UnknownShadow200
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80f6793a33
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Add more comments to utils class, modify ExtPlayerWidget to strip colour codes from names and display group name ahead of players.
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2015-10-14 20:26:02 +11:00 |
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UnknownShadow200
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00945a6095
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More comments, more refactoring. Remove WoM terrain atlas support because WoM's file server has been down for quite a long time now.
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2015-10-10 20:29:29 +11:00 |
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UnknownShadow200
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5d2386b931
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Fix slabs not occluding properly.
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2015-10-09 17:47:05 +11:00 |
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UnknownShadow200
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1f54263749
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Fix sprites not being full bright if they should, overhaul fps screen to also display current position and hack states. FPS can be hidden with option 'Show FPS' now.
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2015-10-08 19:39:27 +11:00 |
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UnknownShadow200
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dc5a29e9f1
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Move CloudsLevel to map class, simplify various map set methods, reset texture pack to default if we can't download the .png or .zip., fixes #90.
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2015-10-05 16:57:39 +11:00 |
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UnknownShadow200
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28583dd90d
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Add support for skipping GZip comments and original filename fields, fixes #91.
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2015-10-05 16:24:06 +11:00 |
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UnknownShadow200
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5593bda240
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More work on BlockDefinitions. Remove minecraft.net functonality from launcher because classic was removed from minecraft.net.
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2015-10-03 17:00:26 +10:00 |
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UnknownShadow200
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25406a0bb2
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Fix packetSizes, oops.
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2015-10-03 15:29:08 +10:00 |
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UnknownShadow200
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bf6532af07
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Update NetworkProcessor with latest changes to BlockDefinitions.
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2015-10-03 15:24:01 +10:00 |
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UnknownShadow200
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bf314359cd
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Use dispatch table for reading packets, split off CPE reading/writing into a separate file.
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2015-10-03 15:04:59 +10:00 |
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UnknownShadow200
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87ffa1e5fe
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Fix Direct3D9 build crashing if another application took and exited exclusive fullscreen, potentially fix crash in SetBlock packet.
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2015-10-03 08:25:28 +10:00 |
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UnknownShadow200
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e5cd574dae
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Replace local with direct connection tab, store resume information.
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2015-10-03 06:24:29 +10:00 |
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UnknownShadow200
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69e23c88e1
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Separate various aspects of 'Game' class into own separate classes.
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2015-10-02 16:03:55 +10:00 |
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UnknownShadow200
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067f87ce37
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Use default op block permissions regardless of whether BlockPermissions is used or not. BlockPermissions settings always override other attempts to set permissions.
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2015-09-27 06:40:33 +10:00 |
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UnknownShadow200
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808d66ea6c
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Initial single player physics added.
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2015-09-25 18:17:04 +10:00 |
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UnknownShadow200
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a119b2bddf
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Add support for EnvMapApperance v2 packets, other various cleanup.
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2015-09-23 19:53:12 +10:00 |
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UnknownShadow200
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b195699620
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Ignore extraneous byte for HackControl sent by older D3 servers, but doesn't work properly if jump height is >= 0.
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2015-09-23 11:31:59 +10:00 |
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UnknownShadow200
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56089bf275
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More work on BlockDefinitions support. Liquid collision and gravity still not properly supported.
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2015-09-23 08:45:16 +10:00 |
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UnknownShadow200
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dde58e8b1d
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Reorganise BlockInfo, more work on BlockDefinitions.
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2015-09-22 16:48:04 +10:00 |
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UnknownShadow200
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3d9d2a0e76
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If Op user type and not using block permissions, the player should be able to place grass, water, lava, and admincrete.
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2015-09-21 11:13:37 +10:00 |
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UnknownShadow200
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fb566ac505
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Fix two reported bugs: Client crashes when receiving block update while still loading a map (thanks Goodlyay), client doesn't remove player names from list when ExtPlayerList CPE extension is used (thanks 123DMWM)
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2015-09-21 07:19:33 +10:00 |
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UnknownShadow200
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12da9e5d7a
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Fix Y offseting being incorrect for self teleportation packets, remove ugly hack in Entity.Physics and fixes #78.
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2015-09-20 07:18:41 +10:00 |
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UnknownShadow200
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766943bd8c
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EnvMapApperance should clear client animations, fixes #74.
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2015-09-16 17:20:59 +10:00 |
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UnknownShadow200
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d4a5bf9fff
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Make function keys reassignable, change view distance binding to default as F, make function keys only apply when a screen does not have input locked.
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2015-09-13 19:06:27 +10:00 |
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UnknownShadow200
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d5f36adc8d
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Undo debug yaw/pitch offesting.
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2015-09-13 12:19:20 +10:00 |
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UnknownShadow200
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c88348c6d8
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Fix rotation of models, use nicer constants in Model classes.
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2015-09-13 12:17:34 +10:00 |
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UnknownShadow200
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2920b3afb5
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Hopefully address problem raised in comments in #61, thanks Mono.
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2015-09-09 18:25:29 +10:00 |
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UnknownShadow200
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2e502ee8bb
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Implement support for resetting block definitions.
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2015-09-08 20:10:54 +10:00 |
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UnknownShadow200
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d705593c36
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Add highly experimental, partial support for BlockDefinitions to address #42.
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2015-09-08 06:28:30 +10:00 |
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UnknownShadow200
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8a531558ff
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Implement reading of BlockDefinitions packet, but no actual support yet.
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2015-09-07 16:56:01 +10:00 |
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UnknownShadow200
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d95272f4a7
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Read saved environment metadata from maps in singleplayer mode.
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2015-09-05 20:24:54 +10:00 |
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UnknownShadow200
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0c7dec86e4
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Sadly, it turns out that our memory string optimisation procedures corrupted the headp after the GC was run. Turns out because (I might be wrong though) that the GC appears to try to use leftover string space for heap allocations, which sometimes caused random corruptions but mostly crashes as were directly modifying the underlying string length. Fixes #51.
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2015-09-05 07:36:51 +10:00 |
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UnknownShadow200
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1aff357e80
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Make sure we don't overwrite existing map files when saving, because we permanently lose some of the original map's metadata when the client loads a map.
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2015-09-01 20:05:53 +10:00 |
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UnknownShadow200
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7baf64051f
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Add proper singleplayer support. Can generate new flatgrass worlds with /client gen, also the client starts singleplayer when no arguments are provided.
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2015-09-01 17:24:01 +10:00 |
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UnknownShadow200
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6ebed77929
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Add basic singleplayer support. Generates a flatgrass map, but has no support for saving. Partially addresses #40.
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2015-09-01 06:50:20 +10:00 |
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UnknownShadow200
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4e34637a05
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Minor code cleanup.
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2015-08-15 13:51:22 +10:00 |
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UnknownShadow200
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4cc1e27157
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Cleanup the solution - move the client's files and folders into their own folder.
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2015-07-25 06:45:14 +10:00 |
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