UnknownShadow200
|
5a91fe5836
|
Fix 'next item' after 1.6.2 jar incorrectly being gui.png not terrain.png patch.
|
2016-05-17 07:30:44 +10:00 |
|
UnknownShadow200
|
3b5f676a7a
|
Fix scaling of all other default.png text.
|
2016-04-20 11:19:37 +10:00 |
|
UnknownShadow200
|
ff9de47b1f
|
Fix performance drop in gui introduced several commits ago.
|
2016-04-19 11:27:39 +10:00 |
|
UnknownShadow200
|
e51aefe4d7
|
Fix padding issues, also be more helpful when using 'OpenGL build with Intel GPU on windows.'
|
2016-04-19 10:17:24 +10:00 |
|
UnknownShadow200
|
7115728547
|
Reduce padding for FPS widget.
|
2016-04-18 21:44:10 +10:00 |
|
UnknownShadow200
|
461028d78b
|
Reduce padding for extended help and player list too.
|
2016-04-18 20:57:20 +10:00 |
|
UnknownShadow200
|
69a0b146b6
|
Active option should be in yellow-ish text, also make 'done' buttons bigger in classic mode. (Thanks FrostFox)
|
2016-04-16 22:56:31 +10:00 |
|
UnknownShadow200
|
61af80b487
|
Fix launcher script not having proper working directory set on unix.
|
2016-04-16 08:29:30 +10:00 |
|
UnknownShadow200
|
c797909e76
|
We can manually ignore colour codes for the default.png text drawing backend, allocates less memory and optimises performance.
|
2016-04-11 14:42:59 +10:00 |
|
UnknownShadow200
|
a78205c45a
|
Add copyright notices to every source file.
|
2016-03-26 13:51:42 +11:00 |
|
UnknownShadow200
|
7af045f9a9
|
Text input now properly wraps colour codes across multiple lines. (Thanks xnotx123)
|
2016-03-24 13:11:26 +11:00 |
|
UnknownShadow200
|
05336ee5ca
|
Removed herobrine.
|
2016-02-11 11:43:00 +11:00 |
|
UnknownShadow200
|
32649b4cc6
|
Fix using extended characters after a percent sign crashing the client. (Thanks carversedge)
|
2016-01-31 11:28:35 +11:00 |
|
UnknownShadow200
|
70a45f3290
|
Some minor fixes for TextColors CPE extension.
|
2016-01-22 22:34:02 +11:00 |
|
UnknownShadow200
|
b79de4c457
|
Create and implement the CpeTextColours extension.
|
2016-01-10 21:05:46 +11:00 |
|
UnknownShadow200
|
101cbc5f06
|
Add more methods for android, add platform class to abstract away some platform differences.
|
2016-01-07 22:29:40 +11:00 |
|
UnknownShadow200
|
0ae66d3f5f
|
Use background noise texture instead of dirt, redesign buttons to look similar to classicube's launcher.
|
2015-12-27 10:41:51 +11:00 |
|
UnknownShadow200
|
b0230dd819
|
Initial work for Android.
|
2015-12-16 18:16:27 +11:00 |
|
UnknownShadow200
|
42381461be
|
Convert %codes to &codes in input bar, treat name textures as billboards.
|
2015-11-21 14:27:58 +11:00 |
|
UnknownShadow200
|
4431720311
|
Optimise text input bar - don't recreate caret texture unless necessary.
|
2015-11-16 17:00:50 +11:00 |
|
UnknownShadow200
|
7208d2e7dc
|
Make text input bar have a small background when empty, allowing entering colour codes directly into chat, add support for clicking on urls.
|
2015-11-14 22:02:45 +11:00 |
|
UnknownShadow200
|
b38a61cea6
|
Fix client crashing if default texture pack didn't have default.png, block hotbar now shows when block select screen is enabled. Block hotbar and select screen now scale natively with resolution.
|
2015-11-09 19:53:24 +11:00 |
|
UnknownShadow200
|
522a09547b
|
Make new launcher use dirt from current texture pack for background.
|
2015-10-31 19:53:00 +11:00 |
|
UnknownShadow200
|
57d4a937c8
|
Press F8 (temp debug) to switch between default.png and arial for chat.
|
2015-10-28 16:40:36 +11:00 |
|
UnknownShadow200
|
2493feb86f
|
Initial implementation of being able to switch between arial and default.png (only works for FPSscreen right now)
|
2015-10-28 07:20:15 +11:00 |
|
UnknownShadow200
|
4f4b6e2a2f
|
Start work on using default.png as an alternative for text rendering.
|
2015-10-27 10:18:04 +11:00 |
|
UnknownShadow200
|
7cf129963d
|
More comments, new launcher works on linux.
|
2015-10-21 18:30:18 +11:00 |
|
UnknownShadow200
|
e726a4aef8
|
Remove invalidate as it didn't fix issues on linux, other minor cleanup.
|
2015-10-21 06:15:49 +11:00 |
|
UnknownShadow200
|
e1a244e319
|
Implement servers list and stuff.
|
2015-10-20 12:57:18 +11:00 |
|
UnknownShadow200
|
f639de8f7b
|
More work on simplifying gui functions, more work on new launcher.
|
2015-10-19 18:19:05 +11:00 |
|
UnknownShadow200
|
87be12ec71
|
More work on new launcher.
|
2015-10-17 20:20:44 +11:00 |
|
UnknownShadow200
|
6e3a926fab
|
Refactor contexts slightly - use a null context when running on Direct3D. Clean up DrawTextArgs slightly, start work on a brand new launcher that is free of WinForms.
|
2015-10-16 19:50:51 +11:00 |
|
UnknownShadow200
|
59990d2899
|
More comments, improve gui: Autohide chat when input bar isn't in use, hide selection box when gui is hidden.
|
2015-10-11 20:22:20 +11:00 |
|
UnknownShadow200
|
00945a6095
|
More comments, more refactoring. Remove WoM terrain atlas support because WoM's file server has been down for quite a long time now.
|
2015-10-10 20:29:29 +11:00 |
|
UnknownShadow200
|
a74f6af339
|
Use isometric blocks in hotbar. (Doesn't work for sprites, texture bleeding for Direct3D9 build)
|
2015-10-07 16:16:39 +11:00 |
|
UnknownShadow200
|
728785ed6c
|
Fix non 32bpp terrain atlases crashing the client, remove some leftover debug stuff.
|
2015-10-03 06:57:20 +10:00 |
|
UnknownShadow200
|
0979c0597e
|
Fix translucent blocks, fix clipboard crashing the client.
|
2015-09-30 13:49:37 +10:00 |
|
UnknownShadow200
|
63a42bbc68
|
Rewrite backend for 2D drawing to be far more modular.
|
2015-09-28 17:10:27 +10:00 |
|