UnknownShadow200
2d494f79f0
Remove unused FT_Reference_Face/FT_Reference_Library and some deprecated constants
2020-04-15 23:34:02 +10:00
UnknownShadow200
8593eeb74d
style fixes
2020-04-15 23:22:23 +10:00
UnknownShadow200
acf6f7bd18
Merge pull request #628 from Cheesse/master
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Add adjustible and improved smooth camera
2020-04-15 23:09:37 +10:00
UnknownShadow200
7fdc7f4dfe
get rid of some unused code from FT_Face_Properties
2020-04-15 21:53:14 +10:00
UnknownShadow200
6589ab1beb
Fix view distance of 8-15 loading as 16 when you next start the game
2020-04-14 21:49:01 +10:00
UnknownShadow200
c4e84d4ed9
Merge pull request #643 from Fam0r/master
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Make keypad enter behave like the enter key in the launcher
2020-04-13 19:07:33 +10:00
Fam0r
b4bf6bc9b5
Make keypad enter behave like the enter key in the launcher
2020-04-13 11:57:32 +03:00
UnknownShadow200
8dd8efe6d5
Move GraphicsMode out of Window.h and into Window.c as it should be private
2020-04-11 21:54:32 +10:00
UnknownShadow200
80c6a20566
Remove pointless module prefixes for a few static functions/variables
2020-04-11 17:16:05 +10:00
UnknownShadow200
3118f8b7df
Fix Launcher_MarkDirty accidentally producing dirty rectanglesthat extended outside of the window.
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Normally the consequence of this was redrawing a bit more than needed because width was > height. This wouldn't cause a crash with the current OS 'draw framebuffer' functions because they just clip the region outside the window, but could cause crashes when writing custom Window_DrawFramebuffer implementations and wasn't aware of this.
2020-04-11 09:55:21 +10:00
UnknownShadow200
a87f15fb5c
Try to fix some keys not getting down/up events raised on linux on chromebook (quote/tilde)
2020-04-10 00:17:27 +10:00
UnknownShadow200
0e5a7ea17f
Slightly optimise held block outline rendering
2020-04-09 00:12:49 +10:00
UnknownShadow200
695d066233
Simplify Selections_Add to save a few instructions
2020-04-06 12:10:45 +10:00
UnknownShadow200
636bada0c8
Fix last commit accidentally undoing out of memory handling improvements in Protocol.c
2020-04-04 14:59:19 +11:00
UnknownShadow200
209a4046fb
Change String_IndexOfString to just String_IndexOfConst, because that's all we ever use it for anyways
2020-04-04 14:50:14 +11:00
UnknownShadow200
d3726bdef6
Merge pull request #640 from UnknownShadow200/EMEMBTR
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Handle loading errors (esp out of mem) with maps better
2020-04-03 19:52:16 +11:00
UnknownShadow200
6769c243af
Fix documentation of World_SetNewMap to mention it raises WorldEvents.MapLoaded, it doesn't need to be raised separately now.
2020-04-03 19:24:39 +11:00
UnknownShadow200
06fbcd2e4a
Fix player respawning with yaw/pitch of last loaded singleplayer map instead of 0 yaw and pitch if they press Enter
2020-04-03 18:43:04 +11:00
UnknownShadow200
04cc22f3dc
Add full example of simple flask website that hosts the web client
2020-04-02 23:00:37 +11:00
UnknownShadow200
41666d939b
Update hosting-webclient.md
2020-04-02 20:17:52 +11:00
UnknownShadow200
02efe1fa00
Update hosting-webclient.md
2020-04-02 19:57:36 +11:00
UnknownShadow200
d869360ca8
Start work on documenting how to host web client independently
2020-04-02 10:29:00 +11:00
UnknownShadow200
21e6c8431d
Fix initial map generation of singleplayer, move EnvRenderer_UpdateFog to top of Render3D
2020-04-01 20:21:38 +11:00
UnknownShadow200
cff7c6cd1b
Fix crashing if map fails to generate
2020-03-31 19:07:54 +11:00
UnknownShadow200
035f5cedd8
Fix crashing in singleplayer, fix multiplayer maps with over 256 custom blocks still screwing up
2020-03-31 18:56:06 +11:00
UnknownShadow200
48d394f8d0
Make entities/fog/sky/clouds/borders/sides render when map failed to loaded, fix this to also work in multiplayer
2020-03-31 18:43:38 +11:00
UnknownShadow200
f7dae6bc72
Add World.Loaded variable
2020-03-31 18:31:50 +11:00
UnknownShadow200
0654dc0f41
Make it so you can at least go into third person when map fails to load
2020-03-31 18:10:59 +11:00
UnknownShadow200
c7c26502df
Remove internal methods from TexturePack.h
2020-03-27 20:09:06 +11:00
UnknownShadow200
29fd1a0f3b
Export Stream_Read/Stream_Write to plugins
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There is definitely no reason behind this change
2020-03-27 09:00:02 +11:00
UnknownShadow200
e4b3a82b1f
move gfx option loading into graphics.c
2020-03-26 19:24:05 +11:00
UnknownShadow200
d3e2bd8fd7
Make keypad behave same as windows/text editors when num lock is off on linux (thanks cjnator38)
2020-03-24 08:47:01 +11:00
UnknownShadow200
3509ae6a9a
Remove unused freetype CID code
2020-03-23 22:06:30 +11:00
UnknownShadow200
d956f21708
Remove unused postscript font name stuff
2020-03-23 19:56:02 +11:00
UnknownShadow200
3e0e83a60a
Combine PickedPos and RayTracer into one struct
2020-03-23 15:09:44 +11:00
UnknownShadow200
37109cb18a
pass Vec3 by address instead of copy in Picking
2020-03-22 15:46:14 +11:00
UnknownShadow200
6ad7ba4bd7
Cleanup MapNativeKey for Windows
2020-03-22 13:22:22 +11:00
UnknownShadow200
8a0c0850ca
Fix if motd is changed to -hax +thirdperson, you are still sent back into first person, even though you can still use third person (Thanks cybertoon)
2020-03-22 13:05:27 +11:00
UnknownShadow200
cc5c9f8ed5
Merge pull request #635 from jshtab/632-classic-chat
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Chat: create new 'use classic chat' option
2020-03-22 12:55:05 +11:00
Jacob Shtabnoy
1b40bca1cd
Chat: create new 'use classic chat' option
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Adds a new option to the Nostalgia category to enable or disable
the classic chat style.
The flag Gui_ClassicChat is also enabled whenever the client is in
classic mode, and replaces the new flag replaces the PureClassic
checks.
Closes UnknownShadow200#632
Signed-off-by: Jacob Shtabnoy <shtabnoyjacob@scps.net>
2020-03-21 21:48:18 -04:00
UnknownShadow200
4c6aba8b4c
Remove unused ttsubpix
2020-03-21 22:24:26 +11:00
UnknownShadow200
368cce1f44
Fix extra arguments to macro in cffcmap
2020-03-21 20:40:17 +11:00
UnknownShadow200
3ecd28669e
Remove unused charmap variation code
2020-03-21 20:33:18 +11:00
UnknownShadow200
8388eabc92
Remove all unused TT_CONFIG_OPTION_BDF code
2020-03-21 19:11:15 +11:00
UnknownShadow200
afcc32c6b3
Remove some of the unused TT_CONFIG_OPTION_GX_VAR_SUPPORT code
2020-03-21 19:00:14 +11:00
UnknownShadow200
c09df8e94a
Remove some deprecated code
2020-03-21 17:33:12 +11:00
UnknownShadow200
001e399ee2
Remove unused LCD code
2020-03-21 17:14:36 +11:00
UnknownShadow200
1d6d79a864
Remove unused SUBPIXEL_RENDERING code
2020-03-21 16:57:43 +11:00
UnknownShadow200
4a4c0c9ddd
Remove unused freetype lcd filter code
2020-03-21 16:45:12 +11:00
UnknownShadow200
746e8fdd87
cleanup protocol.c a bit and make launcher widget vtables const
2020-03-21 08:19:26 +11:00