UnknownShadow200
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67f98eb825
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Client: Don't show water/lava on vertical bit of borders (thanks tornato). Also offset horizon blocks properly.
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2016-09-15 15:11:27 +10:00 |
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UnknownShadow200
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7c9a45eac8
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Merge branch 'master' of github.com:UnknownShadow200/ClassicalSharp
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2016-09-15 12:28:52 +10:00 |
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UnknownShadow200
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7ff1575eff
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Android: don't bother compiling hotkeys code.
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2016-09-15 12:15:58 +10:00 |
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UnknownShadow200
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a5df8cdbec
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Client: Don't accept CPE packets at all when CPE mode is disabled.
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2016-09-15 12:09:18 +10:00 |
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UnknownShadow200
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49d16aa701
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Style: Modularise protocol functions.
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2016-09-15 12:02:19 +10:00 |
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UnknownShadow200
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f399c838f2
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Client: Keep track of edge level in mesh builder.
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2016-09-15 10:56:32 +10:00 |
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UnknownShadow200
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c98fe934ef
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Launcher: Properly do partial redraws on x11 backend.
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2016-09-14 21:58:04 +10:00 |
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UnknownShadow200
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d8f3458282
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Client: Now show message when turning on/off axis lines since some people seem to be confused about it.
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2016-09-13 23:46:41 +10:00 |
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UnknownShadow200
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2f3cd027ff
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Client: allow inputting ampersand since it's converted to a percentage symbol anyways.
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2016-09-13 22:40:09 +10:00 |
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UnknownShadow200
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88ee8aa432
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Launcher: Blend input box top
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2016-09-13 18:56:28 +10:00 |
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UnknownShadow200
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ffacf8e8e2
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Launcher: Start work on nicer text input widgets.
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2016-09-13 18:35:27 +10:00 |
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UnknownShadow200
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ed8a4d3d1f
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Add alpha blending function.
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2016-09-13 17:55:02 +10:00 |
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UnknownShadow200
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c23728cb2f
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Launcher: Gradient progress bar when downloading resources, reduce button border size.
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2016-09-13 09:13:21 +10:00 |
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UnknownShadow200
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5416fa363c
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Launcher: quick fix for build bot
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2016-09-13 08:08:26 +10:00 |
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UnknownShadow200
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94dc022567
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Add back in Options.Set(string, string) to avoid MissingMethod. (Thanks Cheesse), fixes #235
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2016-09-13 06:51:51 +10:00 |
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UnknownShadow200
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b3c2a21fc0
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Split up Drawer2DExt into Drawer2DExt and Gradient
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2016-09-12 17:22:12 +10:00 |
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UnknownShadow200
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1a8a7bf042
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Split up PlatformDrawer into files for each platform.
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2016-09-12 16:26:10 +10:00 |
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UnknownShadow200
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7693e09417
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Modularise LauncherInputWidget out a bit.
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2016-09-12 16:14:39 +10:00 |
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UnknownShadow200
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4c8e5078e0
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Better comments for launcher widgets.
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2016-09-12 15:44:48 +10:00 |
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UnknownShadow200
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f6dbfc6062
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Gradient buttons in launcher.
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2016-09-12 12:28:05 +10:00 |
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UnknownShadow200
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77d404674d
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Fix nostalgia options going back to main instead of options menu.
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2016-09-12 09:07:14 +10:00 |
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UnknownShadow200
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7d2c9b0829
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Fixes messages to the server including trailing spaces at the end of the chat input.
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2016-09-11 13:02:35 +10:00 |
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UnknownShadow200
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0ab5ef4434
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Rename INetworkProcessor to the more descriptive IServerConnection, since it does not necessarily actually use the network.
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2016-09-11 12:52:00 +10:00 |
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UnknownShadow200
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da8ebc61b1
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Fix last compile errors for android backend.
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2016-09-11 12:45:23 +10:00 |
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UnknownShadow200
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59ee780aca
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Fix some of compile errors for android target.
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2016-09-11 11:58:59 +10:00 |
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UnknownShadow200
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8be566b75d
|
Avoid dictionary usage.
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2016-09-11 11:14:54 +10:00 |
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UnknownShadow200
|
a8f7e2b0a7
|
In SinglePlayer, you should be able to use commands without /client. (E.g. /cuboid will act the same as /client cuboid)
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2016-09-09 09:07:27 +10:00 |
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UnknownShadow200
|
db9698c331
|
Merge branch 'master' of github.com:UnknownShadow200/ClassicalSharp
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2016-09-06 11:57:57 +10:00 |
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UnknownShadow200
|
899b705e54
|
Less code duplication in Chibi model.
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2016-09-06 11:57:08 +10:00 |
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UnknownShadow200
|
a234d07bc3
|
Merge branch 'master' of github.com:UnknownShadow200/ClassicalSharp
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2016-09-04 12:43:15 +10:00 |
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UnknownShadow200
|
89e0145571
|
Fix UV mapping for blocks. (Thanks goodlyay)
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2016-09-04 00:09:24 +10:00 |
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UnknownShadow200
|
43b3d5e921
|
Merge branch 'master' of github.com:UnknownShadow200/ClassicalSharp
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2016-08-30 12:50:09 +10:00 |
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UnknownShadow200
|
d837e52724
|
Better indentation
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2016-08-30 12:49:24 +10:00 |
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UnknownShadow200
|
91082328fc
|
Merge branch 'master' of github.com:UnknownShadow200/ClassicalSharp
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2016-08-28 13:52:12 +10:00 |
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UnknownShadow200
|
e28b391105
|
and fix the last commit to work after client restart.
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2016-08-28 13:51:59 +10:00 |
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UnknownShadow200
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83aaf4091d
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Should be using the 'lastmodified' provided for our own 'if modified since' header, fixes texture packs from some web servers always being redownloaded. (Thanks CookieNetwork)
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2016-08-28 13:45:25 +10:00 |
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UnknownShadow200
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fd879b0b00
|
Fix HackControl resetting jump height to default of 1.2 blocks, not user's jump height on non -hax maps.
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2016-08-26 16:53:04 +10:00 |
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UnknownShadow200
|
777d3a829b
|
Do backface determination and distance calculation for chunks in a single pass.
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2016-08-23 14:43:48 +10:00 |
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UnknownShadow200
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ae379a85c0
|
You should always be able to place/delete blocks, unless they are overriden by SetBlockPermission. Fixes being unable to /b an lb/gb removed block.
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2016-08-21 14:06:29 +10:00 |
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UnknownShadow200
|
443c520bd0
|
Fix case where if uncompressed map size was longer than actual map volume, would cause the client to Mono to infinitely loop. (Thanks mhsjlw)
|
2016-08-20 10:38:33 +10:00 |
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UnknownShadow200
|
874de2ce9b
|
An invalid .ogg file should not crash the whole client. (Thanks JplaysClassic)
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2016-08-20 10:04:19 +10:00 |
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UnknownShadow200
|
f5a016fce0
|
Fix disconnected screen flickering on OpenGL backend.
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2016-08-18 23:51:00 +10:00 |
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UnknownShadow200
|
99018cc610
|
Fix the 'ClassicalSharp.exe needs to be in the same folder' message incorrectly showing when starting the client via terminal on non-windows from another directory. (Thanks MrGoober)
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2016-08-18 10:24:10 +10:00 |
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UnknownShadow200
|
202b6a99aa
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Microoptimise block redraw methods, makes things slightly faster when changing millions of blocks.
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2016-08-17 14:08:43 +10:00 |
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UnknownShadow200
|
466bd531cd
|
Avoid unnecessary memory allocation in BlockDefinitionChanged.
|
2016-08-16 14:26:44 +10:00 |
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UnknownShadow200
|
e39be25b3f
|
Fix minor issue with ErrorScreen unnecessarily redrawing the button.
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2016-08-16 12:14:43 +10:00 |
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UnknownShadow200
|
6b2651b8fb
|
Split up Utils.cs into Utils.cs and Utils.Math.cs, also use our own ToLower() method that does not make any extra memory allocations.
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2016-08-15 20:00:57 +10:00 |
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UnknownShadow200
|
4033dcff1a
|
Avoid the temp mem allocation for reading compressed data in ZipReader.
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2016-08-15 18:49:06 +10:00 |
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UnknownShadow200
|
8c52ada595
|
Use named StringLength constant instead of hardcoding 64 everywhere, replace StringBuilder with StringBuffer.
|
2016-08-15 18:33:37 +10:00 |
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UnknownShadow200
|
b3e0b8b32b
|
Ensure that colours read from WoM http page have full alpha.
|
2016-08-15 16:59:09 +10:00 |
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