UnknownShadow200
a2dfccc560
Drop support for 8 bit wav files that were never used anyways.
2020-02-16 09:04:23 +11:00
UnknownShadow200
63a06b0a17
Allow you to change delay between music playing by editing options.txt (thanks wasteland123)
2020-02-14 21:10:30 +11:00
UnknownShadow200
0962e33a55
Fix trying to paste unicode characters in web client showing messed up characters. Match the behaviour of other platforms and just ignore unicode characters that are not in code page 437.
2020-02-13 20:29:34 +11:00
UnknownShadow200
a18de8d585
Slightly optimise Particle_BreakBlockEffect
2020-02-12 20:23:41 +11:00
UnknownShadow200
1a331e5c71
Merge pull request #621 from UnknownShadow200/GUIRE8
...
More GPU optimisations
2020-02-11 21:00:55 +11:00
UnknownShadow200
9e1f1fca1f
Optimise Particle_RainSnowEffect
2020-02-10 22:08:52 +11:00
UnknownShadow200
2a0cc4cf8c
Fix menus not rendering in OpenGL
2020-02-10 20:21:50 +11:00
UnknownShadow200
af948f0aed
It's pointless for RainParticle to be its own struct, as it contains no extra members compared to base Particle
2020-02-10 18:58:54 +11:00
UnknownShadow200
f64300532b
No user left behind. Fix the OpenGL 1.1 build to work too.
2020-02-10 12:45:05 +11:00
UnknownShadow200
dff59b8f9f
Fix OpenGL build, add Gfx_CreateAndLockVb shortcut
2020-02-10 12:25:28 +11:00
UnknownShadow200
758b6d3b25
Use Lock/UnlockVb for chunk builder too
2020-02-10 10:46:32 +11:00
UnknownShadow200
881e28d844
Tidy up Builder.c a bit
2020-02-10 08:41:44 +11:00
UnknownShadow200
fc5c7463a0
Switch EnvRenderers to new lock/unlock method.
2020-02-09 23:31:21 +11:00
UnknownShadow200
5b222c5340
More clearly split up vertex and index buffer code in Graphics.c. Also put the OpenGL 1.1 and non OpenGL 1.1 vertex/index buffer code next to each other.
2020-02-09 22:37:01 +11:00
UnknownShadow200
b8b5a09a94
Move TouchMore to new method
2020-02-09 20:09:27 +11:00
UnknownShadow200
1a5f963ef0
Make Math_AbsF/Math_SqrtF defines when compiling with gcc/clang. This way they get compiled to an inline intrinsic instruction, instead of a slow function call
2020-02-09 16:55:12 +11:00
UnknownShadow200
1e7ee30156
Remove some useless includes
2020-02-08 17:28:06 +11:00
UnknownShadow200
7886dbb14e
Add support for _NET_WM_PING to X11 backend.
...
This way if the game is not responding for some reason and you click on X, after a few seconds an 'application not responding' dialog appears. Well, if your window manager supports it that is.
2020-02-08 15:20:38 +11:00
UnknownShadow200
8d3ec0faa0
Fix menu buttons staying highlighted when touch is released on mobile
2020-02-07 19:23:11 +11:00
UnknownShadow200
07b56e6ba3
one step closer to c89 compatibility
2020-02-06 19:17:41 +11:00
UnknownShadow200
4e01518ce2
Don't terminate the game if the server sends a bogus map whosevolume != dimensions
2020-02-06 17:37:34 +11:00
UnknownShadow200
b6f8d739cf
Fix crashing if you were disconnected from /hackrank,kick,or ban, and you then tried to resize game window on Direct3D9 backend (Thanks Devin)
2020-02-06 10:23:22 +11:00
UnknownShadow200
8952b4f88c
Move EditHotkeyScreen to new rendering method
2020-02-04 22:38:09 +11:00
UnknownShadow200
da9e51176d
Move GenLevelScreen to new rendering method
2020-02-04 21:11:14 +11:00
UnknownShadow200
e7f17b7119
Move SaveLevelScreen to new rendering method
2020-02-04 20:49:20 +11:00
UnknownShadow200
e686f0b403
Make screens use Lock/Unlock dynamic vb too
...
Also try to ensure code still compiles as C++
2020-02-03 23:06:58 +11:00
UnknownShadow200
c013d3952e
Fix not compiling with OpenGL, slightly more efficient selectionbox mesh building with clang
2020-02-03 13:44:22 +11:00
UnknownShadow200
cf8526c2fe
Make selection box mesh building a bit faster
2020-02-03 12:59:20 +11:00
UnknownShadow200
213b12812e
Make SelectionBox use Lock/Unlock too
2020-02-03 12:11:24 +11:00
UnknownShadow200
d4454ef299
Make Gfx_UnlockDynamicVb also bind to be consistent between all backends, move particles to use Lock/Unlock
2020-02-03 09:03:17 +11:00
UnknownShadow200
74e91d688a
Add Gfx_LockDynamicVb/Gfx_UnlockDynamicVb
2020-02-02 20:30:40 +11:00
UnknownShadow200
473937be97
Add new rendering method to MenuInputWidget
2020-02-02 14:51:12 +11:00
UnknownShadow200
e181c3ef84
Fix chat still screwing up when only resizing vertically on the OpenGL build
2020-02-02 09:36:25 +11:00
UnknownShadow200
3c06b1e333
Fix minimising or resizing screwing up chat/hotbar position (Thanks Fam0r)
2020-02-02 08:52:56 +11:00
UnknownShadow200
95d8f3803f
Fix if you activate 1 button in touch overlay, then activate another button with a different finger, then release first finger, then release second finger, the second button still stays activated on mobile
2020-02-01 23:43:29 +11:00
UnknownShadow200
e2ea5289a0
Scale hotbar with DPI so it's not so hard to use on mobile
2020-02-01 22:15:38 +11:00
UnknownShadow200
fee0e5f8f7
Don't even show the Direct3D9 buttons or 'direct3d9 is recommended' on macOS/linux in launcher updates menu
2020-02-01 21:17:24 +11:00
UnknownShadow200
970e8bbda7
Move platform-specific determining name of update executable to download from classicube.net out of LWeb.c and into Platform.c
2020-02-01 21:09:04 +11:00
UnknownShadow200
2238894968
remove unused code
2020-02-01 19:13:30 +11:00
UnknownShadow200
31b22f2e37
Merge pull request #618 from UnknownShadow200/GUIRE5
...
Improvements to hotbar on mobile
2020-02-01 12:54:45 +11:00
UnknownShadow200
28812befac
Less warnings when compiling on linux
2020-02-01 12:31:42 +11:00
UnknownShadow200
4e367b3cdc
Prefer nicer looking default fonts like 'liberation sans' or 'nimbus sans' on linux, with 'century schoolbook l roman' being last fallback
2020-01-31 22:07:59 +11:00
UnknownShadow200
adac7367ef
Render chat above HUD
2020-01-30 22:43:22 +11:00
UnknownShadow200
bf6ef9745d
Attempt to add support for updates to raspberry pi build
2020-01-29 18:37:32 +11:00
UnknownShadow200
4bde4bef87
Fix < and > being swapped in touch controls overlay, oops
2020-01-28 22:09:07 +11:00
UnknownShadow200
fdb92d5885
Move DPAD over to left side of screen for mobile
2020-01-27 16:31:13 +11:00
UnknownShadow200
d669a104da
Release 1.1.2 I guess
1.1.2
2020-01-26 19:55:39 +11:00
UnknownShadow200
19f286c96a
Make Builder a component too
2020-01-26 11:56:41 +11:00
UnknownShadow200
9b2373f7d3
Fix smooth lighting option not getting ignored in classic mode (Thanks Goodly)
2020-01-25 22:01:02 +11:00
UnknownShadow200
d7015cf2e9
Fix a few compile errors with metrowerks
2020-01-25 17:58:21 +11:00