UnknownShadow200
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9734be499e
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Port particles to C.
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2017-10-13 23:45:15 +11:00 |
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UnknownShadow200
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7ce3bfae73
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Start porting IDrawer2D to C.
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2017-10-13 21:09:10 +11:00 |
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UnknownShadow200
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01fc0ba001
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Merge branch 'master' of github.com:UnknownShadow200/ClassicalSharp
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2017-10-13 17:42:21 +11:00 |
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UnknownShadow200
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bee175eb7c
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Eliminate generics usage in Particle classes
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2017-10-13 12:10:03 +11:00 |
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UnknownShadow200
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0dca6357f8
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squeeze a little bit of extra performance out of deflate decompressor
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2017-10-12 23:57:02 +11:00 |
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UnknownShadow200
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41c2320dc6
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More work on porting GUI to C.
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2017-10-11 11:48:29 +11:00 |
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UnknownShadow200
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4171ae4e37
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Start porting GUI code to C.
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2017-10-10 18:12:38 +11:00 |
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UnknownShadow200
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057a7336a3
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Optimise deflate compressor and .lvl loader even further
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2017-10-09 20:34:50 +11:00 |
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UnknownShadow200
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94401a3c62
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Optimise deflate decompression even further
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2017-10-09 15:53:06 +11:00 |
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UnknownShadow200
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955891467b
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Put try{} catch{} around Console.WriteLine, fixes crashing on WINE when run without terminal
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2017-10-08 20:59:24 +11:00 |
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UnknownShadow200
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d04e257e57
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Accelerate common case in deflate decompressor
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2017-10-08 17:24:04 +11:00 |
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UnknownShadow200
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f9fe9359db
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Release 0.99.9.4, because why not
0.99.9.4
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2017-10-08 16:51:09 +11:00 |
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UnknownShadow200
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c2bbbbc8ce
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improve performance of deflate decompressor by quite a bit
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2017-10-08 10:49:35 +11:00 |
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UnknownShadow200
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c6f7e557c5
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Fix mistakes in PNG decoder
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2017-10-08 01:09:01 +11:00 |
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UnknownShadow200
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75f031fd90
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Add a PNG decoder to C client I (almost entirely) wrote from scratch
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2017-10-07 23:06:04 +11:00 |
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UnknownShadow200
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ac0cc1749b
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Port .zip reader to C.
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2017-10-07 12:42:28 +11:00 |
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UnknownShadow200
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0cc10ed7a5
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Optimise deflate decompressor to be about 20% faster for large test file
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2017-10-06 22:35:09 +11:00 |
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UnknownShadow200
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42187bb598
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Fix poor performance case in deflate reading, when input was at end of stream
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2017-10-06 17:18:11 +11:00 |
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UnknownShadow200
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d1ea5db277
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Fix some mistakes when there's not a lot of output bytes available
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2017-10-06 15:36:54 +11:00 |
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UnknownShadow200
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24ca19efb9
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Implement basic LZ77 decompressing
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2017-10-06 13:51:19 +11:00 |
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UnknownShadow200
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478d96328a
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Fix huffman decoding bug. Now to implement LZ77 bit of deflate
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2017-10-06 12:30:33 +11:00 |
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UnknownShadow200
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7d1b66f8b4
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Fix compilation errors with deflate.c
Forgot to add deflate.h to previous git commit
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2017-10-06 11:38:55 +11:00 |
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UnknownShadow200
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0630c8c585
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Port .lvl and .fcm importers to C.
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2017-10-06 10:38:49 +11:00 |
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UnknownShadow200
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76ecf4bde6
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Deflate decompressor now works with streaming input. Still a bug somewhere though.
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2017-10-05 23:53:05 +11:00 |
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UnknownShadow200
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bdc4c948cb
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Make texture width/height unsigned instead of signed 16 bits
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2017-10-04 15:03:59 +11:00 |
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UnknownShadow200
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5b8f18ffdb
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Combine Respawn.h with World.h, fix some critical mistakes in deflate.c
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2017-10-03 22:40:27 +11:00 |
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UnknownShadow200
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5770da738e
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Increase size of deflate input buffer to 4096
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2017-10-03 21:00:23 +11:00 |
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UnknownShadow200
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7b19a49f0e
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Read length and dist for LZ77
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2017-10-03 11:41:55 +11:00 |
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UnknownShadow200
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45ab141e81
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Actually read using huffman accelerated table
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2017-10-02 22:55:44 +11:00 |
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UnknownShadow200
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8b6abe1b33
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Compute accelerated huffman codes, fix mistakes with uncompressed reading
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2017-10-02 21:50:30 +11:00 |
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UnknownShadow200
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ad21af6c53
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Fix last commit causing entity names to render wrongly
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2017-10-01 10:46:20 +11:00 |
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UnknownShadow200
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1c00b428ce
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Fix text consisting of only colour codes (no actual chars) behaving differently depending on whether use font was on or off
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2017-10-01 09:38:03 +11:00 |
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UnknownShadow200
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ee7fe69d40
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On the crash dialog, show the directory of the client
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2017-10-01 00:51:53 +10:00 |
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UnknownShadow200
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fa7d6d6b20
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Implement fixed/static huffman tables
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2017-09-30 16:09:53 +10:00 |
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UnknownShadow200
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3d230bc356
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Now read literal and distance huffman tables
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2017-09-30 15:52:14 +10:00 |
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UnknownShadow200
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9509742b32
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huffman decoding works, although very slow
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2017-09-30 11:12:35 +10:00 |
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UnknownShadow200
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118c0a1dde
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Revert "huffman decoding works, although very slow"
This reverts commit 6407f5c5ad9e33bd350ab3cb2a336f4125ebc678.
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2017-09-30 11:11:05 +10:00 |
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UnknownShadow200
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6407f5c5ad
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huffman decoding works, although very slow
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2017-09-30 11:10:33 +10:00 |
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UnknownShadow200
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6e39903c3b
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fix some mistakes in huffman table building. too tired.
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2017-09-30 00:53:49 +10:00 |
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UnknownShadow200
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2cc9bf7801
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fix undefined behaviour in Deflate.c
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2017-09-30 00:45:50 +10:00 |
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UnknownShadow200
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2a5a916e4c
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Fix uninitalised variable usage in Camera file
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2017-09-30 00:24:41 +10:00 |
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UnknownShadow200
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f2dc8c2bbd
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Create file implementation for Stream struct
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2017-09-30 00:18:29 +10:00 |
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UnknownShadow200
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de7e424877
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start work on writing huffman decoder for deflate
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2017-09-29 23:32:08 +10:00 |
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UnknownShadow200
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3f8e1cb93e
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Increase env limits by a factor of 512
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2017-09-29 19:46:14 +10:00 |
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UnknownShadow200
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29b4894c78
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Fix opengl C backend crashing
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2017-09-29 00:28:04 +10:00 |
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UnknownShadow200
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e614908177
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Port DisplayDevice to C.
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2017-09-29 00:05:34 +10:00 |
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UnknownShadow200
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97c100879f
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Port OpenGL context code across.
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2017-09-28 23:51:18 +10:00 |
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UnknownShadow200
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a2c61c20f2
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Mostly port OpenGL API to C.
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2017-09-28 20:58:50 +10:00 |
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UnknownShadow200
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9556b1a384
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If 'useclouds' is in the texture pack zip, then both the skybox and clouds render.
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2017-09-28 12:23:45 +10:00 |
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UnknownShadow200
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a5265295e9
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Divide skybox speed by 1024 instead of 128
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2017-09-27 10:50:07 +10:00 |
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