73 Commits

Author SHA1 Message Date
UnknownShadow200
d06bca9dba Fix crashing of client on all platforms, fix new launcher crashing on linux. 2015-10-21 19:23:42 +11:00
UnknownShadow200
7cf129963d More comments, new launcher works on linux. 2015-10-21 18:30:18 +11:00
UnknownShadow200
6c7fca02ef Hopefully fix UV issues with blocks and models on AMD cards. 2015-10-21 11:24:07 +11:00
UnknownShadow200
f2f5e6f340 Partially fix texture coordinates with AMD cards, use 2010 solution format. 2015-10-21 10:19:26 +11:00
UnknownShadow200
f99a01cba9 Refactor physics some more, also fix bug with terrain atlas sometimes causing crash. More work on occlusion, still broken. 2015-10-10 10:17:13 +11:00
UnknownShadow200
1f54263749 Fix sprites not being full bright if they should, overhaul fps screen to also display current position and hack states. FPS can be hidden with option 'Show FPS' now. 2015-10-08 19:39:27 +11:00
UnknownShadow200
7a87906dad Fix weather issues, fixes #88. 2015-10-04 17:23:23 +11:00
UnknownShadow200
4d3331ae47 Prefer 24 bit depth buffer by default, only use the maximum used atlas in MapRenderer. 2015-10-04 15:24:20 +11:00
UnknownShadow200
728785ed6c Fix non 32bpp terrain atlases crashing the client, remove some leftover debug stuff. 2015-10-03 06:57:20 +10:00
UnknownShadow200
e5cd574dae Replace local with direct connection tab, store resume information. 2015-10-03 06:24:29 +10:00
UnknownShadow200
df80b95714 Implement new key mapping gui. 2015-09-24 15:38:56 +10:00
UnknownShadow200
fde7eef0db Much more work on new client gui. 2015-09-24 14:48:24 +10:00
UnknownShadow200
a119b2bddf Add support for EnvMapApperance v2 packets, other various cleanup. 2015-09-23 19:53:12 +10:00
UnknownShadow200
766943bd8c EnvMapApperance should clear client animations, fixes #74. 2015-09-16 17:20:59 +10:00
UnknownShadow200
8659760440 Fix some slab lighting bugs, support the ability to define animations with an animations.txt file, partially addresses #44. 2015-09-13 14:17:43 +10:00
UnknownShadow200
8a140863fd Fetch snow and animations from modern minecraft. 2015-09-13 09:03:59 +10:00
UnknownShadow200
58e5816acf Much more work on patching. Now we just depend on extract resources from classic's jar and terrain-patch.png. Snow is still broken. 2015-09-13 08:12:47 +10:00
UnknownShadow200
69fb5dcb89 Add a far more compliant .zip reader, we can now treat classic.jar directly as a texture pack. 2015-09-12 17:03:31 +10:00
UnknownShadow200
d535448bb4 Load animations.png from texture pack if it exists. 2015-09-12 13:56:37 +10:00
UnknownShadow200
41073fc4b9 Initial work on animations, half size of block picking and change its colour to black. 2015-09-12 13:43:33 +10:00
UnknownShadow200
5a8ec25957 Add ability to change entity textures with local texture packs. 2015-09-12 09:29:33 +10:00
UnknownShadow200
670a887218 Load terrain.png from texture packs, add client command to load texture packs. 2015-09-12 08:46:48 +10:00
UnknownShadow200
b6655d54d0 Add simple .zip reader (For reading texture packs), partially addresses #44. 2015-09-12 07:37:34 +10:00