159 Commits

Author SHA1 Message Date
UnknownShadow200
d70851a1b9 Pure classic mode should not intefere with normal mode settings. (Thanks FabTheZen) 2016-03-23 23:28:23 +11:00
UnknownShadow200
3e05ba60de Make jump height calculation more precise and only show three significant figures (Thanks MrGoober), also always show generate/load options but disabled in multiplayer. 2016-02-27 08:54:37 +11:00
UnknownShadow200
6f595f81ec Fix shadows on map water sides (Thanks Lemon), fix liquids being offset incorrectly. 2016-02-20 00:00:39 +11:00
UnknownShadow200
eb3bbc168a Separate player logic into separate component classes. 2016-02-16 23:37:18 +11:00
UnknownShadow200
1275ece957 Support saving/loading BlockDefinitions blocks in singleplayer. 2016-02-09 16:18:02 +11:00
UnknownShadow200
20205a42fb Fix NamesMode not being loaded. 2016-02-07 09:16:07 +11:00
UnknownShadow200
5668b3328f Chat/hud should still be rendered when map is loading/generating. (Thanks FabTheZen) 2016-02-04 16:27:26 +11:00
UnknownShadow200
70243e6838 Allow using non-arial font names. 2016-02-01 18:11:06 +11:00
UnknownShadow200
4279ed3f78 Make menu in 'pure classic mode' more like original classic. 2016-01-30 23:20:03 +11:00
UnknownShadow200
21c1c031c6 Allow placing blocks off map bedrock sides. (Thanks MrGoober) 2016-01-30 21:43:11 +11:00
UnknownShadow200
c3ffec20a2 Save 'show FPS' option, also refresh the level if a BlockDefinition is added/changed/removed after the level loaded the first time. 2016-01-30 21:26:59 +11:00
UnknownShadow200
b46f2cff5f Don't overwrite launcher settings, partially fix launcher crashing issue in classic mode. 2016-01-28 12:48:51 +11:00
UnknownShadow200
3794876119 Initial implementation of classic options menu. 2016-01-24 00:14:56 +11:00
UnknownShadow200
70a45f3290 Some minor fixes for TextColors CPE extension. 2016-01-22 22:34:02 +11:00
UnknownShadow200
7413788adc Quick fix for the last commit. 2016-01-22 00:39:14 +11:00
UnknownShadow200
be005c791f Abstract away platform specific window/input handling. 2016-01-21 21:09:41 +11:00
UnknownShadow200
f7e8e41346 Fix coordinates not being converted into tile coordinates properly in launcher. 2016-01-21 00:40:02 +11:00
UnknownShadow200
1b4071f9eb Allow binding keyboard presses to act like mouse clicks. 2016-01-20 16:24:27 +11:00
UnknownShadow200
2c30831c53 Fixup rain particles outside the map and rain rendering in liquids. 2016-01-19 23:05:51 +11:00
UnknownShadow200
c11f1d2ebd Add separate option for hotbar and inventory scale (Thanks FabTheZen), also fix blocks in hotbar not properly scaling on large resolutions. 2016-01-13 23:32:26 +11:00
UnknownShadow200
7c7bc4e79d Add 'use CPE' button to nostalgia settings. 2016-01-12 22:15:54 +11:00
UnknownShadow200
6621f81cda Implement the old classic player list. 2016-01-12 14:26:39 +11:00
UnknownShadow200
a4c548cd14 Initial implementation of nostalgia options - can turn off custom blocks, and can turn off using server textures. 2016-01-11 19:44:50 +11:00
UnknownShadow200
dadaf54c29 Properly limit FPS to 30/60/120. 2016-01-11 17:42:54 +11:00
UnknownShadow200
b79de4c457 Create and implement the CpeTextColours extension. 2016-01-10 21:05:46 +11:00
UnknownShadow200
7a866f351e Add auto tab-complete as an option under gui options. 2016-01-10 12:57:32 +11:00
UnknownShadow200
73563d63f8 Fix mouse 'jumping' on soft 30 or 60 FPS limit mode. (Thanks goodlyay) 2016-01-09 23:11:48 +11:00
UnknownShadow200
fcee4079ad Optimise singleplayer water physics. (Thanks Fudgie) 2016-01-09 22:26:51 +11:00
UnknownShadow200
6dbce98a67 Lazily allocate weather heightmap, also fix double texture warning screne not restoring the cursor (Thanks Zingan). 2016-01-09 21:45:25 +11:00
UnknownShadow200
101cbc5f06 Add more methods for android, add platform class to abstract away some platform differences. 2016-01-07 22:29:40 +11:00
UnknownShadow200
526fa9669c Properly fix rope, also draw selected texture over top of isometric blocks. 2016-01-06 23:21:00 +11:00
UnknownShadow200
cac62b14db Include username in window title and add rand() to direct connect screen (Thanks Fudgie), also avoid rendering empty translucent batches twice. Improves FPS by 4-5 on 1024^3 maps. 2016-01-04 20:10:14 +11:00
UnknownShadow200
a6d0bf15b3 You can use down arrow back to the original text you had typed in before pressing up, also fix 'Hacks enabled' cycling the camera. 2016-01-04 09:44:52 +11:00
UnknownShadow200
784bcd73b4 Allow using classic gui.png texture. 2016-01-02 23:49:05 +11:00
UnknownShadow200
36115c7b80 Add an 'always yes/always no' option to texture pack warning screen. 2016-01-02 23:20:35 +11:00
UnknownShadow200
5e5ee2a1cd Allow changing jump height and fov again. 2016-01-02 22:51:38 +11:00
UnknownShadow200
6478ddb987 Allow using scroll wheel in 'colour scheme' in launcher, other minor touchups. 2015-12-31 23:15:40 +11:00
UnknownShadow200
76452c75d1 Implement EnvMapAppearance v2 extension. 2015-12-31 16:02:49 +11:00
UnknownShadow200
d7128d5bc7 Use scrollable zoom. 2015-12-31 13:52:58 +11:00
UnknownShadow200
d51f3572b6 Add zoom option to client. 2015-12-31 12:33:55 +11:00
UnknownShadow200
f8e19afe65 Implement clipping for third person camera, also fix sound selection method for blocks being wrong (Thanks 123DontMessWitMe) 2015-12-31 11:09:53 +11:00
UnknownShadow200
ec4b708a84 Fix not being able to select sprites, start work on camera clipping. 2015-12-31 09:28:19 +11:00
UnknownShadow200
0102471e91 Implement gas block draw type in BlockDefinitions, also allow press function keys in text input widget (Thanks FabTheZen). 2015-12-30 21:42:20 +11:00
UnknownShadow200
1887b2f389 Add a first person zoom camera (Thanks imjonnyboy), also first step sound chosen should be solid block directly at feet (Thanks goodlyay). 2015-12-30 21:03:32 +11:00
UnknownShadow200
1bb4b9d99b Move texture packs and map files into their own sub-directories. 2015-12-30 13:54:33 +11:00
UnknownShadow200
8b73b0a713 Minor code cleanup, separate event classes. 2015-12-29 16:24:54 +11:00
UnknownShadow200
f03148555e Use absolute instead of relative paths, launching ClassicalSharp from terminal works properly now. 2015-12-27 22:51:26 +11:00
UnknownShadow200
a69074bb88 Don't dispose of old screen when changing maps (Thanks WolfgangNS) 2015-12-25 12:01:49 +11:00
UnknownShadow200
1116c22a66 Fix held block bobbing being jerky when leaving the ground. (Thanks WolfgangNS) 2015-12-25 11:11:57 +11:00
UnknownShadow200
9707b083db Can use air block models, also make noclip sliding configurable. 2015-12-22 07:59:32 +11:00