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AstralTransRocketries/ClassiCube
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mirror of https://github.com/ClassiCube/ClassiCube.git synced 2025-10-07 13:06:51 -04:00
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1,450 Commits 46 Branches 78 Tags
Commit Graph

11 Commits

Author SHA1 Message Date
UnknownShadow200
de5648af2c Make tab list in classic mode more classic like (Thanks FrostFox), partially addresses #170. 2016-05-29 22:12:40 +10:00
UnknownShadow200
6c3f72c6c8 Reduce code duplication for classic and normal player list code. 2016-05-29 21:47:46 +10:00
UnknownShadow200
c4f1f69cbd Use a single tab list code base for both CPE ExtPlayerList and original tab list behaviour. 2016-05-29 21:37:38 +10:00
UnknownShadow200
d01f39df87 Fix tab list issues with group names not being accounted for when limiting to 20 per column. 2016-05-12 11:26:33 +10:00
UnknownShadow200
723585661a Make Animations a game component, make TexturePackExtractor less hardcoded. 2016-05-08 23:05:56 +10:00
UnknownShadow200
3b5f676a7a Fix scaling of all other default.png text. 2016-04-20 11:19:37 +10:00
UnknownShadow200
461028d78b Reduce padding for extended help and player list too. 2016-04-18 20:57:20 +10:00
UnknownShadow200
7a2e5d6049 Organise most things into namespaces. 2016-03-27 09:33:51 +11:00
UnknownShadow200
a78205c45a Add copyright notices to every source file. 2016-03-26 13:51:42 +11:00
UnknownShadow200
bbe3820e95 Initial implementation of head vs body yaw roation, also use default.png in more places instead of always hardcoding arial. (Thanks Vladcosmonaut) 2016-01-12 21:32:31 +11:00
UnknownShadow200
6621f81cda Implement the old classic player list. 2016-01-12 14:26:39 +11:00
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