UnknownShadow200
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8956cc5abd
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Modularise MapRenderer class.
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2016-04-20 08:41:22 +10:00 |
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UnknownShadow200
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10ca60c2d6
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Fix rare crash when terrain.png changes to a different size partway through the map loading.
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2016-04-20 08:16:05 +10:00 |
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UnknownShadow200
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b1a6e87d92
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Occlusion code does not work currently and was disabled, therefore there is no need to include it in the output binary.
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2016-04-20 07:37:30 +10:00 |
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UnknownShadow200
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48496794fe
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Modularise MapCw (to allow NBT read/write to be reused elsewhere)
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2016-04-19 19:25:19 +10:00 |
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UnknownShadow200
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7bac3ea708
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Fix players with default skins being messed up when they switch to a texture pack that has a different default skin type. (e.g. 64x32 --> 64x64)
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2016-04-19 18:58:01 +10:00 |
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UnknownShadow200
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ef34766b2b
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More fixes for default.png, fix 'okay' widget not being properly closed when clicking on 'use font'.
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2016-04-19 18:02:11 +10:00 |
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UnknownShadow200
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7d1e716eb4
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Use ChatText methods everywhere now, except for titles.
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2016-04-19 12:18:25 +10:00 |
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UnknownShadow200
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b9368a8a62
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Make GenerateLevel menu description widgets match indention.
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2016-04-19 11:54:46 +10:00 |
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UnknownShadow200
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ff9de47b1f
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Fix performance drop in gui introduced several commits ago.
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2016-04-19 11:27:39 +10:00 |
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UnknownShadow200
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e51aefe4d7
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Fix padding issues, also be more helpful when using 'OpenGL build with Intel GPU on windows.'
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2016-04-19 10:17:24 +10:00 |
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UnknownShadow200
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976aab75ab
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Make UnhandledError message more helpful. (Thanks ironnoyes)
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2016-04-19 10:07:15 +10:00 |
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UnknownShadow200
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7115728547
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Reduce padding for FPS widget.
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2016-04-18 21:44:10 +10:00 |
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UnknownShadow200
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461028d78b
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Reduce padding for extended help and player list too.
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2016-04-18 20:57:20 +10:00 |
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UnknownShadow200
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a3d2a46baa
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Fix underline on default.png backend (Thanks FabTheZen), reduce padding in chat.
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2016-04-18 20:24:51 +10:00 |
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UnknownShadow200
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790e1f783a
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Make GDI backend draw text consistently with default.png backend.
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2016-04-18 16:49:53 +10:00 |
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UnknownShadow200
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fe746d58de
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Fix scroll wheel being too slow on OSX (Thanks AndrewPH), fix colour codes used internally showing up when pressing left alt.
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2016-04-17 23:49:23 +10:00 |
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UnknownShadow200
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0428621f5d
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Use more optimised method to transfer bitmaps to the screen for launcher on windows. Cuts down redraw time from 20ms to 3ms for a 1920x1080 screen.
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2016-04-17 10:40:54 +10:00 |
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UnknownShadow200
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fb7b63e5d9
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'Back to game' is now nicer.
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2016-04-16 23:36:42 +10:00 |
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UnknownShadow200
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69a0b146b6
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Active option should be in yellow-ish text, also make 'done' buttons bigger in classic mode. (Thanks FrostFox)
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2016-04-16 22:56:31 +10:00 |
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UnknownShadow200
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24b5db5bf6
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Show prefix character in chat input (Thanks FrostFox), partially addresses #167.
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2016-04-16 22:08:15 +10:00 |
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UnknownShadow200
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97128d295a
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Seamlessly convert the .bin files to .wav sounds for the user.
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2016-04-16 20:56:59 +10:00 |
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UnknownShadow200
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3a8d699c2b
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Now don't show the 'missing files XYZ' for all the sound files.
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2016-04-16 20:41:39 +10:00 |
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UnknownShadow200
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3716e9f88e
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Read from the .wav files now, but still need to convert the old .bin to .wav list.
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2016-04-16 20:23:59 +10:00 |
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UnknownShadow200
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843da643c4
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Write out .wav files instead of hardcoded binary format. Need to update the client to support this method.
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2016-04-16 19:56:40 +10:00 |
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UnknownShadow200
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5f61e3f02a
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Controls should be bigger in classic mode, partially addresses #170.
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2016-04-16 15:45:45 +10:00 |
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UnknownShadow200
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40bd1fe499
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Fix being unable to extract default.zip with some programs.
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2016-04-16 15:32:06 +10:00 |
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UnknownShadow200
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e5b77528ff
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Copy/Paste should work on OSX now. (Thanks AndrewPH)
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2016-04-16 14:17:24 +10:00 |
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UnknownShadow200
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5e9f401449
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Revert last commit, makes no sense to reimplement Clipboard handling.
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2016-04-16 12:26:41 +10:00 |
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UnknownShadow200
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4387e18dea
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Implement native clipboard for windows backend.
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2016-04-16 11:22:25 +10:00 |
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UnknownShadow200
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61af80b487
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Fix launcher script not having proper working directory set on unix.
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2016-04-16 08:29:30 +10:00 |
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UnknownShadow200
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647189616b
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Merge branch 'master' of github.com:UnknownShadow200/ClassicalSharp
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2016-04-14 22:55:18 +10:00 |
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UnknownShadow200
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0e6f529303
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Fix client crashing when font texture isn't 32bpp, closes #168. (Thanks AndrewPH)
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2016-04-14 22:52:13 +10:00 |
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UnknownShadow200
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96d435edfc
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Optimise entity rendering, improves FPS when you have 100-200 models rendering.
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2016-04-14 16:21:13 +10:00 |
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UnknownShadow200
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131b18bc67
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Quick fix for client not working in multiplayer. (Thanks MrGoober)
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2016-04-14 15:29:05 +10:00 |
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UnknownShadow200
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bdbe0e0337
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Modularise out model building code.
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2016-04-14 14:56:54 +10:00 |
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UnknownShadow200
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a58bdddc2d
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Modularise picking handling into a separate file.
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2016-04-14 14:31:55 +10:00 |
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UnknownShadow200
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02a21ab050
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Alt+F4 and Cmd+Q on OSX should also close the launcher. (Thanks AndrewPH)
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2016-04-14 11:51:52 +10:00 |
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UnknownShadow200
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08ae814bb2
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Cmd+Q should close client on osx, closes #169. (Thanks AndrewPH)
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2016-04-14 11:09:49 +10:00 |
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UnknownShadow200
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93c35029a3
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Make zoom fov only active when key binding is held down, to match optifine. (Thanks 123DontMessWitMe)
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2016-04-14 07:38:25 +10:00 |
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UnknownShadow200
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7803c582e3
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Merge branch 'master' of github.com:UnknownShadow200/ClassicalSharp
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2016-04-13 21:32:21 +10:00 |
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UnknownShadow200
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ce2efa5ba9
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Properly fix workaround for D3 server bug. (Thanks Evander)
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2016-04-13 21:30:14 +10:00 |
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UnknownShadow200
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4dca01a619
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Optimise map rendering - we keep track of which 1D texture atlases actually have any chunks in the world using them at all (in addition to the test on visible chunks), thus we can skip entire rows.
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2016-04-13 17:40:09 +10:00 |
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UnknownShadow200
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19af48ca3a
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Optimise default.png to draw characters in blocks (have same fontY and colour), minorly improves performance.
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2016-04-11 20:06:50 +10:00 |
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UnknownShadow200
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b7342d79af
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Fix client clock showing 'minss' instead of 'mins' when playing for one hour and X minutes. (Thanks supasoph654)
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2016-04-11 18:54:11 +10:00 |
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UnknownShadow200
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88215acf1d
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Fix http:// urls causing underline to be drawn wrongly. (Thanks BPzeBanshee)
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2016-04-11 18:50:01 +10:00 |
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UnknownShadow200
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c797909e76
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We can manually ignore colour codes for the default.png text drawing backend, allocates less memory and optimises performance.
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2016-04-11 14:42:59 +10:00 |
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UnknownShadow200
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3de395cb9f
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Quick fix for console window showing.
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2016-04-11 11:37:16 +10:00 |
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UnknownShadow200
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ed1e540c8e
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Add (untested) support for physics and custom blocks.
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2016-04-11 10:20:10 +10:00 |
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UnknownShadow200
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c050ae7a9e
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Add very basic .lvl importer (need to fallback physics blocks, no support for custom blocks), also tidy up some of the interfaces.
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2016-04-11 09:55:02 +10:00 |
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UnknownShadow200
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ba3418908d
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Fix top face in IsometricBlockRenderer being oriented incorrectly. (Thanks goodlyay)
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2016-04-10 15:21:44 +10:00 |
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