38 Commits

Author SHA1 Message Date
UnknownShadow200
5a91fe5836 Fix 'next item' after 1.6.2 jar incorrectly being gui.png not terrain.png patch. 2016-05-17 07:30:44 +10:00
UnknownShadow200
3b5f676a7a Fix scaling of all other default.png text. 2016-04-20 11:19:37 +10:00
UnknownShadow200
ff9de47b1f Fix performance drop in gui introduced several commits ago. 2016-04-19 11:27:39 +10:00
UnknownShadow200
e51aefe4d7 Fix padding issues, also be more helpful when using 'OpenGL build with Intel GPU on windows.' 2016-04-19 10:17:24 +10:00
UnknownShadow200
7115728547 Reduce padding for FPS widget. 2016-04-18 21:44:10 +10:00
UnknownShadow200
461028d78b Reduce padding for extended help and player list too. 2016-04-18 20:57:20 +10:00
UnknownShadow200
69a0b146b6 Active option should be in yellow-ish text, also make 'done' buttons bigger in classic mode. (Thanks FrostFox) 2016-04-16 22:56:31 +10:00
UnknownShadow200
61af80b487 Fix launcher script not having proper working directory set on unix. 2016-04-16 08:29:30 +10:00
UnknownShadow200
c797909e76 We can manually ignore colour codes for the default.png text drawing backend, allocates less memory and optimises performance. 2016-04-11 14:42:59 +10:00
UnknownShadow200
a78205c45a Add copyright notices to every source file. 2016-03-26 13:51:42 +11:00
UnknownShadow200
7af045f9a9 Text input now properly wraps colour codes across multiple lines. (Thanks xnotx123) 2016-03-24 13:11:26 +11:00
UnknownShadow200
05336ee5ca Removed herobrine. 2016-02-11 11:43:00 +11:00
UnknownShadow200
32649b4cc6 Fix using extended characters after a percent sign crashing the client. (Thanks carversedge) 2016-01-31 11:28:35 +11:00
UnknownShadow200
70a45f3290 Some minor fixes for TextColors CPE extension. 2016-01-22 22:34:02 +11:00
UnknownShadow200
b79de4c457 Create and implement the CpeTextColours extension. 2016-01-10 21:05:46 +11:00
UnknownShadow200
101cbc5f06 Add more methods for android, add platform class to abstract away some platform differences. 2016-01-07 22:29:40 +11:00
UnknownShadow200
0ae66d3f5f Use background noise texture instead of dirt, redesign buttons to look similar to classicube's launcher. 2015-12-27 10:41:51 +11:00
UnknownShadow200
b0230dd819 Initial work for Android. 2015-12-16 18:16:27 +11:00
UnknownShadow200
42381461be Convert %codes to &codes in input bar, treat name textures as billboards. 2015-11-21 14:27:58 +11:00
UnknownShadow200
4431720311 Optimise text input bar - don't recreate caret texture unless necessary. 2015-11-16 17:00:50 +11:00
UnknownShadow200
7208d2e7dc Make text input bar have a small background when empty, allowing entering colour codes directly into chat, add support for clicking on urls. 2015-11-14 22:02:45 +11:00
UnknownShadow200
b38a61cea6 Fix client crashing if default texture pack didn't have default.png, block hotbar now shows when block select screen is enabled. Block hotbar and select screen now scale natively with resolution. 2015-11-09 19:53:24 +11:00
UnknownShadow200
522a09547b Make new launcher use dirt from current texture pack for background. 2015-10-31 19:53:00 +11:00
UnknownShadow200
57d4a937c8 Press F8 (temp debug) to switch between default.png and arial for chat. 2015-10-28 16:40:36 +11:00
UnknownShadow200
2493feb86f Initial implementation of being able to switch between arial and default.png (only works for FPSscreen right now) 2015-10-28 07:20:15 +11:00
UnknownShadow200
4f4b6e2a2f Start work on using default.png as an alternative for text rendering. 2015-10-27 10:18:04 +11:00
UnknownShadow200
7cf129963d More comments, new launcher works on linux. 2015-10-21 18:30:18 +11:00
UnknownShadow200
e726a4aef8 Remove invalidate as it didn't fix issues on linux, other minor cleanup. 2015-10-21 06:15:49 +11:00
UnknownShadow200
e1a244e319 Implement servers list and stuff. 2015-10-20 12:57:18 +11:00
UnknownShadow200
f639de8f7b More work on simplifying gui functions, more work on new launcher. 2015-10-19 18:19:05 +11:00
UnknownShadow200
87be12ec71 More work on new launcher. 2015-10-17 20:20:44 +11:00
UnknownShadow200
6e3a926fab Refactor contexts slightly - use a null context when running on Direct3D. Clean up DrawTextArgs slightly, start work on a brand new launcher that is free of WinForms. 2015-10-16 19:50:51 +11:00
UnknownShadow200
59990d2899 More comments, improve gui: Autohide chat when input bar isn't in use, hide selection box when gui is hidden. 2015-10-11 20:22:20 +11:00
UnknownShadow200
00945a6095 More comments, more refactoring. Remove WoM terrain atlas support because WoM's file server has been down for quite a long time now. 2015-10-10 20:29:29 +11:00
UnknownShadow200
a74f6af339 Use isometric blocks in hotbar. (Doesn't work for sprites, texture bleeding for Direct3D9 build) 2015-10-07 16:16:39 +11:00
UnknownShadow200
728785ed6c Fix non 32bpp terrain atlases crashing the client, remove some leftover debug stuff. 2015-10-03 06:57:20 +10:00
UnknownShadow200
0979c0597e Fix translucent blocks, fix clipboard crashing the client. 2015-09-30 13:49:37 +10:00
UnknownShadow200
63a42bbc68 Rewrite backend for 2D drawing to be far more modular. 2015-09-28 17:10:27 +10:00