UnknownShadow200
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49d16aa701
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Style: Modularise protocol functions.
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2016-09-15 12:02:19 +10:00 |
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UnknownShadow200
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899b705e54
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Less code duplication in Chibi model.
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2016-09-06 11:57:08 +10:00 |
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UnknownShadow200
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83aaf4091d
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Should be using the 'lastmodified' provided for our own 'if modified since' header, fixes texture packs from some web servers always being redownloaded. (Thanks CookieNetwork)
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2016-08-28 13:45:25 +10:00 |
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8c52ada595
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Use named StringLength constant instead of hardcoding 64 everywhere, replace StringBuilder with StringBuffer.
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2016-08-15 18:33:37 +10:00 |
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0936dd7e50
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Use raw socket receive/send instead of NetworkStream.
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2016-08-15 13:18:46 +10:00 |
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38be2f192e
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Make ticking tasks code more extensible.
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2016-08-06 15:06:20 +10:00 |
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719d741a9b
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More fixups for android backend.
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2016-07-13 22:48:28 +10:00 |
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b2c642b8af
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Remove Block enum.
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2016-06-11 15:29:45 +10:00 |
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9576ec39af
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Fix text not having yellow colour code prepended when id = 0xFF and server isn't using message types (Thanks andreja6).
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2016-05-20 15:32:26 +10:00 |
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UnknownShadow200
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244a1a8e6d
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Fix issue with skins not being downloaded anymore on Mono after first 404 on a skin (Thanks Odd0002) and closes #198, also temp fix for sprite blocks in hand (thanks MrGoober).
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2016-05-11 22:05:25 +10:00 |
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37273895dc
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Properly reset CPE state on server reconnection.
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2016-05-09 23:35:44 +10:00 |
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UnknownShadow200
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442d72bd6b
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More usage of IGameComponent
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2016-05-08 18:53:52 +10:00 |
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UnknownShadow200
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5b8cf2b1c3
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Also store ETags for 'If-None-Match' type cache methods (such as dropbox), fixes #180.
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2016-05-02 16:51:40 +10:00 |
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1e3fad5930
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Make all game components handle new map / new map loaded.
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2016-05-01 11:23:38 +10:00 |
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UnknownShadow200
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2bb67cd2f1
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More usage of IGameComponent, modularise OnLoad.
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2016-04-27 17:06:55 +10:00 |
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UnknownShadow200
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7a2e5d6049
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Organise most things into namespaces.
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2016-03-27 09:33:51 +11:00 |
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d8e8d32340
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Show progress bar for fetching resources in the launcher.
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2016-03-26 20:04:13 +11:00 |
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a78205c45a
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Add copyright notices to every source file.
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2016-03-26 13:51:42 +11:00 |
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3df2a4165f
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Quick fix for last commit borking chat.
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2016-03-26 00:26:59 +11:00 |
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52d471b4fd
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More work on custom models.
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2016-03-25 22:58:51 +11:00 |
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183dc98eb7
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Fix ^user.detail=X strings not showing properly when MessageTypes is enabled, closes #143. (Thanks rasmusolle)
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2016-03-10 07:24:33 +11:00 |
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91b7353885
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Start work on custom models.
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2016-03-06 23:04:23 +11:00 |
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c5b2ff1efe
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Implement multi-line link wrapping.
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2016-03-03 21:46:21 +11:00 |
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UnknownShadow200
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b859739cb7
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Show texture pack download status in top right corner.
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2016-03-02 13:37:45 +11:00 |
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d16ba9bfc6
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Optimise network reading - only need to move memory after all pending packets are processed, not after each field.
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2016-02-29 14:43:31 +11:00 |
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ac33a869af
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Implement double/triple jump.
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2016-01-11 15:28:19 +11:00 |
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7a866f351e
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Add auto tab-complete as an option under gui options.
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2016-01-10 12:57:32 +11:00 |
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6ac0e096a4
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Add a warning to chat (always shown at button of chat area) when using multiple-line messages on servers that don't support LongerMessages.
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2016-01-09 15:23:28 +11:00 |
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101cbc5f06
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Add more methods for android, add platform class to abstract away some platform differences.
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2016-01-07 22:29:40 +11:00 |
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cfcab93452
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Add reconnect button to error screen. (Thanks 123DontMessWitMe)
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2015-12-22 11:08:55 +11:00 |
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fa358f9ad2
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Add rain particles, use particle pooling.
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2015-12-17 18:35:05 +11:00 |
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2c98941832
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Add untested code for the new BulkBlockUpdate CPE extension.
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2015-12-16 22:16:34 +11:00 |
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3a15ef9024
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Fix hotbar scaling blocks wrong, fix skins not working when used by multiple entities (Thanks 123DMWM)
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2015-11-30 15:14:10 +11:00 |
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caaafaf754
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Fix hotkeys not being removed.
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2015-11-18 13:32:19 +11:00 |
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ba9851a82f
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Rain/Snow uses sunlight colour now, fix map borders using previous sun colour, new terrain.png size is shown in WarningScreen now.
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2015-11-17 16:34:34 +11:00 |
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b9ab4df820
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Fix up key in chat, fix table being resized to 20 pixels when minimising then reopening.
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2015-11-07 12:25:09 +11:00 |
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bab357300e
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Add a texture caching mechanism to reduce bandwidth usage and speed up texture pack loading.
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2015-11-07 08:24:42 +11:00 |
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5218124c6c
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Separate writing methods, allow entering CP437 directly into chat via clipboard if server supports FullCP437.
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2015-11-05 18:43:16 +11:00 |
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b4c64425f5
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Fixed crashing of client on Mono when receiving 404 for requests for images.
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2015-11-01 06:42:50 +11:00 |
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c7ebbf985b
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Fix block model on AMD, fix /client gpu info crashing client, add support for default minecraft font.
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2015-10-27 18:02:57 +11:00 |
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6f8a4be44d
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Use /client gpuinfo and log gpu info when an unhandled exception occurs, rather than always displaying it at startup.
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2015-10-26 20:51:55 +11:00 |
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f63d1e35e1
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Begin to phase out usage of LogX/Y/Z calls, see issue #108 for why this is being done
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2015-10-26 19:55:16 +11:00 |
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e83957c685
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More code commenting and cleanup.
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2015-10-25 20:34:47 +11:00 |
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UnknownShadow200
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a6f90acf00
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More comments.
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2015-10-24 15:31:57 +11:00 |
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8c8a850fad
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Fix some things in launcher, update readme.
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2015-10-23 18:23:03 +11:00 |
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e1a244e319
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Implement servers list and stuff.
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2015-10-20 12:57:18 +11:00 |
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UnknownShadow200
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f639de8f7b
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More work on simplifying gui functions, more work on new launcher.
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2015-10-19 18:19:05 +11:00 |
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UnknownShadow200
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5d2386b931
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Fix slabs not occluding properly.
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2015-10-09 17:47:05 +11:00 |
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UnknownShadow200
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28583dd90d
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Add support for skipping GZip comments and original filename fields, fixes #91.
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2015-10-05 16:24:06 +11:00 |
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UnknownShadow200
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e5cd574dae
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Replace local with direct connection tab, store resume information.
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2015-10-03 06:24:29 +10:00 |
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