7384 Commits

Author SHA1 Message Date
UnknownShadow200
3b90136e40 Seed each noise instance, more work on singleplayer generator. 2015-12-05 23:14:48 +11:00
UnknownShadow200
0ab941c787 Use icons. 2015-12-05 14:18:06 +11:00
UnknownShadow200
dae105edbd Use same skin server as ClassiCube client. 2015-12-05 08:00:17 +11:00
UnknownShadow200
36bd0dfea8 Fix build errors. 2015-12-04 14:37:52 +11:00
UnknownShadow200
15bb7b1716 HUD scale should not affect chat (Thanks bludude4), start work on singleplayer generator. 2015-12-04 14:32:08 +11:00
UnknownShadow200
cf9d225b81 Release 0.98.1. 0.98.1 2015-12-03 21:35:34 +11:00
UnknownShadow200
6e85434945 Fix FPS limit crashing, fix music playing at half speed, more work on sounds. 2015-12-03 21:16:48 +11:00
UnknownShadow200
2e317c4b99 Add proper sounds, fix block models, remove vertical water on map edges. 2015-12-03 20:35:40 +11:00
UnknownShadow200
f06a0dda88 Add option for whether liquids are breakable, mark 'use music' as no longer WIP. 2015-12-01 21:06:23 +11:00
UnknownShadow200
69492105b5 Fix mouse scrolling not working for hotbar with high precision mice (Thanks nyxzimus) 2015-12-01 18:06:08 +11:00
UnknownShadow200
5987d152b1 Respect whether a block is 'full bright' for block models. 2015-12-01 16:58:43 +11:00
UnknownShadow200
59d0b2da74 Treat .zip as texture packs in EnvMapAppearance packets, use builds.json for determing latest builds. 2015-12-01 10:41:48 +11:00
UnknownShadow200
3a15ef9024 Fix hotbar scaling blocks wrong, fix skins not working when used by multiple entities (Thanks 123DMWM) 2015-11-30 15:14:10 +11:00
UnknownShadow200
a13d3147bc Use gui.png. 2015-11-30 14:16:48 +11:00
UnknownShadow200
4ccbc900a1 Option to hide block in hand, make back to X smaller and move quit game to right of it, use waithandle instead of Thread.sleep so music thread doesn't keep client alive. 2015-11-30 08:08:32 +11:00
UnknownShadow200
18ca858e87 Print more helpful message for /client and /client help (Thanks FabTheZen) 2015-11-29 22:54:32 +11:00
UnknownShadow200
4f01d562d0 Make block select screen easier to use. 2015-11-29 12:31:56 +11:00
UnknownShadow200
79690b405c Update SharpWave.dll to eliminate music crackling, load (but not used yet) gui.png texture. 2015-11-29 09:50:00 +11:00
UnknownShadow200
b83a5228f8 Modularise game class somewhat, start commenting the fields/properties of game class. 2015-11-28 20:20:04 +11:00
UnknownShadow200
1171ee9b61 Update SharpWave.dll that uses fixed unmanaged memory to store wave headers, fixes awful static. 2015-11-28 09:59:25 +11:00
UnknownShadow200
0503a418a0 Update SharpWave to latest version, use WinMM for audio output on windows. 2015-11-28 09:40:59 +11:00
UnknownShadow200
bb6dfcb678 Play step sounds. 2015-11-28 08:54:43 +11:00
UnknownShadow200
4d7ca25459 Add partially working dig sounds. 2015-11-27 22:38:43 +11:00
UnknownShadow200
f864d0e527 Add somewhat working music support. 2015-11-27 18:01:32 +11:00
UnknownShadow200
399b2fe86a Add sounds to BlockInfo. 2015-11-27 16:01:58 +11:00
UnknownShadow200
030b0cfb46 Add option to change FOV, fetch glass break sounds, no sliding on ice when flying or noclip. 2015-11-27 12:06:11 +11:00
UnknownShadow200
53aa779fb2 Download sound and music files. 2015-11-27 09:46:35 +11:00
UnknownShadow200
04c47d493d Setup framework for AudioManager class. 2015-11-27 07:33:56 +11:00
UnknownShadow200
184625e82f Oops, remove duplicate folder. 2015-11-27 07:23:44 +11:00
UnknownShadow200
b1a972a905 Add SoundPatcher and refactor ResourceFetcher, in preparation for fetching sound/music resources. 2015-11-27 07:22:29 +11:00
UnknownShadow200
b0dd9d0651 Add placeholder options for music, sound, and gui.png. 2015-11-25 18:57:01 +11:00
UnknownShadow200
5feff2b4df View bobbing now saves as an option, add credits.txt 2015-11-24 21:23:58 +11:00
UnknownShadow200
66ab5ec52b More work on view bobbing III. 2015-11-24 20:53:29 +11:00
UnknownShadow200
0f08678139 More work on view bobbing. 2015-11-24 18:11:48 +11:00
UnknownShadow200
1c5ef409ed Fix some of current text in top left not having font changed, hopefully improve view bobbing somewhat. 2015-11-24 11:04:29 +11:00
UnknownShadow200
30c4384d66 Refactor block models - they rotate and use shading, also orient sprite block models correctly. Add slight bobbing up/down of in-game entities. 2015-11-24 09:17:16 +11:00
UnknownShadow200
25ac8e28b5 Move camera up and down when view bobbing is active. 2015-11-23 21:59:38 +11:00
UnknownShadow200
479456baab Add partially working view bobbing. 2015-11-23 21:39:31 +11:00
UnknownShadow200
83c8495340 Only convert full black/white pixels to transparent for fully opaque hats, use shading for skins. 2015-11-23 17:04:50 +11:00
UnknownShadow200
c08ce14c92 Option to disable clicking chat copies to input bar. 2015-11-23 13:21:13 +11:00
UnknownShadow200
333a6b0c89 Add extended input key binding. 2015-11-23 08:03:35 +11:00
UnknownShadow200
0defe3b66c Block break particles should account for block height, more work on rain particles. 2015-11-22 23:58:10 +11:00
UnknownShadow200
e198ef367f Fix FPS limiting so that it works on all platforms. 2015-11-22 17:09:10 +11:00
UnknownShadow200
da8bc3c733 Add FPS limit option. 2015-11-22 15:41:34 +11:00
UnknownShadow200
1a8ae3e8f8 Enter in main screen should switch to classicube.net screen, option to auto close launcher, fix crashing when username or password is invalid. 2015-11-22 12:16:34 +11:00
UnknownShadow200
75fce33012 Move gui options into own screen, allow scaling of chat size in addition to overall hud size. 2015-11-22 11:07:57 +11:00
UnknownShadow200
1e42361684 Simplify enum validators - don't need to manually enter value, just click on the button. 2015-11-21 23:49:28 +11:00
UnknownShadow200
dff4877fd6 Start work on rain particles. 2015-11-21 17:44:47 +11:00
UnknownShadow200
42381461be Convert %codes to &codes in input bar, treat name textures as billboards. 2015-11-21 14:27:58 +11:00
UnknownShadow200
4bf66fd021 Place/delete animations always show, sky should also move with clouds when clouds move above world height. 2015-11-21 08:47:43 +11:00