UnknownShadow200
d74d78df0d
Core: Rewrite camera class to have less code duplication.
2016-10-01 18:21:49 +10:00
UnknownShadow200
64cb13d0a6
Gfx: DeleteVb should reset the id too.
2016-10-01 17:45:17 +10:00
UnknownShadow200
eeec71ed1f
Client: Fix memory leak of default.png after switching texture packs.
2016-10-01 14:19:53 +10:00
UnknownShadow200
2c5aa39274
Client: Fix memory leak with animations.png. (Thanks 123DMWM)
2016-09-27 08:37:36 +10:00
UnknownShadow200
e20f57dcb5
Style: Namespace everything.
2016-09-26 18:33:05 +10:00
UnknownShadow200
25a376dee4
Launcher: Move resources screen layout code into ResourcesView.
2016-09-25 22:16:12 +10:00
UnknownShadow200
541162331f
Core: Fix particles from last commit. (Thanks goodlyay)
2016-09-25 14:53:09 +10:00
UnknownShadow200
ac886fae3c
Tidy up last commit.
2016-09-25 10:55:50 +10:00
Goodlyay
deb56eed86
Client: Improve block breaking particles.
...
Particles now only appear from within the block's bounds. They also
explode nicer.
2016-09-24 13:52:59 -07:00
UnknownShadow200
aaaabda217
Merge branch 'master' of github.com:UnknownShadow200/ClassicalSharp
2016-09-23 11:02:40 +10:00
UnknownShadow200
cfefe43a32
Launcher: Create slider widget
...
Also default names mode should be Hovered. (Thanks goodlyay)
2016-09-23 10:41:18 +10:00
UnknownShadow200
ab5ffd15de
Client: Fix third person camera clipping to wrong place when standing next to a non-full cube block (Thanks Cheesse).
...
This also fixes a similiar issue with being unable to pick when standing next to a non-full cube block (Thanks goodlyay).
2016-09-22 17:02:25 +10:00
UnknownShadow200
1839da07b4
Client: Reduce code duplication in Picking.cs
2016-09-22 15:50:45 +10:00
UnknownShadow200
49a99f1a30
Client: Remove unused code.
2016-09-22 15:26:54 +10:00
UnknownShadow200
77c3ce331f
Client: Microoptimisations for lava animation.
2016-09-22 13:07:39 +10:00
UnknownShadow200
cb7aba8e9e
Make lava animation web scalable. (16x,32x,64x)
2016-09-22 12:42:33 +10:00
UnknownShadow200
8043d156ef
Merge branch 'master' of github.com:UnknownShadow200/ClassicalSharp
2016-09-20 18:42:22 +10:00
UnknownShadow200
9854f9287f
Client: Fix a very rare crahs (Thanks Daeslender)
...
This could be caused by having the link directly underneath the 'yes' button, then repeatedly spam clicking the 'yes' button, as the link underneath would constantly activate then hide the screen.
2016-09-20 18:40:41 +10:00
UnknownShadow200
c755a35f29
Fix last commit (thanks goodlyay)
2016-09-16 19:44:04 +10:00
UnknownShadow200
db31519f0e
Client: Fix default.png larger than default size (thanks goodlyay).
2016-09-16 18:24:34 +10:00
UnknownShadow200
ac65ac2ee9
Client: Roughly approximate block density fog in fast mode.
2016-09-15 17:00:51 +10:00
UnknownShadow200
2ca63e97d1
Client: Use better fog colour when in fast render mode.
2016-09-15 16:40:09 +10:00
UnknownShadow200
67f98eb825
Client: Don't show water/lava on vertical bit of borders (thanks tornato). Also offset horizon blocks properly.
2016-09-15 15:11:27 +10:00
UnknownShadow200
7c9a45eac8
Merge branch 'master' of github.com:UnknownShadow200/ClassicalSharp
2016-09-15 12:28:52 +10:00
UnknownShadow200
7ff1575eff
Android: don't bother compiling hotkeys code.
2016-09-15 12:15:58 +10:00
UnknownShadow200
a5df8cdbec
Client: Don't accept CPE packets at all when CPE mode is disabled.
2016-09-15 12:09:18 +10:00
UnknownShadow200
49d16aa701
Style: Modularise protocol functions.
2016-09-15 12:02:19 +10:00
UnknownShadow200
f399c838f2
Client: Keep track of edge level in mesh builder.
2016-09-15 10:56:32 +10:00
UnknownShadow200
d8f3458282
Client: Now show message when turning on/off axis lines since some people seem to be confused about it.
2016-09-13 23:46:41 +10:00
UnknownShadow200
2f3cd027ff
Client: allow inputting ampersand since it's converted to a percentage symbol anyways.
2016-09-13 22:40:09 +10:00
UnknownShadow200
94dc022567
Add back in Options.Set(string, string) to avoid MissingMethod. (Thanks Cheesse), fixes #235
2016-09-13 06:51:51 +10:00
UnknownShadow200
4c8e5078e0
Better comments for launcher widgets.
2016-09-12 15:44:48 +10:00
UnknownShadow200
77d404674d
Fix nostalgia options going back to main instead of options menu.
2016-09-12 09:07:14 +10:00
UnknownShadow200
7d2c9b0829
Fixes messages to the server including trailing spaces at the end of the chat input.
2016-09-11 13:02:35 +10:00
UnknownShadow200
0ab5ef4434
Rename INetworkProcessor to the more descriptive IServerConnection, since it does not necessarily actually use the network.
2016-09-11 12:52:00 +10:00
UnknownShadow200
da8ebc61b1
Fix last compile errors for android backend.
2016-09-11 12:45:23 +10:00
UnknownShadow200
59ee780aca
Fix some of compile errors for android target.
2016-09-11 11:58:59 +10:00
UnknownShadow200
8be566b75d
Avoid dictionary usage.
2016-09-11 11:14:54 +10:00
UnknownShadow200
a8f7e2b0a7
In SinglePlayer, you should be able to use commands without /client. (E.g. /cuboid will act the same as /client cuboid)
2016-09-09 09:07:27 +10:00
UnknownShadow200
db9698c331
Merge branch 'master' of github.com:UnknownShadow200/ClassicalSharp
2016-09-06 11:57:57 +10:00
UnknownShadow200
899b705e54
Less code duplication in Chibi model.
2016-09-06 11:57:08 +10:00
UnknownShadow200
a234d07bc3
Merge branch 'master' of github.com:UnknownShadow200/ClassicalSharp
2016-09-04 12:43:15 +10:00
UnknownShadow200
89e0145571
Fix UV mapping for blocks. (Thanks goodlyay)
2016-09-04 00:09:24 +10:00
UnknownShadow200
43b3d5e921
Merge branch 'master' of github.com:UnknownShadow200/ClassicalSharp
2016-08-30 12:50:09 +10:00
UnknownShadow200
d837e52724
Better indentation
2016-08-30 12:49:24 +10:00
UnknownShadow200
91082328fc
Merge branch 'master' of github.com:UnknownShadow200/ClassicalSharp
2016-08-28 13:52:12 +10:00
UnknownShadow200
e28b391105
and fix the last commit to work after client restart.
2016-08-28 13:51:59 +10:00
UnknownShadow200
83aaf4091d
Should be using the 'lastmodified' provided for our own 'if modified since' header, fixes texture packs from some web servers always being redownloaded. (Thanks CookieNetwork)
2016-08-28 13:45:25 +10:00
UnknownShadow200
fd879b0b00
Fix HackControl resetting jump height to default of 1.2 blocks, not user's jump height on non -hax maps.
2016-08-26 16:53:04 +10:00
UnknownShadow200
777d3a829b
Do backface determination and distance calculation for chunks in a single pass.
2016-08-23 14:43:48 +10:00