103 Commits

Author SHA1 Message Date
UnknownShadow200
49d16aa701 Style: Modularise protocol functions. 2016-09-15 12:02:19 +10:00
UnknownShadow200
0ab5ef4434 Rename INetworkProcessor to the more descriptive IServerConnection, since it does not necessarily actually use the network. 2016-09-11 12:52:00 +10:00
UnknownShadow200
d837e52724 Better indentation 2016-08-30 12:49:24 +10:00
UnknownShadow200
a28d2a38fd Increase 'Connection timeout' threshold to 30 seconds, avoid StringReader and replace with our own ReadLine() method. 2016-08-15 16:43:55 +10:00
UnknownShadow200
bd1f2c9597 Oops we need to use SocketException instead of IOException now. 2016-08-15 13:22:55 +10:00
UnknownShadow200
0936dd7e50 Use raw socket receive/send instead of NetworkStream. 2016-08-15 13:18:46 +10:00
UnknownShadow200
0331311360 Increase network data reading frequency from 20 to 60 seconds when loading a map, this makes receiving map faster. (Especially on localhost and LAN servers, around half the time) 2016-08-06 15:39:03 +10:00
UnknownShadow200
38be2f192e Make ticking tasks code more extensible. 2016-08-06 15:06:20 +10:00
UnknownShadow200
b732b8a58a Fix receiving handshake packet settings 'receivedFirstPosition' to false (thanks again opticalza), optimise skybox rendering to avoid unnecessary clear call. 2016-07-07 00:09:52 +10:00
UnknownShadow200
927ef5b2b6 Fix mistakes in handling when our own player name is different to username. (Thanks opticalza) 2016-07-05 15:32:13 +10:00
UnknownShadow200
b2c642b8af Remove Block enum. 2016-06-11 15:29:45 +10:00
UnknownShadow200
b303330921 Log error if it occurs with Program.CopyFiles (not that it ever should). 2016-06-04 19:04:48 +10:00
UnknownShadow200
603fe097ff Fix only being able to define 5 hotkeys. 2016-06-03 17:52:56 +10:00
UnknownShadow200
c4f1f69cbd Use a single tab list code base for both CPE ExtPlayerList and original tab list behaviour. 2016-05-29 21:37:38 +10:00
UnknownShadow200
4c0b6ea1d6 Use safer method of incrementing pointers. 2016-05-25 22:16:38 +10:00
UnknownShadow200
fba550f3c2 Use generic BlockChanged event instead of hardcoding behaviour in PickingHandler. 2016-05-21 15:06:38 +10:00
UnknownShadow200
05a8f5f598 Finish EnvMapAppearance v3 (now EnvMapAspect to avoid breaking backwards compatibility.) 2016-05-12 17:50:45 +10:00
UnknownShadow200
67395247f2 Initial work on EnvMapAppearance version 3. 2016-05-12 09:40:02 +10:00
UnknownShadow200
37273895dc Properly reset CPE state on server reconnection. 2016-05-09 23:35:44 +10:00
UnknownShadow200
fc4028f013 Initial work on adding Reset method to IGameComponent. (To reset state for reconnection to a server) 2016-04-24 23:13:29 +10:00
UnknownShadow200
f3ed4d4c40 Make NetworkProcessor less hardcoded and more extensible. 2016-04-24 22:57:15 +10:00
UnknownShadow200
ce2efa5ba9 Properly fix workaround for D3 server bug. (Thanks Evander) 2016-04-13 21:30:14 +10:00
UnknownShadow200
634b3213c3 Modularise LocalPlayer.Physics into separate PhysicsComponent. 2016-03-31 21:25:25 +11:00
UnknownShadow200
7a2e5d6049 Organise most things into namespaces. 2016-03-27 09:33:51 +11:00
UnknownShadow200
a78205c45a Add copyright notices to every source file. 2016-03-26 13:51:42 +11:00
UnknownShadow200
7af045f9a9 Text input now properly wraps colour codes across multiple lines. (Thanks xnotx123) 2016-03-24 13:11:26 +11:00
UnknownShadow200
d70851a1b9 Pure classic mode should not intefere with normal mode settings. (Thanks FabTheZen) 2016-03-23 23:28:23 +11:00
UnknownShadow200
b859739cb7 Show texture pack download status in top right corner. 2016-03-02 13:37:45 +11:00
UnknownShadow200
672ebf696d Super quick fix for last commit not compiling. 2016-02-29 14:44:53 +11:00
UnknownShadow200
d16ba9bfc6 Optimise network reading - only need to move memory after all pending packets are processed, not after each field. 2016-02-29 14:43:31 +11:00
UnknownShadow200
3e05ba60de Make jump height calculation more precise and only show three significant figures (Thanks MrGoober), also always show generate/load options but disabled in multiplayer. 2016-02-27 08:54:37 +11:00
UnknownShadow200
1275ece957 Support saving/loading BlockDefinitions blocks in singleplayer. 2016-02-09 16:18:02 +11:00
UnknownShadow200
4811f15bf3 Announcement texture should be in top quarter, fix non-32 bpp terrain.png files crashing client when saved to texturecache (Thanks goodlyay), fix hotkeys not being removed when closing client then the launcher (Thanks 123DontMessWitMe). 2016-02-07 11:59:53 +11:00
UnknownShadow200
c28e1f343f Default speed modifier should be 10, to match ClassiCube. 2016-02-05 21:39:51 +11:00
UnknownShadow200
95c7eaa6ca Initial implementation of version 2 of BlockDefinitionsExt. 2016-02-01 15:29:27 +11:00
UnknownShadow200
358de19090 Timeout 20 seconds (not 10 seconds) after last packet now, not just ping packet. 2016-01-31 08:19:01 +11:00
UnknownShadow200
f6d083f280 Slightly reduce own player bobbing to be less noticable (Thanks Cecil), add a confirmation dialog when selecting 'no/always no' to a texture pack (Thanks goodlyay), move arial chat font back to its more logical place in gui options. (Thanks FabTheZen) 2016-01-15 22:18:11 +11:00
UnknownShadow200
7c7bc4e79d Add 'use CPE' button to nostalgia settings. 2016-01-12 22:15:54 +11:00
UnknownShadow200
bbe3820e95 Initial implementation of head vs body yaw roation, also use default.png in more places instead of always hardcoding arial. (Thanks Vladcosmonaut) 2016-01-12 21:32:31 +11:00
UnknownShadow200
a4c548cd14 Initial implementation of nostalgia options - can turn off custom blocks, and can turn off using server textures. 2016-01-11 19:44:50 +11:00
UnknownShadow200
b79de4c457 Create and implement the CpeTextColours extension. 2016-01-10 21:05:46 +11:00
UnknownShadow200
5e5ee2a1cd Allow changing jump height and fov again. 2016-01-02 22:51:38 +11:00
UnknownShadow200
2866436906 Quick fix for last commit with client not receiving EnvMapAppearance v1 packets. 2015-12-31 16:13:36 +11:00
UnknownShadow200
53ddd3f829 Fix 'ping packet not being received for over 15 seconds' being shown when not actually disconnected, fix 'Use texture pack' always being shown. 2015-12-30 23:23:43 +11:00
UnknownShadow200
8b73b0a713 Minor code cleanup, separate event classes. 2015-12-29 16:24:54 +11:00
UnknownShadow200
140ed90269 Don't immediately disconnect on first failed write, thus ensuring all kick messages are shown. 2015-12-28 23:23:42 +11:00
UnknownShadow200
42c38611df Fix texture coordinates being noticably offset in some rare cases. (Thanks 123DontMessWitMe) 2015-12-28 14:06:48 +11:00
UnknownShadow200
3789499245 Middle mouse click should change selected index, not swap block (Thanks goodlyay), also clicking on block in hotbar should move to that block in the block select screen (Thanks FabTheZen). 2015-12-25 13:23:59 +11:00
UnknownShadow200
a69074bb88 Don't dispose of old screen when changing maps (Thanks WolfgangNS) 2015-12-25 12:01:49 +11:00
UnknownShadow200
1116c22a66 Fix held block bobbing being jerky when leaving the ground. (Thanks WolfgangNS) 2015-12-25 11:11:57 +11:00