UnknownShadow200
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e726a4aef8
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Remove invalidate as it didn't fix issues on linux, other minor cleanup.
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2015-10-21 06:15:49 +11:00 |
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UnknownShadow200
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dd23cc8a47
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Use cloud height rather than offset in options, allow placing liquid and sprite blocks even if entities are located there.
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2015-10-12 06:55:14 +11:00 |
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UnknownShadow200
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e9c190c28c
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Refactor and comment gui, make tab list higher up and more solid.
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2015-10-09 16:47:39 +11:00 |
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UnknownShadow200
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dc5a29e9f1
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Move CloudsLevel to map class, simplify various map set methods, reset texture pack to default if we can't download the .png or .zip., fixes #90.
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2015-10-05 16:57:39 +11:00 |
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UnknownShadow200
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e81bbc13ae
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Reduce model vertices size, reduce complexity of TextInputWidget significantly, add basis for a save level screen.
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2015-09-27 20:29:31 +10:00 |
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UnknownShadow200
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fe1d808025
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Fix crashing when pressing button in OptionsScreen, save and load default view distance, other minor gui touchups.
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2015-09-24 19:39:51 +10:00 |
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UnknownShadow200
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df80b95714
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Implement new key mapping gui.
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2015-09-24 15:38:56 +10:00 |
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UnknownShadow200
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eccf108a90
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Use new pause menu by default, drop some ugly commands now replaced by the options and environment settings parts of the pause menu.
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2015-09-24 15:01:16 +10:00 |
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UnknownShadow200
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fde7eef0db
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Much more work on new client gui.
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2015-09-24 14:48:24 +10:00 |
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UnknownShadow200
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057859dcda
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More work on new gui, still in mockup stage. (Press F9 to see it)
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2015-09-24 10:47:42 +10:00 |
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