b2747
							
						
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							Cleanup entity rendering, fix own skin changes not being shown and disable alpha testing for humanoid models (Thanks 123DMWM)
						
						
						
						
						
						
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						2015-11-11 14:48:26 +11:00 | 
					
					
						
						
							
							
							
						
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								UnknownShadow200
							
						 
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							c5a1f5a27e
							
						
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							Fix bug with tab list when help down from map change (Thanks 123DMWM), don't show sides/edge block if it is air, add basis for new colours/emotes gui.
						
						
						
						
						
						
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						2015-11-10 18:46:23 +11:00 | 
					
					
						
						
							
							
							
						
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								UnknownShadow200
							
						 
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							ce31f82662
							
						
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							Should not be able to catch liquids 3 block above your feet, fixes #103.
						
						
						
						
						
						
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						2015-11-07 06:46:46 +11:00 | 
					
					
						
						
							
							
							
						
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								UnknownShadow200
							
						 
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							bf18a732c5
							
						
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							Fix selected block box not showing behind translucent blocks, make it so that you are able to place blocks on the bottom layer of bedrock, fix ice physics.
						
						
						
						
						
						
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						2015-10-25 07:40:58 +11:00 | 
					
					
						
						
							
							
							
						
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								UnknownShadow200
							
						 
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							a6f90acf00
							
						
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							More comments.
						
						
						
						
						
						
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						2015-10-24 15:31:57 +11:00 | 
					
					
						
						
							
							
							
						
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								UnknownShadow200
							
						 
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							fc4e8c7e56
							
						
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							Rope now uses its actual bounding box for collision detection, add clipboard support to new launcher, add clearing input support to new launcher. General cleanup of new launcher too.
						
						
						
						
						
						
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						2015-10-24 12:33:37 +11:00 | 
					
					
						
						
							
							
							
						
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								UnknownShadow200
							
						 
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							eb73f460ab
							
						
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							Fix skating effect with liquids.
						
						
						
						
						
						
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						2015-10-11 09:13:46 +11:00 | 
					
					
						
						
							
							
							
						
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								UnknownShadow200
							
						 
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							00945a6095
							
						
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							More comments, more refactoring. Remove WoM terrain atlas support because WoM's file server has been down for quite a long time now.
						
						
						
						
						
						
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						2015-10-10 20:29:29 +11:00 | 
					
					
						
						
							
							
							
						
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								UnknownShadow200
							
						 
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							f99a01cba9
							
						
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							Refactor physics some more, also fix bug with terrain atlas sometimes causing crash. More work on occlusion, still broken.
						
						
						
						
						
						
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						2015-10-10 10:17:13 +11:00 | 
					
					
						
						
							
							
							
						
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								UnknownShadow200
							
						 
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							d084385215
							
						
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							Fix 2D gui being affected by fog when in lava, optimise IsometricBlockDrawer by avoiding redundant calculations.
						
						
						
						
						
						
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						2015-10-08 16:47:53 +11:00 | 
					
					
						
						
							
							
							
						
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								UnknownShadow200
							
						 
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							dde58e8b1d
							
						
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							Reorganise BlockInfo, more work on BlockDefinitions.
						
						
						
						
						
						
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						2015-09-22 16:48:04 +10:00 | 
					
					
						
						
							
							
							
						
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								UnknownShadow200
							
						 
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							b0a180b1db
							
						
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							Simplify various stuff in X11 api.
						
						
						
						
						
						
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						2015-09-20 18:01:18 +10:00 | 
					
					
						
						
							
							
							
						
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								UnknownShadow200
							
						 
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							4c73ceb7a6
							
						
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							Adjust player collision size we can jump into two block high tunnels, fixes #68.
						
						
						
						
						
						
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						2015-09-11 19:56:38 +10:00 | 
					
					
						
						
							
							
							
						
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								UnknownShadow200
							
						 
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							7826f84b55
							
						
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							Consistency of Game/Window - now just use game. Start work on adding crosshairs.
						
						
						
						
						
						
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						2015-09-01 18:03:36 +10:00 | 
					
					
						
						
							
							
							
						
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								UnknownShadow200
							
						 
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							4cc1e27157
							
						
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							Cleanup the solution - move the client's files and folders into their own folder.
						
						
						
						
						
						
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						2015-07-25 06:45:14 +10:00 | 
					
					
						
						
							
							
							
						
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