UnknownShadow200
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5c90c62395
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Allow changing launcher background colour through options.txt
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2015-12-27 11:34:03 +11:00 |
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UnknownShadow200
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0ae66d3f5f
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Use background noise texture instead of dirt, redesign buttons to look similar to classicube's launcher.
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2015-12-27 10:41:51 +11:00 |
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UnknownShadow200
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30f9e7aee9
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Combine ClassicubeScreen and MainScreen into one screen.
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2015-12-26 23:27:42 +11:00 |
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UnknownShadow200
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5fc02e4536
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Make sounds nicer - there is less of an audible gap between step sounds, also play step sounds when landing from a jump or fly.
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2015-12-25 23:34:47 +11:00 |
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UnknownShadow200
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0f95d6d92f
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Can drag scrollbar in block select screen.
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2015-12-25 14:44:28 +11:00 |
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UnknownShadow200
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5d65eca0b8
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Scrolling with mouse wheel should not affect mouse position in select screen.
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2015-12-25 14:10:43 +11:00 |
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UnknownShadow200
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3789499245
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Middle mouse click should change selected index, not swap block (Thanks goodlyay), also clicking on block in hotbar should move to that block in the block select screen (Thanks FabTheZen).
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2015-12-25 13:23:59 +11:00 |
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UnknownShadow200
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a69074bb88
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Don't dispose of old screen when changing maps (Thanks WolfgangNS)
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2015-12-25 12:01:49 +11:00 |
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UnknownShadow200
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1116c22a66
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Fix held block bobbing being jerky when leaving the ground. (Thanks WolfgangNS)
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2015-12-25 11:11:57 +11:00 |
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UnknownShadow200
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c52534923f
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Only apply fog when exactly intersecting with the block.
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2015-12-24 21:48:14 +11:00 |
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UnknownShadow200
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95bc4a3c03
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Fix some packet reading issues with DefineBlockExt.
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2015-12-24 16:51:13 +11:00 |
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UnknownShadow200
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76ee17523d
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MinX/Y/Z and maxX/Z should be specified in units of 16.
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2015-12-24 16:44:31 +11:00 |
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UnknownShadow200
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6e3e5a258d
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Modularise CpeDefineBlock packet handling in preparation for DefineBlockExt extension, also fix not being able to define more than five hotkeys (Thanks EpicSuperNova).
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2015-12-24 15:27:32 +11:00 |
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UnknownShadow200
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2b3326197f
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Fix lighting for non 0 minX/Y/Z and non 1 maxX/Z blocks.
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2015-12-24 12:43:56 +11:00 |
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UnknownShadow200
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1852330219
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Adjust block in hand model so that blocks that aren't full height are more visible.
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2015-12-24 00:00:54 +11:00 |
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UnknownShadow200
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57b7eb8013
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Workaround for servers that rarely send LevelDataChunk before LevelBegin due to async sending. (Thanks BPzeBanshee)
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2015-12-23 23:19:36 +11:00 |
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UnknownShadow200
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b0c7f5f55a
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Now particle block break spawning works properly with non 0 minX/Y/Z and non 1 maxX/Z, also fix client taking focus even when not the foreground window (Thanks Joseph)
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2015-12-23 23:05:09 +11:00 |
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UnknownShadow200
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66e0bc887c
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Isometric block rendering now works with non 0 minX/Y/Z and non 1 maxX/Z.
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2015-12-23 21:58:05 +11:00 |
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UnknownShadow200
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8410b5c796
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Make arms swing less high and closer to the body to match classicube more closely. (Thanks azmi2299)
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2015-12-23 21:16:28 +11:00 |
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UnknownShadow200
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8153187a26
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Use same sounds url as classicube. (Thanks GlodnyZNatury)
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2015-12-23 20:48:10 +11:00 |
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UnknownShadow200
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6fb7e099f9
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Remove Height[] array and use MaxBB[].Y in its place, also fix sprites being drawn with wrong height in block in hand.
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2015-12-23 17:43:45 +11:00 |
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UnknownShadow200
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10c3733533
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BlockModel and block in hand can now use non-0 minX/Z and non-1 maxX/Z.
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2015-12-23 16:31:15 +11:00 |
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UnknownShadow200
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6fb700ae8f
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Particles now work with non 0 min and non 1 max.
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2015-12-23 15:30:34 +11:00 |
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UnknownShadow200
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662b55129e
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Quick fix for large performance drop of last commit.
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2015-12-23 14:35:52 +11:00 |
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UnknownShadow200
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4da17dc8c3
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Get rid of the leftover testing stuff for the last commit.
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2015-12-23 14:22:21 +11:00 |
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UnknownShadow200
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5ba8539c03
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Initial progress on non 0 minX/Z and non 1 maxX/Z blocks.
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2015-12-23 14:20:30 +11:00 |
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UnknownShadow200
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52ac0e55df
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Add button to overwrite existing maps in singleplayer (Thanks arrco)
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2015-12-22 23:59:35 +11:00 |
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UnknownShadow200
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a5d91ca5cb
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Fix using scroll wheel on last column past last valid item crashing the client. (Thanks nyxzimus)
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2015-12-22 19:10:54 +11:00 |
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UnknownShadow200
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31753e1f9e
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Selection boxes should expand outward instead of inward to match classicube (Thanks 123DontMessWitMe)
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2015-12-22 11:27:29 +11:00 |
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UnknownShadow200
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cfcab93452
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Add reconnect button to error screen. (Thanks 123DontMessWitMe)
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2015-12-22 11:08:55 +11:00 |
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UnknownShadow200
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9707b083db
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Can use air block models, also make noclip sliding configurable.
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2015-12-22 07:59:32 +11:00 |
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UnknownShadow200
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35e0f8cab5
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Also include block id in BlockSelectScreen, add invert mouse opition (Thanks Cecil)
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2015-12-21 21:10:15 +11:00 |
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UnknownShadow200
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851f430a40
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When opening block select screen, selected block should be at bottom of visible portion of table not top (thanks imjonnyboy). Noclip should not have drag applied when no movement keys are behind held down.
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2015-12-21 17:23:36 +11:00 |
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UnknownShadow200
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56c146306a
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Fix not being able to climb into custom liquids from standard liquids (Thanks 123DontMessWitMe).
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2015-12-21 10:44:52 +11:00 |
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UnknownShadow200
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aaea397140
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Save 'simple arms anim' as an option, start work on supporting non 0 min/1 max cubes.
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2015-12-20 23:28:35 +11:00 |
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UnknownShadow200
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a094406585
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More work on player arms animation. (Thanks goodlyay)
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2015-12-20 20:54:57 +11:00 |
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UnknownShadow200
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01e6f92b72
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Make animations closer to classic. (Thanks goodlyay)
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2015-12-20 20:38:12 +11:00 |
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UnknownShadow200
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b56edd2dad
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Add basic for old classic arms animation.
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2015-12-20 19:51:19 +11:00 |
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UnknownShadow200
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8a934df673
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Can press F7 to show axis lines.
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2015-12-20 13:54:04 +11:00 |
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UnknownShadow200
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508ff9ddf3
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Release 0.98.2
0.98.2
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2015-12-18 14:10:30 +11:00 |
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UnknownShadow200
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8179d9f793
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Add sounds for BlockDefinitions.
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2015-12-18 14:08:42 +11:00 |
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UnknownShadow200
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d104b7f09d
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Add scrollable block select screen.
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2015-12-18 11:39:34 +11:00 |
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UnknownShadow200
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e130868f70
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Adjust UV range of clouds to always be >= 0. Should hopefully fix cloud rendering issues on OSX.
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2015-12-18 00:11:57 +11:00 |
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UnknownShadow200
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8c1c3ef2c1
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Save last position as spawn point when saving maps, fixes #122. (Thanks Jerralish)
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2015-12-17 23:34:43 +11:00 |
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UnknownShadow200
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398e775004
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When moving horizontally and flying, your vertical fly speed should be same as magnitude of horizontal components (thanks Empy).
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2015-12-17 23:26:00 +11:00 |
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UnknownShadow200
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ae17538e4d
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Fix for last fix.
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2015-12-17 22:34:41 +11:00 |
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UnknownShadow200
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9da349f9fe
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Fix no-clip being faster than after flying (thanks azmi2299) compared to just no-clip, also fixes noclip being faster after jump with speed (thanks 123DontMessWitme) compared to just normal vertical noclip.
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2015-12-17 22:20:20 +11:00 |
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UnknownShadow200
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dfa5662f99
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Sounds work now.
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2015-12-17 22:08:47 +11:00 |
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UnknownShadow200
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fa358f9ad2
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Add rain particles, use particle pooling.
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2015-12-17 18:35:05 +11:00 |
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UnknownShadow200
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bd82a60d51
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Fix sky being rendered green rarely in OpenGL build, under some circumstances.
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2015-12-16 22:35:04 +11:00 |
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