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AstralTransRocketries/ClassiCube
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mirror of https://github.com/ClassiCube/ClassiCube.git synced 2025-10-13 08:34:10 -04:00
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1,642 Commits 46 Branches 78 Tags
Commit Graph

10 Commits

Author SHA1 Message Date
UnknownShadow200
ac1a6442a7 Core: Now resetting a custom block that overwrote a core block works properly now. Also fix texture pack not being reset in singleplayer when loading a level without one. 2016-10-04 14:09:20 +11:00
UnknownShadow200
d74d78df0d Core: Rewrite camera class to have less code duplication. 2016-10-01 18:21:49 +10:00
UnknownShadow200
e20f57dcb5 Style: Namespace everything. 2016-09-26 18:33:05 +10:00
UnknownShadow200
0ab5ef4434 Rename INetworkProcessor to the more descriptive IServerConnection, since it does not necessarily actually use the network. 2016-09-11 12:52:00 +10:00
UnknownShadow200
da8ebc61b1 Fix last compile errors for android backend. 2016-09-11 12:45:23 +10:00
UnknownShadow200
a8f7e2b0a7 In SinglePlayer, you should be able to use commands without /client. (E.g. /cuboid will act the same as /client cuboid) 2016-09-09 09:07:27 +10:00
UnknownShadow200
e28b391105 and fix the last commit to work after client restart. 2016-08-28 13:51:59 +10:00
UnknownShadow200
ff4b1eb723 Avoid foreach wherever possible. 2016-08-15 12:57:25 +10:00
UnknownShadow200
a8b73a0e46 Switching to classic/classic+hax mode should not reset your 'use classic background' option. (Thanks JPlaysClassic) 2016-08-13 08:48:06 +10:00
UnknownShadow200
38be2f192e Make ticking tasks code more extensible. 2016-08-06 15:06:20 +10:00
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