UnknownShadow200
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4ffa029fa9
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Start on (non-working) player push.
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2016-07-25 13:03:29 +10:00 |
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UnknownShadow200
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45155390e1
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Fix issue #208 for sure this time.
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2016-06-12 14:26:59 +10:00 |
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UnknownShadow200
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f86017ffe1
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Fix 'TNT' showing in block menu as 'TN t'.
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2016-06-12 12:45:39 +10:00 |
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UnknownShadow200
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18c5785ace
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Fix respawning/spawning not resetting velocity to zero (matches vanilla classic behaviour, thanks goodlyay), fix local player variables not being reset on reconnect (thanks AndrewPH), closes #208.
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2016-06-12 10:16:23 +10:00 |
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UnknownShadow200
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d6266ed61e
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Normalise line endings to end this madness. (Thanks Jjp137)
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2016-06-11 17:56:37 +10:00 |
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UnknownShadow200
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58aea5ca6b
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Refactor key bindings menus.
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2016-06-10 15:19:14 +10:00 |
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UnknownShadow200
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49f1a6391e
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Proper entity shadow for chibi models.
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2016-06-02 16:18:24 +10:00 |
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UnknownShadow200
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ffcc0bcaef
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Setting spawn should also respawn you, for consistent behaviour with classic.
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2016-06-02 16:07:44 +10:00 |
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UnknownShadow200
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97ff48e153
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Fix respawning. (Thanks goodlyay)
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2016-06-02 15:57:11 +10:00 |
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UnknownShadow200
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fe6dccc944
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Reduce shadow alpha slightly (Thanks goodlyay).
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2016-05-16 15:22:28 +10:00 |
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UnknownShadow200
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1ac2e63f13
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Finish arbitary scaled models in CustomModel (Thanks 123DMWM), closes #150.
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2016-05-09 12:26:07 +10:00 |
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UnknownShadow200
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c050ae7a9e
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Add very basic .lvl importer (need to fallback physics blocks, no support for custom blocks), also tidy up some of the interfaces.
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2016-04-11 09:55:02 +10:00 |
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UnknownShadow200
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fb0fdce7ab
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Client should provide visual feedback when respawning/spawning by slightly teleporting the player up one pixel. (Thanks FrostFox) Closes #158
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2016-04-07 21:35:26 +10:00 |
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