29 Commits

Author SHA1 Message Date
UnknownShadow200
e20f57dcb5 Style: Namespace everything. 2016-09-26 18:33:05 +10:00
UnknownShadow200
0ab5ef4434 Rename INetworkProcessor to the more descriptive IServerConnection, since it does not necessarily actually use the network. 2016-09-11 12:52:00 +10:00
UnknownShadow200
59ee780aca Fix some of compile errors for android target. 2016-09-11 11:58:59 +10:00
UnknownShadow200
1e2cd769fe Consistently use 'block' instead of 'tile'. 2016-06-11 18:38:20 +10:00
UnknownShadow200
d6266ed61e Normalise line endings to end this madness. (Thanks Jjp137) 2016-06-11 17:56:37 +10:00
UnknownShadow200
be28a782f5 Don't show CPE blocks unless the server supports them. 2016-05-16 18:04:42 +10:00
UnknownShadow200
5c0df54013 Separate 'hotkeys list' code from 'edit hotkey' gui code. 2016-05-14 23:21:21 +10:00
UnknownShadow200
2717458067 Move everything to WorldEnv class. 2016-05-11 19:29:59 +10:00
UnknownShadow200
48496794fe Modularise MapCw (to allow NBT read/write to be reused elsewhere) 2016-04-19 19:25:19 +10:00
UnknownShadow200
c050ae7a9e Add very basic .lvl importer (need to fallback physics blocks, no support for custom blocks), also tidy up some of the interfaces. 2016-04-11 09:55:02 +10:00
UnknownShadow200
221dff8081 Quick fix for some maps not loading in singleplayer. 2016-04-05 22:06:57 +10:00
UnknownShadow200
7a2e5d6049 Organise most things into namespaces. 2016-03-27 09:33:51 +11:00
UnknownShadow200
a78205c45a Add copyright notices to every source file. 2016-03-26 13:51:42 +11:00
UnknownShadow200
1275ece957 Support saving/loading BlockDefinitions blocks in singleplayer. 2016-02-09 16:18:02 +11:00
UnknownShadow200
c1753b03b8 Can get extended help/description by right clicking on certain buttons. 2016-01-20 14:14:56 +11:00
UnknownShadow200
59a968662b Add control left for half speed modifier, also save spawn yaw/pitch (Thanks FabTheZen). 2016-01-08 17:52:58 +11:00
UnknownShadow200
26f9b1d31f Fix not being able to load maps in singleplayer again, do proper ordering of axes tested to fix issue with sliding around corners. 2015-12-31 22:07:01 +11:00
UnknownShadow200
b0b1afc617 Fix level saving from last commit. 2015-12-30 14:00:30 +11:00
UnknownShadow200
1bb4b9d99b Move texture packs and map files into their own sub-directories. 2015-12-30 13:54:33 +11:00
UnknownShadow200
8b73b0a713 Minor code cleanup, separate event classes. 2015-12-29 16:24:54 +11:00
UnknownShadow200
f03148555e Use absolute instead of relative paths, launching ClassicalSharp from terminal works properly now. 2015-12-27 22:51:26 +11:00
UnknownShadow200
a13d3147bc Use gui.png. 2015-11-30 14:16:48 +11:00
UnknownShadow200
4ccbc900a1 Option to hide block in hand, make back to X smaller and move quit game to right of it, use waithandle instead of Thread.sleep so music thread doesn't keep client alive. 2015-11-30 08:08:32 +11:00
UnknownShadow200
a9406906cb Add hotkey gui, workaround MCDzienny servers adding a + for classicube.net accounts. 2015-10-26 10:46:48 +11:00
UnknownShadow200
e83957c685 More code commenting and cleanup. 2015-10-25 20:34:47 +11:00
UnknownShadow200
0d255b4586 More cleanup, fix map side textures being upside down. 2015-10-25 15:36:40 +11:00
UnknownShadow200
bf18a732c5 Fix selected block box not showing behind translucent blocks, make it so that you are able to place blocks on the bottom layer of bedrock, fix ice physics. 2015-10-25 07:40:58 +11:00
UnknownShadow200
e726a4aef8 Remove invalidate as it didn't fix issues on linux, other minor cleanup. 2015-10-21 06:15:49 +11:00
UnknownShadow200
448ec55e6e Add screen for loading maps in singleplayer. 2015-10-10 18:21:41 +11:00