UnknownShadow200
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e7410673e9
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Fix client crashing on mono when taking a screenshot, but the client was started from a different directory.
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2016-05-12 21:31:44 +10:00 |
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UnknownShadow200
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5498c5e4fa
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Use icons.png crosshairs if given, partially addresses #187.
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2016-05-12 16:56:13 +10:00 |
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UnknownShadow200
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2717458067
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Move everything to WorldEnv class.
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2016-05-11 19:29:59 +10:00 |
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UnknownShadow200
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37273895dc
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Properly reset CPE state on server reconnection.
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2016-05-09 23:35:44 +10:00 |
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UnknownShadow200
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ec050aaefc
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Move code away from TexturePackExtractor into their logical classes.
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2016-05-08 23:27:58 +10:00 |
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UnknownShadow200
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723585661a
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Make Animations a game component, make TexturePackExtractor less hardcoded.
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2016-05-08 23:05:56 +10:00 |
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UnknownShadow200
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b0f3faa530
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Reduce 'popping' effect when leaving the ground and view bobbing is enabled, partially addresses #192.
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2016-05-08 19:13:09 +10:00 |
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UnknownShadow200
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442d72bd6b
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More usage of IGameComponent
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2016-05-08 18:53:52 +10:00 |
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UnknownShadow200
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f63ca316d7
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Reject invalid terrain.png (non square, non power of 2) instead of crashing. (Thanks 123DMWM)
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2016-05-06 13:19:11 +10:00 |
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UnknownShadow200
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5b8cf2b1c3
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Also store ETags for 'If-None-Match' type cache methods (such as dropbox), fixes #180.
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2016-05-02 16:51:40 +10:00 |
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UnknownShadow200
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1e3fad5930
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Make all game components handle new map / new map loaded.
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2016-05-01 11:23:38 +10:00 |
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UnknownShadow200
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2bb67cd2f1
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More usage of IGameComponent, modularise OnLoad.
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2016-04-27 17:06:55 +10:00 |
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UnknownShadow200
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3efd2365e1
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Make warning dialogs less hacky.
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2016-04-26 19:03:06 +10:00 |
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UnknownShadow200
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fc4028f013
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Initial work on adding Reset method to IGameComponent. (To reset state for reconnection to a server)
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2016-04-24 23:13:29 +10:00 |
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UnknownShadow200
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669c88c4d0
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Make various classes derive from IGameComponent for easier extensibility.
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2016-04-23 12:08:57 +10:00 |
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UnknownShadow200
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9f933ac1d6
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Make normal and classic mode buttons consistent.
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2016-04-22 08:39:29 +10:00 |
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UnknownShadow200
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a8cd79abcd
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Fix client crashing after clicking 'chat scale', then 'use font', then 'chat scale' again.
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2016-04-20 09:48:23 +10:00 |
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UnknownShadow200
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8956cc5abd
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Modularise MapRenderer class.
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2016-04-20 08:41:22 +10:00 |
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UnknownShadow200
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e51aefe4d7
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Fix padding issues, also be more helpful when using 'OpenGL build with Intel GPU on windows.'
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2016-04-19 10:17:24 +10:00 |
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UnknownShadow200
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93c35029a3
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Make zoom fov only active when key binding is held down, to match optifine. (Thanks 123DontMessWitMe)
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2016-04-14 07:38:25 +10:00 |
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UnknownShadow200
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8807bff0db
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Fix sprites not being pickable when collision physics set to liquid. (Thanks goodlyay)
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2016-04-08 09:48:55 +10:00 |
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UnknownShadow200
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22217a833b
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Fix lava always being pickable (Thanks BPzeBanshee), closes #148.
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2016-04-03 20:51:20 +10:00 |
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UnknownShadow200
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27ff9d3e44
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Check CursorVisible in the game property instead of manually getting it beforehand. (Less error prone)
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2016-03-31 16:33:36 +11:00 |
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UnknownShadow200
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d86f599a5d
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Modifiable liquids should affect all translucent blocks, translucent blocks should show as such in the block in hand, also fix seaming visibilities between translucent blocks on the outside of the map and inside it.
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2016-03-29 20:32:09 +11:00 |
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UnknownShadow200
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7a2e5d6049
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Organise most things into namespaces.
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2016-03-27 09:33:51 +11:00 |
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UnknownShadow200
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b857bf23ec
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Implement 'classic + hax' mode, also show 'choose mode' instead of 'pure classic mode' in the launcher.
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2016-03-26 17:45:52 +11:00 |
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UnknownShadow200
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a78205c45a
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Add copyright notices to every source file.
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2016-03-26 13:51:42 +11:00 |
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UnknownShadow200
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d70851a1b9
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Pure classic mode should not intefere with normal mode settings. (Thanks FabTheZen)
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2016-03-23 23:28:23 +11:00 |
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UnknownShadow200
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3e05ba60de
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Make jump height calculation more precise and only show three significant figures (Thanks MrGoober), also always show generate/load options but disabled in multiplayer.
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2016-02-27 08:54:37 +11:00 |
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UnknownShadow200
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6f595f81ec
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Fix shadows on map water sides (Thanks Lemon), fix liquids being offset incorrectly.
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2016-02-20 00:00:39 +11:00 |
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UnknownShadow200
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eb3bbc168a
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Separate player logic into separate component classes.
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2016-02-16 23:37:18 +11:00 |
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UnknownShadow200
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1275ece957
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Support saving/loading BlockDefinitions blocks in singleplayer.
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2016-02-09 16:18:02 +11:00 |
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UnknownShadow200
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20205a42fb
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Fix NamesMode not being loaded.
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2016-02-07 09:16:07 +11:00 |
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UnknownShadow200
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5668b3328f
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Chat/hud should still be rendered when map is loading/generating. (Thanks FabTheZen)
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2016-02-04 16:27:26 +11:00 |
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UnknownShadow200
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70243e6838
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Allow using non-arial font names.
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2016-02-01 18:11:06 +11:00 |
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UnknownShadow200
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4279ed3f78
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Make menu in 'pure classic mode' more like original classic.
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2016-01-30 23:20:03 +11:00 |
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UnknownShadow200
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21c1c031c6
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Allow placing blocks off map bedrock sides. (Thanks MrGoober)
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2016-01-30 21:43:11 +11:00 |
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UnknownShadow200
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c3ffec20a2
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Save 'show FPS' option, also refresh the level if a BlockDefinition is added/changed/removed after the level loaded the first time.
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2016-01-30 21:26:59 +11:00 |
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UnknownShadow200
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b46f2cff5f
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Don't overwrite launcher settings, partially fix launcher crashing issue in classic mode.
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2016-01-28 12:48:51 +11:00 |
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UnknownShadow200
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3794876119
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Initial implementation of classic options menu.
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2016-01-24 00:14:56 +11:00 |
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UnknownShadow200
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70a45f3290
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Some minor fixes for TextColors CPE extension.
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2016-01-22 22:34:02 +11:00 |
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UnknownShadow200
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7413788adc
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Quick fix for the last commit.
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2016-01-22 00:39:14 +11:00 |
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UnknownShadow200
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be005c791f
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Abstract away platform specific window/input handling.
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2016-01-21 21:09:41 +11:00 |
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UnknownShadow200
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f7e8e41346
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Fix coordinates not being converted into tile coordinates properly in launcher.
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2016-01-21 00:40:02 +11:00 |
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UnknownShadow200
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1b4071f9eb
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Allow binding keyboard presses to act like mouse clicks.
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2016-01-20 16:24:27 +11:00 |
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UnknownShadow200
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2c30831c53
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Fixup rain particles outside the map and rain rendering in liquids.
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2016-01-19 23:05:51 +11:00 |
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UnknownShadow200
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c11f1d2ebd
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Add separate option for hotbar and inventory scale (Thanks FabTheZen), also fix blocks in hotbar not properly scaling on large resolutions.
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2016-01-13 23:32:26 +11:00 |
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UnknownShadow200
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7c7bc4e79d
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Add 'use CPE' button to nostalgia settings.
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2016-01-12 22:15:54 +11:00 |
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UnknownShadow200
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6621f81cda
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Implement the old classic player list.
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2016-01-12 14:26:39 +11:00 |
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UnknownShadow200
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a4c548cd14
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Initial implementation of nostalgia options - can turn off custom blocks, and can turn off using server textures.
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2016-01-11 19:44:50 +11:00 |
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