UnknownShadow200
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8f8ae2f36f
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Initial work on texture packs.
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2016-05-14 20:37:07 +10:00 |
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5498c5e4fa
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Use icons.png crosshairs if given, partially addresses #187.
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2016-05-12 16:56:13 +10:00 |
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ec050aaefc
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Move code away from TexturePackExtractor into their logical classes.
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2016-05-08 23:27:58 +10:00 |
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723585661a
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Make Animations a game component, make TexturePackExtractor less hardcoded.
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2016-05-08 23:05:56 +10:00 |
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UnknownShadow200
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d837b31f84
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Also backspace in input should backspace colour code before the character.
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2016-05-08 22:06:26 +10:00 |
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UnknownShadow200
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7042dccd2f
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Fix gui/gui.png not being treated as gui.png, fixes #188.
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2016-05-06 15:32:43 +10:00 |
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UnknownShadow200
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f63ca316d7
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Reject invalid terrain.png (non square, non power of 2) instead of crashing. (Thanks 123DMWM)
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2016-05-06 13:19:11 +10:00 |
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UnknownShadow200
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e7f6fbc3c1
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Fix clicking 'updates' in launcher when not connected to the internet crashing the launcher.
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2016-04-21 07:42:42 +10:00 |
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UnknownShadow200
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7bac3ea708
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Fix players with default skins being messed up when they switch to a texture pack that has a different default skin type. (e.g. 64x32 --> 64x64)
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2016-04-19 18:58:01 +10:00 |
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UnknownShadow200
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0e6f529303
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Fix client crashing when font texture isn't 32bpp, closes #168. (Thanks AndrewPH)
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2016-04-14 22:52:13 +10:00 |
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UnknownShadow200
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a78205c45a
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Add copyright notices to every source file.
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2016-03-26 13:51:42 +11:00 |
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101cbc5f06
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Add more methods for android, add platform class to abstract away some platform differences.
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2016-01-07 22:29:40 +11:00 |
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UnknownShadow200
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784bcd73b4
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Allow using classic gui.png texture.
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2016-01-02 23:49:05 +11:00 |
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UnknownShadow200
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1bb4b9d99b
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Move texture packs and map files into their own sub-directories.
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2015-12-30 13:54:33 +11:00 |
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UnknownShadow200
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f03148555e
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Use absolute instead of relative paths, launching ClassicalSharp from terminal works properly now.
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2015-12-27 22:51:26 +11:00 |
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UnknownShadow200
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79690b405c
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Update SharpWave.dll to eliminate music crackling, load (but not used yet) gui.png texture.
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2015-11-29 09:50:00 +11:00 |
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UnknownShadow200
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b83a5228f8
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Modularise game class somewhat, start commenting the fields/properties of game class.
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2015-11-28 20:20:04 +11:00 |
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UnknownShadow200
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0defe3b66c
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Block break particles should account for block height, more work on rain particles.
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2015-11-22 23:58:10 +11:00 |
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UnknownShadow200
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d05fdd1aa0
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Update entity names when default.png changes.
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2015-11-11 15:02:58 +11:00 |
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UnknownShadow200
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57d4a937c8
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Press F8 (temp debug) to switch between default.png and arial for chat.
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2015-10-28 16:40:36 +11:00 |
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UnknownShadow200
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2493feb86f
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Initial implementation of being able to switch between arial and default.png (only works for FPSscreen right now)
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2015-10-28 07:20:15 +11:00 |
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UnknownShadow200
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72db7f7245
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add support for italics and whatnot, add support for loading default.png from different texture packs (but I need to force redraw of all gui)
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2015-10-27 19:46:22 +11:00 |
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59aa0a1c07
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Remove console window from default builds.
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2015-10-27 07:08:46 +11:00 |
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7cf129963d
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More comments, new launcher works on linux.
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2015-10-21 18:30:18 +11:00 |
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UnknownShadow200
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a119b2bddf
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Add support for EnvMapApperance v2 packets, other various cleanup.
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2015-09-23 19:53:12 +10:00 |
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UnknownShadow200
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766943bd8c
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EnvMapApperance should clear client animations, fixes #74.
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2015-09-16 17:20:59 +10:00 |
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UnknownShadow200
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8659760440
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Fix some slab lighting bugs, support the ability to define animations with an animations.txt file, partially addresses #44.
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2015-09-13 14:17:43 +10:00 |
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UnknownShadow200
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8a140863fd
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Fetch snow and animations from modern minecraft.
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2015-09-13 09:03:59 +10:00 |
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UnknownShadow200
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58e5816acf
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Much more work on patching. Now we just depend on extract resources from classic's jar and terrain-patch.png. Snow is still broken.
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2015-09-13 08:12:47 +10:00 |
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