29 Commits

Author SHA1 Message Date
UnknownShadow200
8f8ae2f36f Initial work on texture packs. 2016-05-14 20:37:07 +10:00
UnknownShadow200
5498c5e4fa Use icons.png crosshairs if given, partially addresses #187. 2016-05-12 16:56:13 +10:00
UnknownShadow200
ec050aaefc Move code away from TexturePackExtractor into their logical classes. 2016-05-08 23:27:58 +10:00
UnknownShadow200
723585661a Make Animations a game component, make TexturePackExtractor less hardcoded. 2016-05-08 23:05:56 +10:00
UnknownShadow200
d837b31f84 Also backspace in input should backspace colour code before the character. 2016-05-08 22:06:26 +10:00
UnknownShadow200
7042dccd2f Fix gui/gui.png not being treated as gui.png, fixes #188. 2016-05-06 15:32:43 +10:00
UnknownShadow200
f63ca316d7 Reject invalid terrain.png (non square, non power of 2) instead of crashing. (Thanks 123DMWM) 2016-05-06 13:19:11 +10:00
UnknownShadow200
e7f6fbc3c1 Fix clicking 'updates' in launcher when not connected to the internet crashing the launcher. 2016-04-21 07:42:42 +10:00
UnknownShadow200
7bac3ea708 Fix players with default skins being messed up when they switch to a texture pack that has a different default skin type. (e.g. 64x32 --> 64x64) 2016-04-19 18:58:01 +10:00
UnknownShadow200
0e6f529303 Fix client crashing when font texture isn't 32bpp, closes #168. (Thanks AndrewPH) 2016-04-14 22:52:13 +10:00
UnknownShadow200
a78205c45a Add copyright notices to every source file. 2016-03-26 13:51:42 +11:00
UnknownShadow200
101cbc5f06 Add more methods for android, add platform class to abstract away some platform differences. 2016-01-07 22:29:40 +11:00
UnknownShadow200
784bcd73b4 Allow using classic gui.png texture. 2016-01-02 23:49:05 +11:00
UnknownShadow200
1bb4b9d99b Move texture packs and map files into their own sub-directories. 2015-12-30 13:54:33 +11:00
UnknownShadow200
f03148555e Use absolute instead of relative paths, launching ClassicalSharp from terminal works properly now. 2015-12-27 22:51:26 +11:00
UnknownShadow200
79690b405c Update SharpWave.dll to eliminate music crackling, load (but not used yet) gui.png texture. 2015-11-29 09:50:00 +11:00
UnknownShadow200
b83a5228f8 Modularise game class somewhat, start commenting the fields/properties of game class. 2015-11-28 20:20:04 +11:00
UnknownShadow200
0defe3b66c Block break particles should account for block height, more work on rain particles. 2015-11-22 23:58:10 +11:00
UnknownShadow200
d05fdd1aa0 Update entity names when default.png changes. 2015-11-11 15:02:58 +11:00
UnknownShadow200
57d4a937c8 Press F8 (temp debug) to switch between default.png and arial for chat. 2015-10-28 16:40:36 +11:00
UnknownShadow200
2493feb86f Initial implementation of being able to switch between arial and default.png (only works for FPSscreen right now) 2015-10-28 07:20:15 +11:00
UnknownShadow200
72db7f7245 add support for italics and whatnot, add support for loading default.png from different texture packs (but I need to force redraw of all gui) 2015-10-27 19:46:22 +11:00
UnknownShadow200
59aa0a1c07 Remove console window from default builds. 2015-10-27 07:08:46 +11:00
UnknownShadow200
7cf129963d More comments, new launcher works on linux. 2015-10-21 18:30:18 +11:00
UnknownShadow200
a119b2bddf Add support for EnvMapApperance v2 packets, other various cleanup. 2015-09-23 19:53:12 +10:00
UnknownShadow200
766943bd8c EnvMapApperance should clear client animations, fixes #74. 2015-09-16 17:20:59 +10:00
UnknownShadow200
8659760440 Fix some slab lighting bugs, support the ability to define animations with an animations.txt file, partially addresses #44. 2015-09-13 14:17:43 +10:00
UnknownShadow200
8a140863fd Fetch snow and animations from modern minecraft. 2015-09-13 09:03:59 +10:00
UnknownShadow200
58e5816acf Much more work on patching. Now we just depend on extract resources from classic's jar and terrain-patch.png. Snow is still broken. 2015-09-13 08:12:47 +10:00