UnknownShadow200
|
d54cf921c4
|
DS: Fix hanging after a minute or two due to timer overflow, fix messages not being logged to nocash debug output
|
2024-03-23 10:22:23 +11:00 |
|
UnknownShadow200
|
d88b095b98
|
DS: Onscreen keyboard support
|
2024-03-23 09:40:09 +11:00 |
|
UnknownShadow200
|
d64a38fa0d
|
DS: Fix console window not showing anything in 3D mode, also log path of opened files
|
2024-03-23 08:32:23 +11:00 |
|
UnknownShadow200
|
a47374aeaa
|
DS: Avoid assuming fat:/ for SD card location, also default to generating 16x16x16 flatgrass
|
2024-03-23 08:17:26 +11:00 |
|
UnknownShadow200
|
526bd40646
|
DS: Fix UI sort of to work
|
2024-03-22 23:55:17 +11:00 |
|
UnknownShadow200
|
6d8a0fb933
|
DS: World rendering sort of works better now
|
2024-03-22 23:36:30 +11:00 |
|
UnknownShadow200
|
da398bb2bd
|
DS: WIP wifi support
|
2024-03-22 21:57:06 +11:00 |
|
UnknownShadow200
|
3f26352644
|
DS: Texturing sort of works
|
2024-03-22 21:33:53 +11:00 |
|
UnknownShadow200
|
85db25c305
|
DS: Fix incorrect stopwatch measurement resulting in jumpy movement etc
|
2024-03-22 19:42:01 +11:00 |
|
UnknownShadow200
|
de815b0de8
|
Add secret broken anaglyph 3D option
|
2024-03-22 08:14:20 +11:00 |
|
UnknownShadow200
|
551dfa716f
|
Change Gfx_Clear to allow separately clearing colour and depth buffer
|
2024-03-22 07:51:51 +11:00 |
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UnknownShadow200
|
b7bde85cd4
|
Gfx_SetColorWrite remembers state across depth only rendering calls
|
2024-03-22 07:14:36 +11:00 |
|
UnknownShadow200
|
8f9d56fd0c
|
Dreamcast: Audio sort of works now
|
2024-03-21 22:23:29 +11:00 |
|
UnknownShadow200
|
b7d92bc8b9
|
Change saplings to not instantly grow when placed in singleplayer
Also change PSP to always load from PSP/GAME/ClassiCube folder on the memory stick
|
2024-03-21 17:13:52 +11:00 |
|
UnknownShadow200
|
5c4b85abf9
|
macOS: Fix app icon code only working on 10.6 and later
|
2024-03-21 08:57:36 +11:00 |
|
UnknownShadow200
|
ed01ef0e1c
|
Fix compilation problems
|
2024-03-20 22:12:57 +11:00 |
|
UnknownShadow200
|
a7854d8aec
|
macOS: Remove Carbon backend and only use Cocoa backend
|
2024-03-20 21:53:19 +11:00 |
|
UnknownShadow200
|
950a88fce0
|
Simplify audio backend code again slightly
|
2024-03-20 19:31:51 +11:00 |
|
UnknownShadow200
|
1966c551e9
|
Simplify audio context init and change OpenAL backend to use AL_GAIN to adjust volume of sounds
|
2024-03-20 18:23:36 +11:00 |
|
UnknownShadow200
|
bb87a24464
|
Refactor Audio into frontend and backend files
|
2024-03-20 17:26:39 +11:00 |
|
UnknownShadow200
|
f83c1f38f3
|
Haiku: Fix raw move events still being raised in menus with mouse devices
|
2024-03-20 07:48:36 +11:00 |
|
UnknownShadow200
|
e08a26481c
|
Haiku: Fix crash when exiting game
Also use legacy render mode when running under llvmpipe to reduce disappearing water/bedrock outside map into fog
|
2024-03-20 07:02:31 +11:00 |
|
UnknownShadow200
|
2ab73f7d6c
|
Haiku: Updates works for 64 bit OS, and thread naming works now too
|
2024-03-19 17:47:29 +11:00 |
|
UnknownShadow200
|
9daf872e57
|
Haiku: Try to handle mouse movement for camera more appropriately, partially addresses #1105
Also warn when running OpenGL build on llvmpipe that performance will be affected
|
2024-03-19 17:13:06 +11:00 |
|
UnknownShadow200
|
0991c0707e
|
Xbox: Fix stack overflow when downloading resources, fix textures not being deleted, try to increase deadzone
|
2024-03-17 17:19:16 +11:00 |
|
UnknownShadow200
|
b58da2de66
|
Xbox: Try to fix texture format issue
|
2024-03-17 14:51:27 +11:00 |
|
UnknownShadow200
|
329d927dac
|
OpenGL ES: Enable proper mipmaps when device supports 3.2 or later
|
2024-03-17 11:30:43 +11:00 |
|
UnknownShadow200
|
b548cfa231
|
Switch: Respond to exit requests and avoid relying on assumptions about stride of framebuffer
|
2024-03-17 10:55:04 +11:00 |
|
UnknownShadow200
|
34d2e868fc
|
Merge pull request #1152 from headshot2017/switch
add left analog stick movement for Switch
|
2024-03-17 10:31:22 +11:00 |
|
UnknownShadow200
|
701603faba
|
Switch: Bit of minor tidy up
|
2024-03-17 10:22:08 +11:00 |
|
headshot2017
|
e8cf6df029
|
add analog movement for Switch
|
2024-03-16 18:50:49 -04:00 |
|
UnknownShadow200
|
f3a391e9c3
|
Xbox: Try to fix texture allocation failure
|
2024-03-17 09:23:20 +11:00 |
|
UnknownShadow200
|
450b4c921e
|
Set thread stack size on posix and thread name on Linux
|
2024-03-17 08:15:24 +11:00 |
|
UnknownShadow200
|
66d328ba2e
|
Merge pull request #1151 from headshot2017/switch
Nintendo Switch port
|
2024-03-17 08:02:33 +11:00 |
|
Headshotnoby
|
ff9052ca01
|
Merge branch 'ClassiCube:master' into switch
|
2024-03-16 16:34:49 -04:00 |
|
headshot2017
|
dec5e41ab9
|
Revert "add Switch to readme"
This reverts commit 3231cb7b06f64a46f48e22aaf60f4ee815b18d75.
|
2024-03-16 16:34:16 -04:00 |
|
UnknownShadow200
|
514d16a313
|
Add Switch to readme and fix PSP/PS Vita builds
|
2024-03-17 07:31:59 +11:00 |
|
headshot2017
|
46da4fb095
|
adapt thread API redesign for Switch
|
2024-03-16 16:25:37 -04:00 |
|
Headshotnoby
|
d6caaf43d6
|
Merge branch 'ClassiCube:master' into switch
|
2024-03-16 16:18:53 -04:00 |
|
UnknownShadow200
|
83ba419a06
|
Redesign thread running API
|
2024-03-17 07:12:34 +11:00 |
|
headshot2017
|
1ce265fe89
|
remove stray code from Applet_Event
this is already in GLContext_InitSurface
|
2024-03-16 16:00:12 -04:00 |
|
headshot2017
|
3231cb7b06
|
add Switch to readme
|
2024-03-16 15:50:18 -04:00 |
|
headshot2017
|
8fd0e83c6e
|
fix resolution change on handheld/docked
thx unknownshadow200
|
2024-03-16 13:20:52 -04:00 |
|
headshot2017
|
7978719237
|
attempts to fix resolution
|
2024-03-15 21:08:37 -04:00 |
|
headshot2017
|
cedc2ca8e0
|
use classicube's built in EGL implementation
i didn't realize i forgot to set Window_Main.Handle so it didn't crash
|
2024-03-15 20:06:08 -04:00 |
|
headshot2017
|
102a5367d1
|
change resolution on handheld/docked mode
|
2024-03-15 19:19:27 -04:00 |
|
headshot2017
|
e74023ce66
|
audrvUpdate after freeing audio backend
fixes garbage data playing on yuzu after returning to launcher
|
2024-03-15 19:12:53 -04:00 |
|
headshot2017
|
8d4adefb0e
|
don't de-init audren on AudioBackend_Free()
fixes sounds not playing when returning to launcher and starting the game again
|
2024-03-15 12:44:12 -04:00 |
|
headshot2017
|
5c136aea57
|
AudioBackend_Tick!!
|
2024-03-14 22:18:19 -04:00 |
|
Headshotnoby
|
e1d830064c
|
Merge branch 'ClassiCube:master' into switch
|
2024-03-14 22:12:48 -04:00 |
|