UnknownShadow200
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7432413a77
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Move gui code to a separate class.
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2016-07-25 12:11:55 +10:00 |
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UnknownShadow200
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3ffb85b2cb
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Merge pull request #226 from Goodlyay/master
Add unfinished smooth lighting as an option (Thanks UnknownShadow200!)
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2016-07-09 18:55:10 +10:00 |
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UnknownShadow200
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de89dc891e
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Cache native window width and height.
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2016-07-09 18:43:07 +10:00 |
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UnknownShadow200
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4281dead19
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Allow switching between normal / smooth lighting mesh building at runtime.
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2016-07-09 16:10:32 +10:00 |
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UnknownShadow200
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7fa3fb5ca1
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Error screen is same colour as classic, minor performance optimisations for mesh building.
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2016-07-06 23:47:48 +10:00 |
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UnknownShadow200
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f960043a08
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Colour held block, more work on dig anim.
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2016-06-25 13:48:12 +10:00 |
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UnknownShadow200
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ed6e4463c1
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First part of heldblock rewrite. (Thanks goodlyay)
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2016-06-24 20:53:22 +10:00 |
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UnknownShadow200
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d6266ed61e
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Normalise line endings to end this madness. (Thanks Jjp137)
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2016-06-11 17:56:37 +10:00 |
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UnknownShadow200
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db3c91bf55
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Fix: Classic mode should always use default.zip. (Thanks Tree)
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2016-05-31 18:24:31 +10:00 |
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UnknownShadow200
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c4f1f69cbd
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Use a single tab list code base for both CPE ExtPlayerList and original tab list behaviour.
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2016-05-29 21:37:38 +10:00 |
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UnknownShadow200
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1011111de7
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Use original classic background colours, don't show chat background box in pure classic. (Thanks FrostFox), closes #167.
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2016-05-28 23:39:54 +10:00 |
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UnknownShadow200
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be28a782f5
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Don't show CPE blocks unless the server supports them.
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2016-05-16 18:04:42 +10:00 |
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UnknownShadow200
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66e9329eb4
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Read skybox.png from the texture pack if given.
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2016-05-14 20:51:26 +10:00 |
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UnknownShadow200
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5498c5e4fa
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Use icons.png crosshairs if given, partially addresses #187.
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2016-05-12 16:56:13 +10:00 |
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UnknownShadow200
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3fa57fa6ac
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Add UserEvent events class. Only event currently is when user has manually placed a block.
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2016-05-09 00:26:36 +10:00 |
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UnknownShadow200
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ec050aaefc
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Move code away from TexturePackExtractor into their logical classes.
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2016-05-08 23:27:58 +10:00 |
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UnknownShadow200
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442d72bd6b
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More usage of IGameComponent
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2016-05-08 18:53:52 +10:00 |
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UnknownShadow200
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5b8cf2b1c3
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Also store ETags for 'If-None-Match' type cache methods (such as dropbox), fixes #180.
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2016-05-02 16:51:40 +10:00 |
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UnknownShadow200
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1e3fad5930
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Make all game components handle new map / new map loaded.
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2016-05-01 11:23:38 +10:00 |
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UnknownShadow200
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3efd2365e1
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Make warning dialogs less hacky.
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2016-04-26 19:03:06 +10:00 |
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UnknownShadow200
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fc4028f013
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Initial work on adding Reset method to IGameComponent. (To reset state for reconnection to a server)
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2016-04-24 23:13:29 +10:00 |
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UnknownShadow200
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669c88c4d0
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Make various classes derive from IGameComponent for easier extensibility.
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2016-04-23 12:08:57 +10:00 |
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UnknownShadow200
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93c35029a3
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Make zoom fov only active when key binding is held down, to match optifine. (Thanks 123DontMessWitMe)
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2016-04-14 07:38:25 +10:00 |
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UnknownShadow200
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27ff9d3e44
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Check CursorVisible in the game property instead of manually getting it beforehand. (Less error prone)
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2016-03-31 16:33:36 +11:00 |
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UnknownShadow200
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7a2e5d6049
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Organise most things into namespaces.
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2016-03-27 09:33:51 +11:00 |
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UnknownShadow200
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b857bf23ec
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Implement 'classic + hax' mode, also show 'choose mode' instead of 'pure classic mode' in the launcher.
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2016-03-26 17:45:52 +11:00 |
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UnknownShadow200
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a78205c45a
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Add copyright notices to every source file.
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2016-03-26 13:51:42 +11:00 |
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UnknownShadow200
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1bf578664d
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Scale gui elements in increments of 10.
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2016-03-23 12:16:01 +11:00 |
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UnknownShadow200
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b859739cb7
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Show texture pack download status in top right corner.
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2016-03-02 13:37:45 +11:00 |
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UnknownShadow200
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3e05ba60de
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Make jump height calculation more precise and only show three significant figures (Thanks MrGoober), also always show generate/load options but disabled in multiplayer.
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2016-02-27 08:54:37 +11:00 |
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UnknownShadow200
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36ff4f7b6e
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Add 'time been playing for' that can be shown by pressing F9 (Thanks BDlikes), finally finish entity shadows.
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2016-02-05 18:51:06 +11:00 |
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UnknownShadow200
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70243e6838
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Allow using non-arial font names.
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2016-02-01 18:11:06 +11:00 |
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UnknownShadow200
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4279ed3f78
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Make menu in 'pure classic mode' more like original classic.
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2016-01-30 23:20:03 +11:00 |
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UnknownShadow200
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21c1c031c6
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Allow placing blocks off map bedrock sides. (Thanks MrGoober)
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2016-01-30 21:43:11 +11:00 |
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UnknownShadow200
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3794876119
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Initial implementation of classic options menu.
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2016-01-24 00:14:56 +11:00 |
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UnknownShadow200
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94f72a6efe
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Chat should only scale with vertical window size. (Thanks FabTheZen)
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2016-01-22 00:48:49 +11:00 |
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UnknownShadow200
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7413788adc
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Quick fix for the last commit.
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2016-01-22 00:39:14 +11:00 |
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UnknownShadow200
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be005c791f
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Abstract away platform specific window/input handling.
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2016-01-21 21:09:41 +11:00 |
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UnknownShadow200
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f6d083f280
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Slightly reduce own player bobbing to be less noticable (Thanks Cecil), add a confirmation dialog when selecting 'no/always no' to a texture pack (Thanks goodlyay), move arial chat font back to its more logical place in gui options. (Thanks FabTheZen)
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2016-01-15 22:18:11 +11:00 |
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UnknownShadow200
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c11f1d2ebd
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Add separate option for hotbar and inventory scale (Thanks FabTheZen), also fix blocks in hotbar not properly scaling on large resolutions.
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2016-01-13 23:32:26 +11:00 |
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UnknownShadow200
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7c7bc4e79d
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Add 'use CPE' button to nostalgia settings.
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2016-01-12 22:15:54 +11:00 |
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UnknownShadow200
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6621f81cda
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Implement the old classic player list.
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2016-01-12 14:26:39 +11:00 |
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UnknownShadow200
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a4c548cd14
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Initial implementation of nostalgia options - can turn off custom blocks, and can turn off using server textures.
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2016-01-11 19:44:50 +11:00 |
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UnknownShadow200
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b79de4c457
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Create and implement the CpeTextColours extension.
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2016-01-10 21:05:46 +11:00 |
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UnknownShadow200
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7a866f351e
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Add auto tab-complete as an option under gui options.
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2016-01-10 12:57:32 +11:00 |
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UnknownShadow200
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2aa00c1684
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Optimise large maps even further.
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2016-01-04 22:14:03 +11:00 |
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UnknownShadow200
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784bcd73b4
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Allow using classic gui.png texture.
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2016-01-02 23:49:05 +11:00 |
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UnknownShadow200
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36115c7b80
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Add an 'always yes/always no' option to texture pack warning screen.
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2016-01-02 23:20:35 +11:00 |
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UnknownShadow200
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76452c75d1
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Implement EnvMapAppearance v2 extension.
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2015-12-31 16:02:49 +11:00 |
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UnknownShadow200
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d7128d5bc7
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Use scrollable zoom.
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2015-12-31 13:52:58 +11:00 |
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