UnknownShadow200
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3d230bc356
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Now read literal and distance huffman tables
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2017-09-30 15:52:14 +10:00 |
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UnknownShadow200
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9509742b32
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huffman decoding works, although very slow
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2017-09-30 11:12:35 +10:00 |
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UnknownShadow200
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118c0a1dde
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Revert "huffman decoding works, although very slow"
This reverts commit 6407f5c5ad9e33bd350ab3cb2a336f4125ebc678.
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2017-09-30 11:11:05 +10:00 |
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UnknownShadow200
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6407f5c5ad
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huffman decoding works, although very slow
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2017-09-30 11:10:33 +10:00 |
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UnknownShadow200
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6e39903c3b
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fix some mistakes in huffman table building. too tired.
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2017-09-30 00:53:49 +10:00 |
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UnknownShadow200
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2cc9bf7801
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fix undefined behaviour in Deflate.c
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2017-09-30 00:45:50 +10:00 |
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UnknownShadow200
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2a5a916e4c
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Fix uninitalised variable usage in Camera file
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2017-09-30 00:24:41 +10:00 |
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UnknownShadow200
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f2dc8c2bbd
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Create file implementation for Stream struct
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2017-09-30 00:18:29 +10:00 |
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UnknownShadow200
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de7e424877
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start work on writing huffman decoder for deflate
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2017-09-29 23:32:08 +10:00 |
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UnknownShadow200
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3f8e1cb93e
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Increase env limits by a factor of 512
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2017-09-29 19:46:14 +10:00 |
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UnknownShadow200
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29b4894c78
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Fix opengl C backend crashing
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2017-09-29 00:28:04 +10:00 |
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e614908177
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Port DisplayDevice to C.
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2017-09-29 00:05:34 +10:00 |
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97c100879f
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Port OpenGL context code across.
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2017-09-28 23:51:18 +10:00 |
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UnknownShadow200
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a2c61c20f2
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Mostly port OpenGL API to C.
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2017-09-28 20:58:50 +10:00 |
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9556b1a384
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If 'useclouds' is in the texture pack zip, then both the skybox and clouds render.
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2017-09-28 12:23:45 +10:00 |
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a5265295e9
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Divide skybox speed by 1024 instead of 128
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2017-09-27 10:50:07 +10:00 |
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UnknownShadow200
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b85afc73f9
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Add ability to rotate skybox
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2017-09-27 10:12:05 +10:00 |
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UnknownShadow200
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fdb83f143e
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Fix launcher input widget caret still blinking when inserting text or moving cursor, fixes #376
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2017-09-24 22:25:45 +10:00 |
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UnknownShadow200
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869a8639b8
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Disable pushing when flying, start work on DEFLATE decompressor from scratch.
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2017-09-23 12:23:57 +10:00 |
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UnknownShadow200
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372c4040da
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Fix mipmaps on windows 98 opengl backend
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2017-09-22 00:12:26 +10:00 |
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acd19ceda2
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get rid of generics usage in multiple places
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2017-09-21 23:03:58 +10:00 |
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b09b9c74b0
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get rid of generics usage in KeyBindingsScreen
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2017-09-21 22:17:04 +10:00 |
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85bd926105
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less usage of C# generics
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2017-09-21 22:04:51 +10:00 |
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a20c91ccc3
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Get rid of duplication FastColour.Parse and FastColour.TryParse
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2017-09-21 15:52:50 +10:00 |
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a13c673d5f
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turns out GZipStream.ReadByte() allocates a 1 byte array each time, so avoid that
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2017-09-20 14:49:00 +10:00 |
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39fa4279d3
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Fix client not compiling when using 16 bit block ids
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2017-09-20 09:59:06 +10:00 |
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38ea2919c2
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eliminate pointless M11-M44 get/set in Matrix4
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2017-09-19 23:41:32 +10:00 |
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7a77a34b14
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Little bit less use of generics
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2017-09-19 23:11:59 +10:00 |
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7000e9d0c1
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Don't always recreate context when changing FPS, only do when vsync state changes, and only on direct3d9 backend.
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2017-09-19 15:26:55 +10:00 |
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0b3cbfac7a
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Fix empty chat lines not contributing to height of box behind recent chat.
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2017-09-19 11:03:05 +10:00 |
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e787c45147
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ZipEntry doesn't need CompressedHeaderOffset
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2017-09-18 19:15:24 +10:00 |
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92664c258a
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Add +/-push to disallow player pushing in MOTD.
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2017-09-18 14:02:26 +10:00 |
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6113c4c270
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Fix /client tp [invalid coords] tping you to 0,0,0
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2017-09-17 23:41:31 +10:00 |
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39c4142637
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Head model shouldn't push you.
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2017-09-17 19:58:24 +10:00 |
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31bb379ec0
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Player pushing is now in enhanced mode too
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2017-09-17 19:41:41 +10:00 |
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1be3e8c3f6
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Now the client compiles with C# 2.0
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2017-09-16 21:38:16 +10:00 |
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d27aba4c70
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Obsolete MakeBool ButtonWidget maker
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2017-09-16 21:35:23 +10:00 |
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7d9dd4ec1e
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For consistency, always use verticesCount in 3D graphics APIs, instead of mixing vertices and indices count
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2017-09-16 20:30:05 +10:00 |
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39aa37a83d
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Port more of Entity to C.
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2017-09-16 20:14:20 +10:00 |
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e798f0f7ac
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Less lambda usage
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2017-09-16 16:12:09 +10:00 |
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9d9d205900
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Forgot to actually gen mipmaps in C client
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2017-09-16 00:45:06 +10:00 |
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cf8812a03c
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Port Options.Set to C.
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2017-09-15 22:19:44 +10:00 |
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f84ba17d17
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Add TotalMilliseconds() to C DateTime
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2017-09-15 21:01:02 +10:00 |
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be641a682d
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Fix block picking of bedrock on map bottom, not working when map has a height of 1 block.
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2017-09-15 18:17:35 +10:00 |
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db4275f571
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Rewrite code to avoid usage of Dictionary
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2017-09-15 17:38:33 +10:00 |
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7303e8c2e4
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Only 6 lambdas left to remove
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2017-09-15 14:05:53 +10:00 |
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4413fc69e6
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Get rid of nearly all lambda usage
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2017-09-15 10:10:49 +10:00 |
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5c2ac98003
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Begin rewriting client to eliminate all usage of lambdas
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2017-09-14 23:14:44 +10:00 |
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113d3e3b5b
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Make the launcher compile with C# 2.0 compiler
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2017-09-14 19:34:17 +10:00 |
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3c6bf3624c
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Further reduce size of IL code
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2017-09-13 23:09:10 +10:00 |
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