6002 Commits

Author SHA1 Message Date
UnknownShadow200
fd321a61e3 Fix Launcher not drawing on 32bpp windows on the X11 backend. (Thanks Jjp137) 2016-03-31 17:32:06 +11:00
UnknownShadow200
27ff9d3e44 Check CursorVisible in the game property instead of manually getting it beforehand. (Less error prone) 2016-03-31 16:33:36 +11:00
UnknownShadow200
1e19178b88 Release 0.98.8 0.98.8 2016-03-31 00:10:41 +11:00
UnknownShadow200
910b099380 Match classicube.net sorting for server list. 2016-03-31 00:08:28 +11:00
UnknownShadow200
331f683a5c Implement same logic in launchers table widget too. 2016-03-30 23:22:44 +11:00
UnknownShadow200
32697c43ca Implement proper scrollbar for the block inventory, partially addresses #141. 2016-03-30 22:43:08 +11:00
UnknownShadow200
2ab0bba083 Tidy up generate level menu a bit. 2016-03-30 21:48:55 +11:00
UnknownShadow200
993b93558e Now all options show their values. 2016-03-30 18:34:37 +11:00
UnknownShadow200
37c6d8c84e Store enum type in the EnumValidator, in preparation for the options buttons to also show the enum value. 2016-03-30 18:03:52 +11:00
UnknownShadow200
abf965b346 Fix respawn not working properly with larger models. (Thanks goodlyay) 2016-03-30 17:27:09 +11:00
UnknownShadow200
2a67f8f698 Remove Pack=1 arguments which were causing runtime errors on specific mono versions, partially addresses #93. (Thanks Jjp137) 2016-03-30 15:59:55 +11:00
UnknownShadow200
3865bc6888 Rename vertices structs to a more concise one, also fix issue with progress bar very very rarely overflowing when the server overflows on computing the progress value, by instead computing it client-side. (Thanks 123DontMessWitMe) 2016-03-29 20:45:52 +11:00
UnknownShadow200
d86f599a5d Modifiable liquids should affect all translucent blocks, translucent blocks should show as such in the block in hand, also fix seaming visibilities between translucent blocks on the outside of the map and inside it. 2016-03-29 20:32:09 +11:00
UnknownShadow200
0a8f0a063f Fix your client being pushed up 0.001 blocks repeatedly when pushback placing on the side of a block. 2016-03-28 08:19:49 +11:00
UnknownShadow200
b433e144fd Now all 'yes/no' widgets show 'ON/OFF' in their title instead. (Thanks FrostFox), closes #146. 2016-03-27 17:41:22 +11:00
UnknownShadow200
757008060c Fix being able to speed up water/lava, even when -hax. 2016-03-27 15:19:29 +11:00
UnknownShadow200
7a2e5d6049 Organise most things into namespaces. 2016-03-27 09:33:51 +11:00
UnknownShadow200
5a5fab381a Zombies should have same hitbox as humans. 2016-03-27 00:55:17 +11:00
UnknownShadow200
c38718b3ba Can now manually set whether the launcher background uses colours or terrain.png through options.txt (Thanks FabTheZen). Closes #140. 2016-03-26 20:43:57 +11:00
UnknownShadow200
d8e8d32340 Show progress bar for fetching resources in the launcher. 2016-03-26 20:04:13 +11:00
UnknownShadow200
b08917f116 Show the 'choose mode' menu to first time users always. 2016-03-26 19:28:18 +11:00
UnknownShadow200
b857bf23ec Implement 'classic + hax' mode, also show 'choose mode' instead of 'pure classic mode' in the launcher. 2016-03-26 17:45:52 +11:00
UnknownShadow200
4e9f92d378 Add giant model. (Thanks tornato) 2016-03-26 16:14:12 +11:00
UnknownShadow200
95447bbe25 Mirrored this time proeprly for sure. 2016-03-26 14:37:04 +11:00
UnknownShadow200
c1abb51dbc Fix bottom face of 64x64 skins being wrongly mirrored. (Thanks goodlyay) 2016-03-26 14:06:22 +11:00
UnknownShadow200
a78205c45a Add copyright notices to every source file. 2016-03-26 13:51:42 +11:00
UnknownShadow200
df4db4cc51 Merge branch 'master' of github.com:UnknownShadow200/ClassicalSharp 2016-03-26 13:28:47 +11:00
UnknownShadow200
cfb50e2621 Server can now change colour of player's own entity name tag, but not the actual name in the name tag. 2016-03-26 13:28:12 +11:00
UnknownShadow200
3df2a4165f Quick fix for last commit borking chat. 2016-03-26 00:26:59 +11:00
UnknownShadow200
bb2f4a9271 More robustly handle audio device creation errors. Fixes #136. 2016-03-26 00:15:29 +11:00
UnknownShadow200
a234af2443 Merge branch 'master' of github.com:UnknownShadow200/ClassicalSharp 2016-03-25 22:59:01 +11:00
UnknownShadow200
52d471b4fd More work on custom models. 2016-03-25 22:58:51 +11:00
UnknownShadow200
00f4dc134a Initial work on a 'select mode' menu for the launcher, also fix mirroring of left side for 64x32 skins. (Thanks goodlyay) 2016-03-25 07:54:28 +11:00
UnknownShadow200
22c99b10c8 Reduce code duplication for chibi model. 2016-03-24 19:13:25 +11:00
UnknownShadow200
79eea2d1b7 Quick fix for 64x64 skins again. (Thanks goodlyay) 2016-03-24 18:43:03 +11:00
UnknownShadow200
1c219447e5 Fix mirroring and thin arms on 64x64 skins. (Thanks goodlyay) 2016-03-24 18:31:28 +11:00
UnknownShadow200
73ed96be7e Fixes for humanoid model. (Agank thanks goodlyay) 2016-03-24 16:39:07 +11:00
UnknownShadow200
62bad71edc Quick fix for last commit. 2016-03-24 16:19:09 +11:00
UnknownShadow200
f6002ffa0b Start work on new humanoidmodel code (Big thanks to goodlyay). 2016-03-24 16:14:13 +11:00
UnknownShadow200
7af045f9a9 Text input now properly wraps colour codes across multiple lines. (Thanks xnotx123) 2016-03-24 13:11:26 +11:00
UnknownShadow200
d70851a1b9 Pure classic mode should not intefere with normal mode settings. (Thanks FabTheZen) 2016-03-23 23:28:23 +11:00
UnknownShadow200
a4e66f7145 Scrolling of mouse wheel should be swallowed by the pause and other menu screens. (Thanks Jjp137) 2016-03-23 17:29:43 +11:00
UnknownShadow200
1bf578664d Scale gui elements in increments of 10. 2016-03-23 12:16:01 +11:00
UnknownShadow200
e4cb3ae349 Merge branch 'master' of github.com:UnknownShadow200/ClassicalSharp 2016-03-22 20:41:53 +11:00
UnknownShadow200
ae55a133ee Update all other models to use SetRotOrigin method. 2016-03-22 20:41:39 +11:00
UnknownShadow200
0a7d368c53 Move rotation origin setting to part definitions, not at draw method. 2016-03-22 19:14:04 +11:00
UnknownShadow200
309b2cd997 Merge pull request #145 from LegoBricker/master
Fix minor error in keymapping on Mac
2016-03-22 16:59:10 +11:00
LegoBricker
69f8137093 Fix minor error in keymapping 2016-03-21 22:37:36 -07:00
UnknownShadow200
e1c6e1f015 Should be using or instead of and in UrlsList.Load, fixes crashing in certain circumstances. (Thanks 123DMWM and Gankuro) 2016-03-21 23:41:08 +11:00
UnknownShadow200
2541f7423d Merge branch 'master' of github.com:UnknownShadow200/ClassicalSharp 2016-03-19 13:38:42 +11:00