7384 Commits

Author SHA1 Message Date
UnknownShadow200
56c146306a Fix not being able to climb into custom liquids from standard liquids (Thanks 123DontMessWitMe). 2015-12-21 10:44:52 +11:00
UnknownShadow200
aaea397140 Save 'simple arms anim' as an option, start work on supporting non 0 min/1 max cubes. 2015-12-20 23:28:35 +11:00
UnknownShadow200
a094406585 More work on player arms animation. (Thanks goodlyay) 2015-12-20 20:54:57 +11:00
UnknownShadow200
01e6f92b72 Make animations closer to classic. (Thanks goodlyay) 2015-12-20 20:38:12 +11:00
UnknownShadow200
b56edd2dad Add basic for old classic arms animation. 2015-12-20 19:51:19 +11:00
UnknownShadow200
8a934df673 Can press F7 to show axis lines. 2015-12-20 13:54:04 +11:00
UnknownShadow200
508ff9ddf3 Release 0.98.2 0.98.2 2015-12-18 14:10:30 +11:00
UnknownShadow200
8179d9f793 Add sounds for BlockDefinitions. 2015-12-18 14:08:42 +11:00
UnknownShadow200
d104b7f09d Add scrollable block select screen. 2015-12-18 11:39:34 +11:00
UnknownShadow200
e130868f70 Adjust UV range of clouds to always be >= 0. Should hopefully fix cloud rendering issues on OSX. 2015-12-18 00:11:57 +11:00
UnknownShadow200
8c1c3ef2c1 Save last position as spawn point when saving maps, fixes #122. (Thanks Jerralish) 2015-12-17 23:34:43 +11:00
UnknownShadow200
398e775004 When moving horizontally and flying, your vertical fly speed should be same as magnitude of horizontal components (thanks Empy). 2015-12-17 23:26:00 +11:00
UnknownShadow200
ae17538e4d Fix for last fix. 2015-12-17 22:34:41 +11:00
UnknownShadow200
9da349f9fe Fix no-clip being faster than after flying (thanks azmi2299) compared to just no-clip, also fixes noclip being faster after jump with speed (thanks 123DontMessWitme) compared to just normal vertical noclip. 2015-12-17 22:20:20 +11:00
UnknownShadow200
dfa5662f99 Sounds work now. 2015-12-17 22:08:47 +11:00
UnknownShadow200
fa358f9ad2 Add rain particles, use particle pooling. 2015-12-17 18:35:05 +11:00
UnknownShadow200
bd82a60d51 Fix sky being rendered green rarely in OpenGL build, under some circumstances. 2015-12-16 22:35:04 +11:00
UnknownShadow200
2c98941832 Add untested code for the new BulkBlockUpdate CPE extension. 2015-12-16 22:16:34 +11:00
UnknownShadow200
b0230dd819 Initial work for Android. 2015-12-16 18:16:27 +11:00
UnknownShadow200
89c2ae40f9 Fix not being able to slide up small blocks with height < slab height (Thanks Empy), now use actual model's collision size instead of the default humanoid collision size, closes #110. 2015-12-15 23:32:37 +11:00
UnknownShadow200
11b2230b63 Animate spider legs. 2015-12-15 17:16:53 +11:00
UnknownShadow200
975ce17b6e Fix a very silly mistake there. 2015-12-15 13:56:11 +11:00
UnknownShadow200
cbe7b2c840 Fix picking up 'walk through' speed modifiers from blocks below you, even though you should only pick up from those intersecting you. 2015-12-15 13:49:15 +11:00
UnknownShadow200
dacd6e4f44 Use MinBB/MaxBB in place of +0/+1, except for mesh builder. 2015-12-15 13:36:49 +11:00
UnknownShadow200
00774ae6d2 Fix launcher crashing on minimise. 2015-12-15 11:13:39 +11:00
UnknownShadow200
d7e3e9d200 Disable 'hacks setting' screen (as it is pointless to show anyways) when server sends hax/ophax in motd. 2015-12-15 10:05:17 +11:00
UnknownShadow200
3e6e270044 Fix water/lava parkour being more difficult than classicube. Big thanks to venom983 to lots of assistance with testing. 2015-12-14 16:02:03 +11:00
UnknownShadow200
2f3d0908ae Fix not being able to climb up water elevators with alternating air/lava. 2015-12-14 13:40:54 +11:00
UnknownShadow200
0bf0a87915 Fix not being able to travel up liquid elevators due to last commit. 2015-12-12 18:31:53 +11:00
UnknownShadow200
4e080a63c1 Fix water/lava physics being more difficult than classicube. (Thanks venom983) 2015-12-12 18:17:05 +11:00
UnknownShadow200
f5fd0c9853 Update for CPE BlockDefinitions spec changes. 2015-12-12 16:40:52 +11:00
UnknownShadow200
f53173c607 Oops, also need to use this workaround for ExtRemovePlayerName. 2015-12-12 14:53:21 +11:00
UnknownShadow200
f2cd2f3c78 Fix names not showing up on some servers. 2015-12-12 14:50:43 +11:00
UnknownShadow200
f55f073b38 Add additional entity name rendering modes - no names, hovered see through only. 2015-12-11 14:27:06 +11:00
UnknownShadow200
5f1ee54faf Add 'default value' to EnvSettings screen. 2015-12-11 14:03:16 +11:00
UnknownShadow200
86a7b49c08 Add option to disable all hacks, move hacks settings to their own screen. 2015-12-11 13:00:22 +11:00
UnknownShadow200
c33e5e05c4 Add software column, allow other columns to be dragged, scrollbar can be dragged too. 2015-12-10 23:12:32 +11:00
UnknownShadow200
f652953582 Add a generation gui. 2015-12-10 21:36:55 +11:00
UnknownShadow200
ffafd8023b Add background generating of singleplayer maps, show progress of generation. 2015-12-10 20:28:38 +11:00
UnknownShadow200
f733c4b4e4 Fix selection not being updated correctly sometimes, use different colour instead of bold font for selected entry. 2015-12-10 15:12:50 +11:00
UnknownShadow200
3cdb1d381f Default speed modifier is now 7, move first item slightly down in server list, other buttons should only be selectable by enter when user first moves the mouse (Thanks FabTheZen) 2015-12-10 10:55:42 +11:00
UnknownShadow200
058b71e61b Enter will now also click the active widget in the launcher screens. 2015-12-10 09:34:57 +11:00
UnknownShadow200
4d1026e5a4 Implement scrolling in launcher, fix being able to scroll past through the end of the servers list. 2015-12-10 09:04:44 +11:00
UnknownShadow200
0e331ce01a Fix trees not being generated in singleplayer (Thanks Jerralish), fix some issues with selection bounds not being calculated correctly for BlockDefinitions blocks. 2015-12-09 21:20:47 +11:00
UnknownShadow200
55db094c0b Make some gui touchups to launcher, default to 640x480. 2015-12-09 15:41:28 +11:00
UnknownShadow200
ac42cf3bc8 Save pushback placing setting, fix launcher updater crashing for non-english languages. 2015-12-07 20:38:41 +11:00
UnknownShadow200
bf5d9736af Fix strata being too high, thanks Jerralish. 2015-12-06 22:34:59 +11:00
UnknownShadow200
bbd933aa20 Minor corrections to noise and map generation as per clarification from Jerralish. 2015-12-06 20:35:49 +11:00
UnknownShadow200
6adb2eec42 Add trees to vanilla gen, optimise noise generation. 2015-12-06 13:03:17 +11:00
UnknownShadow200
b5e12c1700 More work on vanilla generator. 2015-12-05 23:48:39 +11:00