UnknownShadow200
							
						 
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							cc54c6bc80
							
						
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							Initial work on survival test
						
						
						
						
						
						
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						2017-01-20 09:43:44 +11:00 | 
					
					
						
						
							
							
							
						
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								UnknownShadow200
							
						 
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							e769fe8b7f
							
						
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							Style: move autorotate stuff into separate file
						
						
						
						
						
						
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						2016-12-07 21:55:00 +11:00 | 
					
					
						
						
							
							
							
						
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								UnknownShadow200
							
						 
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							dddc9954b7
							
						
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							Client: start work on loading external plugins
						
						
						
						
						
						
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						2016-12-03 17:44:45 +11:00 | 
					
					
						
						
							
							
							
						
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								UnknownShadow200
							
						 
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							2986773b51
							
						
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							Abstract block lighting
						
						
						
						
						
						
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						2016-11-29 21:01:18 +11:00 | 
					
					
						
						
							
							
							
						
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								UnknownShadow200
							
						 
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							7b8c9b4e56
							
						
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							Style: move stuff out of FixedBufferStream and reuse it for Ionic.Zlib
						
						
						
						
						
						
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						2016-11-17 22:58:07 +11:00 | 
					
					
						
						
							
							
							
						
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								UnknownShadow200
							
						 
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							96710328a8
							
						
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							Core: Fix respawning in singleplayer sometimes putting you inside a block
						
						
						
						
						
						
						
						also a minor touchup to reduce IModel code 
						
						
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						2016-11-06 14:40:39 +11:00 | 
					
					
						
						
							
							
							
						
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								UnknownShadow200
							
						 
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							d4b38709e1
							
						
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							Style: Refactor gui widget layout code.
						
						
						
						
						
						
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						2016-10-30 11:20:49 +11:00 | 
					
					
						
						
							
							
							
						
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								UnknownShadow200
							
						 
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							df0582d4c8
							
						
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							Style: Much cleanup of InputWidget.
						
						
						
						
						
						
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						2016-10-27 21:38:34 +11:00 | 
					
					
						
						
							
							
							
						
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								UnknownShadow200
							
						 
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							d2a54ce93d
							
						
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							Style: Split InputWidget into abstract InputWidget and ChatInputWidget.
						
						
						
						
						
						
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						2016-10-27 21:17:42 +11:00 | 
					
					
						
						
							
							
							
						
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								UnknownShadow200
							
						 
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							71799ba86c
							
						
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							Survival: add basic structure for a healthbar
						
						
						
						
						
						
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						2016-10-20 16:52:37 +11:00 | 
					
					
						
						
							
							
							
						
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								UnknownShadow200
							
						 
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							4c5da9047e
							
						
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							Survival: Add basic 'game over' screen'
						
						
						
						
						
						
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						2016-10-19 13:53:04 +11:00 | 
					
					
						
						
							
							
							
						
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								UnknownShadow200
							
						 
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							03a8c27deb
							
						
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							Client: Modularise out TextAtlas part of FPSScreen
						
						
						
						
						
						
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						2016-10-18 18:09:36 +11:00 | 
					
					
						
						
							
							
							
						
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								UnknownShadow200
							
						 
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							f0047be63c
							
						
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							Style: Remove CommandReader class, move stuff from ClassicalSharp.TexturePack to ClassicalSharp.Textures
						
						
						
						
						
						
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						2016-10-17 17:15:24 +11:00 | 
					
					
						
						
							
							
							
						
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								UnknownShadow200
							
						 
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							f9c0f75208
							
						
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							Client: Move searcher for block collisions into separate class.
						
						
						
						
						
						
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						2016-10-10 14:42:05 +11:00 | 
					
					
						
						
							
							
							
						
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								UnknownShadow200
							
						 
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							febe31b904
							
						
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							Style: Split IGraphicsAPI into IGraphicsAPI and IGraphicsAPI.Core, don't catch NotSupportException for invalid bitmap.
						
						
						
						
						
						
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						2016-10-05 18:25:21 +11:00 | 
					
					
						
						
							
							
							
						
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								UnknownShadow200
							
						 
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							ac1a6442a7
							
						
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							Core: Now resetting a custom block that overwrote a core block works properly now. Also fix texture pack not being reset in singleplayer when loading a level without one.
						
						
						
						
						
						
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						2016-10-04 14:09:20 +11:00 | 
					
					
						
						
							
							
							
						
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								UnknownShadow200
							
						 
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							be619e29f0
							
						
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							Client: Start moving stuff into separate DefaultSet class for block properties.
						
						
						
						
						
						
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						2016-10-04 09:34:21 +11:00 | 
					
					
						
						
							
							
							
						
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								UnknownShadow200
							
						 
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							7ff1575eff
							
						
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							Android: don't bother compiling hotkeys code.
						
						
						
						
						
						
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						2016-09-15 12:15:58 +10:00 | 
					
					
						
						
							
							
							
						
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								UnknownShadow200
							
						 
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							49d16aa701
							
						
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							Style: Modularise protocol functions.
						
						
						
						
						
						
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						2016-09-15 12:02:19 +10:00 | 
					
					
						
						
							
							
							
						
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								UnknownShadow200
							
						 
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							0ab5ef4434
							
						
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							Rename INetworkProcessor to the more descriptive IServerConnection, since it does not necessarily actually use the network.
						
						
						
						
						
						
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						2016-09-11 12:52:00 +10:00 | 
					
					
						
						
							
							
							
						
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								UnknownShadow200
							
						 
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							a8f7e2b0a7
							
						
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							In SinglePlayer, you should be able to use commands without /client. (E.g. /cuboid will act the same as /client cuboid)
						
						
						
						
						
						
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						2016-09-09 09:07:27 +10:00 | 
					
					
						
						
							
							
							
						
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								UnknownShadow200
							
						 
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							6b2651b8fb
							
						
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							Split up Utils.cs into Utils.cs and Utils.Math.cs, also use our own ToLower() method that does not make any extra memory allocations.
						
						
						
						
						
						
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						2016-08-15 20:00:57 +10:00 | 
					
					
						
						
							
							
							
						
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								UnknownShadow200
							
						 
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							38be2f192e
							
						
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							Make ticking tasks code more extensible.
						
						
						
						
						
						
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						2016-08-06 15:06:20 +10:00 | 
					
					
						
						
							
							
							
						
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								UnknownShadow200
							
						 
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							7432413a77
							
						
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							Move gui code to a separate class.
						
						
						
						
						
						
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						2016-07-25 12:11:55 +10:00 | 
					
					
						
						
							
							
							
						
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								UnknownShadow200
							
						 
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							309ba45a5d
							
						
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							Fix skybox orientation in forward third person camera (Thanks goodlyay).
						
						
						
						
						
						
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						2016-07-14 16:15:36 +10:00 | 
					
					
						
						
							
							
							
						
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								UnknownShadow200
							
						 
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							7711515aee
							
						
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							Fix last commit. (Oops)
						
						
						
						
						
						
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						2016-07-12 20:14:19 +10:00 | 
					
					
						
						
							
							
							
						
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								UnknownShadow200
							
						 
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							246a47ba67
							
						
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							Optimise advanced lighting mesh builder.
						
						
						
						
						
						
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						2016-07-12 20:09:25 +10:00 | 
					
					
						
						
							
							
							
						
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								UnknownShadow200
							
						 
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							f39f83cd22
							
						
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							Start work on modularising mesh builder class, so we can support both normal and smooth lighting backends.
						
						
						
						
						
						
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						2016-07-09 15:30:39 +10:00 | 
					
					
						
						
							
							
							
						
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								UnknownShadow200
							
						 
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							9b45596107
							
						
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							Release 0.99.2 again. (Fix last commit, I am too tired)
						
						
						
						
						
						
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						2016-07-09 00:18:50 +10:00 | 
					
					
						
						
							
							
							
						
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								UnknownShadow200
							
						 
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							b93b9c6070
							
						
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							Get dig animation mostly right. (Much much thanks to goodlyay and his gifs)
						
						
						
						
						
						
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						2016-07-08 23:30:08 +10:00 | 
					
					
						
						
							
							
							
						
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								UnknownShadow200
							
						 
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							f227bbfbbf
							
						
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							Modularise animation part of held block into a separate file.
						
						
						
						
						
						
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						2016-07-08 22:06:35 +10:00 | 
					
					
						
						
							
							
							
						
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								UnknownShadow200
							
						 
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							2a233d9b11
							
						
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							Fix z-fighting and picking issues with water/lava.
						
						
						
						
						
						
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						2016-07-08 14:47:00 +10:00 | 
					
					
						
						
							
							
							
						
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								UnknownShadow200
							
						 
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							118f134b8f
							
						
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							Implement top-face water culling like classic.
						
						
						
						
						
						
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						2016-07-07 17:42:26 +10:00 | 
					
					
						
						
							
							
							
						
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								UnknownShadow200
							
						 
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							b732b8a58a
							
						
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							Fix receiving handshake packet settings 'receivedFirstPosition' to false (thanks again opticalza), optimise skybox rendering to avoid unnecessary clear call.
						
						
						
						
						
						
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						2016-07-07 00:09:52 +10:00 | 
					
					
						
						
							
							
							
						
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								UnknownShadow200
							
						 
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							7fa3fb5ca1
							
						
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							Error screen is same colour as classic, minor performance optimisations for mesh building.
						
						
						
						
						
						
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						2016-07-06 23:47:48 +10:00 | 
					
					
						
						
							
							
							
						
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								UnknownShadow200
							
						 
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							5ec0fc783a
							
						
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							Add lava animation like classic. (Much much thanks to goodlyay)
						
						
						
						
						
						
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						2016-07-03 17:04:26 +10:00 | 
					
					
						
						
							
							
							
						
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								UnknownShadow200
							
						 
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							fa522a8a08
							
						
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							Add double slab and cobblestone slab stacking to singleplayer. (Thanks McBean56545)
						
						
						
						
						
						
					 | 
					
						2016-06-30 23:21:24 +10:00 | 
					
					
						
						
							
							
							
						
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								UnknownShadow200
							
						 
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							f960043a08
							
						
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							Colour held block, more work on dig anim.
						
						
						
						
						
						
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						2016-06-25 13:48:12 +10:00 | 
					
					
						
						
							
							
							
						
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								UnknownShadow200
							
						 
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							52d25c081a
							
						
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							Make lava draw translucent, optimise button widget rendering by only creating a texture size of text and then offseting to correct coords, instead of making one big texture equal to desired button size.
						
						
						
						
						
						
					 | 
					
						2016-06-18 23:11:06 +10:00 | 
					
					
						
						
							
							
							
						
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								UnknownShadow200
							
						 
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							d6266ed61e
							
						
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							Normalise line endings to end this madness. (Thanks Jjp137)
						
						
						
						
						
						
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						2016-06-11 17:56:37 +10:00 | 
					
					
						
						
							
							
							
						
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								UnknownShadow200
							
						 
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							e1d9b979cb
							
						
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							Make water/lava be offset down by 1.5 pixels to match original classic.
						
						
						
						
						
						
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						2016-06-11 17:15:29 +10:00 | 
					
					
						
						
							
							
							
						
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								UnknownShadow200
							
						 
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							b2c642b8af
							
						
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							Remove Block enum.
						
						
						
						
						
						
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						2016-06-11 15:29:45 +10:00 | 
					
					
						
						
							
							
							
						
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								UnknownShadow200
							
						 
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							d06110f571
							
						
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							Make selected block lines smaller (Thanks Coliop).
						
						
						
						
						
						
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						2016-06-08 13:54:46 +10:00 | 
					
					
						
						
							
							
							
						
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								UnknownShadow200
							
						 
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							6c3f72c6c8
							
						
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							Reduce code duplication for classic and normal player list code.
						
						
						
						
						
						
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						2016-05-29 21:47:46 +10:00 | 
					
					
						
						
							
							
							
						
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								UnknownShadow200
							
						 
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							9061063b1e
							
						
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							Get rid of console window again.
						
						
						
						
						
						
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						2016-05-26 13:45:01 +10:00 | 
					
					
						
						
							
							
							
						
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								UnknownShadow200
							
						 
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							e610a191e0
							
						
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							Draw input text over top of hotbar (Thanks FrostFox).
						
						
						
						
						
						
					 | 
					
						2016-05-26 10:01:32 +10:00 | 
					
					
						
						
							
							
							
						
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								UnknownShadow200
							
						 
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							e426f7859b
							
						
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							Modularise out liquid physics.
						
						
						
						
						
						
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						2016-05-20 16:31:50 +10:00 | 
					
					
						
						
							
							
							
						
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								UnknownShadow200
							
						 
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							ccbdd19080
							
						
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							Modularise out falling and foilage physics.
						
						
						
						
						
						
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						2016-05-20 16:21:11 +10:00 | 
					
					
						
						
							
							
							
						
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								UnknownShadow200
							
						 
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							ad34d92a09
							
						
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							Modularise out falling physics.
						
						
						
						
						
						
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						2016-05-20 16:04:02 +10:00 | 
					
					
						
						
							
							
							
						
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								UnknownShadow200
							
						 
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							65069f2f34
							
						
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							Organise launcher classes into namespaces.
						
						
						
						
						
						
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						2016-05-17 10:17:24 +10:00 | 
					
					
						
						
							
							
							
						
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