UnknownShadow200
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6a12fc721c
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Scale model name with model scale.
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2016-06-21 23:33:09 +10:00 |
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UnknownShadow200
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46095f6db9
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Use methods compatible with OpenTK 1.0 API.
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2016-06-21 08:34:27 +10:00 |
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UnknownShadow200
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11f2695771
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Make bottom right text group same location as normal chat group, reduce code duplication.
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2016-06-20 20:21:07 +10:00 |
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UnknownShadow200
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f533e99418
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Fix CPE blocks still showing in inventory even when server does not use CPE blocks. (Thanks Ankeraout)
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2016-06-19 20:52:09 +10:00 |
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UnknownShadow200
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f584605906
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Make widget resizing code nicer.
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2016-06-18 23:25:50 +10:00 |
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UnknownShadow200
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52d25c081a
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Make lava draw translucent, optimise button widget rendering by only creating a texture size of text and then offseting to correct coords, instead of making one big texture equal to desired button size.
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2016-06-18 23:11:06 +10:00 |
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UnknownShadow200
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27965f4cfb
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Selecting another widget should not reset cursor blink in launcher.
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2016-06-16 23:19:26 +10:00 |
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UnknownShadow200
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4d4ca0adc6
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Trim whitespace and newlines when pasting text from clipboard.
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2016-06-16 10:12:49 +10:00 |
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UnknownShadow200
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fc688b53d2
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Vertex counter now only counts vertices actually submitted to the GPU for drawing. (Thanks Empy)
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2016-06-15 21:39:51 +10:00 |
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UnknownShadow200
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eb647d1592
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Use dirty regions for caret blinking to minimise redraw.
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2016-06-12 23:07:39 +10:00 |
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UnknownShadow200
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d49246a228
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More cleanup, in preparation for dirty regions.
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2016-06-12 19:48:02 +10:00 |
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UnknownShadow200
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3bc53eeecb
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Add functions for partial redrawing of launcher framebuffer (currently unused).
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2016-06-12 19:07:59 +10:00 |
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UnknownShadow200
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aa6cf4c03e
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Add old windows platform drawer that works for windows 98.
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2016-06-12 17:34:27 +10:00 |
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UnknownShadow200
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45155390e1
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Fix issue #208 for sure this time.
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2016-06-12 14:26:59 +10:00 |
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UnknownShadow200
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f86017ffe1
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Fix 'TNT' showing in block menu as 'TN t'.
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2016-06-12 12:45:39 +10:00 |
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UnknownShadow200
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18c5785ace
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Fix respawning/spawning not resetting velocity to zero (matches vanilla classic behaviour, thanks goodlyay), fix local player variables not being reset on reconnect (thanks AndrewPH), closes #208.
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2016-06-12 10:16:23 +10:00 |
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UnknownShadow200
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1e2cd769fe
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Consistently use 'block' instead of 'tile'.
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2016-06-11 18:38:20 +10:00 |
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UnknownShadow200
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d6266ed61e
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Normalise line endings to end this madness. (Thanks Jjp137)
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2016-06-11 17:56:37 +10:00 |
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UnknownShadow200
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e1d9b979cb
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Make water/lava be offset down by 1.5 pixels to match original classic.
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2016-06-11 17:15:29 +10:00 |
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UnknownShadow200
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b2c642b8af
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Remove Block enum.
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2016-06-11 15:29:45 +10:00 |
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UnknownShadow200
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a9826f9832
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Add a .gitattributes file that specifies that source files should always use crlf line endings.
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2016-06-11 08:13:55 +10:00 |
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UnknownShadow200
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c44266865d
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Chat input should cover whole window width in pure classic mode, partially addresses #170. (Thanks FrostFox)
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2016-06-10 23:37:47 +10:00 |
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UnknownShadow200
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1ab620559b
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Fix key bindings not working due to mono compiler issue with enum initalisers.
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2016-06-10 17:17:10 +10:00 |
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UnknownShadow200
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6a158b8314
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Move key bindings widgets down and make interface more consistent.
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2016-06-10 16:39:04 +10:00 |
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UnknownShadow200
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2ae7a63adb
|
Use < > to move between key bindings pages.
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2016-06-10 16:22:46 +10:00 |
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UnknownShadow200
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58aea5ca6b
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Refactor key bindings menus.
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2016-06-10 15:19:14 +10:00 |
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UnknownShadow200
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41a85c95c1
|
Make selected block outline a bit better.
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2016-06-09 00:26:39 +10:00 |
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UnknownShadow200
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1b8861b8a9
|
Don't render hotbar twice when inventory menu is open, oops.
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2016-06-08 15:24:33 +10:00 |
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UnknownShadow200
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585bde4454
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Do not toggle depthwrite on/off in weather renderer unless necessary.
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2016-06-08 15:16:31 +10:00 |
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UnknownShadow200
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1158193ad1
|
Fix selected block outline not showing when looking through map edge water.
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2016-06-08 15:04:17 +10:00 |
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UnknownShadow200
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d06110f571
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Make selected block lines smaller (Thanks Coliop).
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2016-06-08 13:54:46 +10:00 |
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UnknownShadow200
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041bbc5f5d
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Fix clicking on scrollbar in inventory closing inventory, ooops. (Thanks lavacraft)
0.99.1
|
2016-06-07 10:18:31 +10:00 |
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UnknownShadow200
|
93494613ed
|
Allow toggling black text shadow colours for default.png. (Thanks Cherobrine)
|
2016-06-06 23:41:44 +10:00 |
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UnknownShadow200
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c738c22e32
|
Fix tooltip in nostalgia options not being resized. (Thanks 123DMWM)
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2016-06-06 22:06:43 +10:00 |
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UnknownShadow200
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0cfd1c2e37
|
Release 0.99.1
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2016-06-06 22:00:19 +10:00 |
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UnknownShadow200
|
303812a0df
|
Minimise number of chunks that need to be recalculated on a lighting change.
|
2016-06-06 21:45:28 +10:00 |
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UnknownShadow200
|
fe86ccc7be
|
Don't draw names past a distance of 32, partially addresses #170. (Thanks FrostFox)
|
2016-06-05 23:38:29 +10:00 |
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UnknownShadow200
|
75486ad445
|
Fix issues with lighting on chunk horizontal borders, fixes #162. (Thanks goodlyay)
|
2016-06-05 00:40:15 +10:00 |
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UnknownShadow200
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b303330921
|
Log error if it occurs with Program.CopyFiles (not that it ever should).
|
2016-06-04 19:04:48 +10:00 |
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UnknownShadow200
|
603fe097ff
|
Fix only being able to define 5 hotkeys.
|
2016-06-03 17:52:56 +10:00 |
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UnknownShadow200
|
49f1a6391e
|
Proper entity shadow for chibi models.
|
2016-06-02 16:18:24 +10:00 |
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UnknownShadow200
|
ffcc0bcaef
|
Setting spawn should also respawn you, for consistent behaviour with classic.
|
2016-06-02 16:07:44 +10:00 |
|
UnknownShadow200
|
97ff48e153
|
Fix respawning. (Thanks goodlyay)
|
2016-06-02 15:57:11 +10:00 |
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UnknownShadow200
|
9e17292a6b
|
Include server name in chatlog title, don't include date for each entry in a chatlog file. Closes #209.
|
2016-06-02 15:32:31 +10:00 |
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UnknownShadow200
|
241cfd7628
|
Update main screenshot on github.
|
2016-06-01 22:05:37 +10:00 |
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UnknownShadow200
|
3795352c85
|
Update main screenshot on github.
|
2016-06-01 22:01:21 +10:00 |
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UnknownShadow200
|
a7842f48d7
|
Fix launcher crashing when clicking 'cancel' to 'are you sure you want to run ClassicalSharp.exe?
|
2016-06-01 09:01:38 +10:00 |
|
UnknownShadow200
|
6dbe8098ea
|
Make tab list in classic mode have same gradient as original classic.
|
2016-05-31 20:09:09 +10:00 |
|
UnknownShadow200
|
0ef0eb3c32
|
Use the same random number generation algorithm as java.
|
2016-05-31 19:18:21 +10:00 |
|
UnknownShadow200
|
b12fab6944
|
Scale entity shadows with model scale.
|
2016-05-31 18:40:07 +10:00 |
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