UnknownShadow200
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cade7453e4
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PS2: Really get directory iteration working
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2024-06-16 12:52:30 +10:00 |
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UnknownShadow200
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c3fcb0edf5
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PS2: Attempt to support directory iteration
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2024-06-16 08:38:42 +10:00 |
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UnknownShadow200
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54cd0e18e2
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Dreamcast: Store options.txt to the VMU if can't use an SD card
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2024-06-16 08:04:24 +10:00 |
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UnknownShadow200
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8dc49de72f
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SoftGPU: Fix a little bit more, but doesn't work still
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2024-06-15 21:21:02 +10:00 |
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UnknownShadow200
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44d0197e53
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SoftGPU: Partially working near plane clipping
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2024-06-15 20:38:55 +10:00 |
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UnknownShadow200
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525dfd8e9c
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PS2: Optimise triangle drawing to use larger GIF packets, instead of 1 GIF packet per triangle
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2024-06-15 16:20:06 +10:00 |
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UnknownShadow200
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594abe09bf
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PS2: Fix alpha testing and depth writing
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2024-06-15 09:50:12 +10:00 |
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UnknownShadow200
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c949f0ca8f
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PS2: Fix blending issues
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2024-06-15 09:21:01 +10:00 |
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UnknownShadow200
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3787a48c64
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PS2: Texture animations, coloured only vertices support
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2024-06-15 08:34:21 +10:00 |
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UnknownShadow200
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212c5b23e2
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PS2: Implement double buffering
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2024-06-14 21:17:32 +10:00 |
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UnknownShadow200
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f486f74dcf
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PS2: Fix textures appearing slightly offset
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2024-06-14 20:47:13 +10:00 |
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UnknownShadow200
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662d47505f
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PS2: Add mouse support maybe
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2024-06-14 20:34:34 +10:00 |
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UnknownShadow200
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2b7541caee
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PS2: Fix stuck initialising on actual hardware
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2024-06-14 19:41:02 +10:00 |
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UnknownShadow200
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09da2e6874
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PS2: Fix wrong DMA usage
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2024-06-14 18:14:55 +10:00 |
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UnknownShadow200
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b7d224e5f1
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PS2: Make fallback terrain texture look a bit better
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2024-06-14 17:50:58 +10:00 |
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UnknownShadow200
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77ae580467
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PS2: Properly initialise GS before displaying launcher
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2024-06-14 17:02:31 +10:00 |
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UnknownShadow200
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4873a854bf
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PS2: Don't shutdown GIF DMA channel when resetting GFX state
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2024-06-14 08:28:14 +10:00 |
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UnknownShadow200
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6dcc9ec7e3
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Audio: Now pass chunks in QueueChunk too
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2024-06-14 07:19:25 +10:00 |
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UnknownShadow200
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e7a0619e47
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Move more things to use input binds directly
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2024-06-13 21:55:40 +10:00 |
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UnknownShadow200
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39627876d2
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Document web requests/responses directly in LWeb.c
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2024-06-12 20:46:17 +10:00 |
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UnknownShadow200
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c45a8149f7
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Dreamcast: Fix held block being invisible
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2024-06-12 20:20:32 +10:00 |
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UnknownShadow200
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6694f05ac5
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Switch: Simplify audio code a bit
|
2024-06-12 19:13:21 +10:00 |
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UnknownShadow200
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0daccab319
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Dreamcast: Simplfy code a bit
|
2024-06-12 18:34:02 +10:00 |
|
Jochen Schfer
|
7d1fe56fd2
|
Fixed crash at exit. Implemented missing functions after merge.
|
2024-06-12 09:05:53 +02:00 |
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UnknownShadow200
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173b68aff6
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Terminal: add middle/right mouse on unix backend
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2024-06-12 07:49:33 +10:00 |
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UnknownShadow200
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4778001348
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Terminal: Try to get camera movement working
|
2024-06-11 23:12:24 +10:00 |
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UnknownShadow200
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1668edf45a
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Terminal: Try to fix colours on mac, fix launcher and in-game windows overlapping each other
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2024-06-11 22:54:59 +10:00 |
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UnknownShadow200
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0927f33763
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Terminal: Sort of works on mac terminal now too
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2024-06-11 18:19:14 +10:00 |
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UnknownShadow200
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c25f248b03
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Termina: Fix can't quit
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2024-06-11 07:59:37 +10:00 |
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UnknownShadow200
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73608cd118
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Windows: Terminal mouse/key input sort of works
|
2024-06-11 07:52:12 +10:00 |
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UnknownShadow200
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472f901ed5
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Terminal: Fix output and not receiving input events on Windows
|
2024-06-11 00:16:51 +10:00 |
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UnknownShadow200
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db7700fb4b
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Makefile: Add 'make terminal' case, and fix 'make clean' not working under msys environment
|
2024-06-10 23:06:24 +10:00 |
|
Jochen Schfer
|
75660165c5
|
Merge remote-tracking branch 'origin/master' into os2
|
2024-06-10 08:39:40 +02:00 |
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UnknownShadow200
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c9b1c04924
|
Try to better support non glibc systems
|
2024-06-10 09:50:58 +10:00 |
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UnknownShadow200
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08e5d21d4b
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Classic mode should only show players up to 64 blocks away
|
2024-06-10 08:41:00 +10:00 |
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UnknownShadow200
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25ecbf379e
|
Fix ModernGL linux builds oops
|
2024-06-10 08:00:23 +10:00 |
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UnknownShadow200
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e6d19d7ca1
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Dreamcast: Tidy up the assembly a bit
|
2024-06-09 12:36:55 +10:00 |
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UnknownShadow200
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7f37bb8ddc
|
Mac classic: I/O sort of works
|
2024-06-09 10:29:12 +10:00 |
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UnknownShadow200
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0790d0662a
|
Mac classic: Directory creation works
|
2024-06-09 09:36:20 +10:00 |
|
UnknownShadow200
|
8ef3bba286
|
Mac classic: Support resizing and fix not compiling with multiversal headers
|
2024-06-09 08:34:31 +10:00 |
|
UnknownShadow200
|
28a0929b6d
|
32 bit macOS workflow test
|
2024-06-08 22:43:54 +10:00 |
|
UnknownShadow200
|
433b6eaa08
|
Simplify OpenGL includes
|
2024-06-08 22:07:01 +10:00 |
|
UnknownShadow200
|
dd766b1b8a
|
Better compatibility with older mac SDK
|
2024-06-08 20:40:16 +10:00 |
|
UnknownShadow200
|
8c96150937
|
Fix touch UI builds
|
2024-06-08 14:00:40 +10:00 |
|
UnknownShadow200
|
d36f8dab79
|
WIP on redoing input binds to support multiple bindings to same button
|
2024-06-08 13:52:34 +10:00 |
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UnknownShadow200
|
d3bb45337a
|
Mac classic: Fix keyup events not being received
|
2024-06-08 12:47:50 +10:00 |
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UnknownShadow200
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549719cc34
|
Classic Mac: Disable non-working audio and networking to reduce file size, add to readme
|
2024-06-08 12:03:52 +10:00 |
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UnknownShadow200
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e742a26739
|
DS: Support enumerating files in directory
|
2024-06-08 11:45:55 +10:00 |
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UnknownShadow200
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93c18b6177
|
Mac classic: Save 90kb from 68k and 120kb PPC builds by using own cut down console log
|
2024-06-08 10:22:02 +10:00 |
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UnknownShadow200
|
e2a4fc1205
|
Mac classic: Avoid allocating second offscreen framebuffer when possible
|
2024-06-08 09:11:25 +10:00 |
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