6800 Commits

Author SHA1 Message Date
UnknownShadow200
4e05f3626f Move consoles to use new socket parsing API, also improve PS3 input support
3DS seems to be broken though, not sure why yet
2023-12-23 23:29:59 +11:00
UnknownShadow200
d2a43e4f0e Fix keyboard camera movement having a large jump in rotation if a camera movement key is held down when exiting a menu that held input lock
Also
- Fix the launcher main menu showing 'Checking..' afer going to Updates menu, waiting a bit, and then going back to main menu
- The centre box in the check/fetch resources menu is now appropriately coloured based on the launcher theme background
2023-12-22 22:02:09 +11:00
UnknownShadow200
39d582a88c Start rewriting sockets backends to supporting resolving a hostname to multiple IP addresses 2023-12-22 12:57:55 +11:00
UnknownShadow200
0d24afb9b8 Webclient: Fix L/R and ZL/ZR being swapped 2023-12-21 20:47:32 +11:00
UnknownShadow200
dbbd448168 Make more screens use new max vertices calculation, fix macOS and Haiku OS builds 2023-12-18 21:12:22 +11:00
UnknownShadow200
f5d8b44b8f Change X/Y/Z to lowercase in structs 2023-12-18 20:33:13 +11:00
UnknownShadow200
893e6612c0 PS3: Fix can't connect to multiplayer servers, fix crashing when trying to extract a texture pack zip on real hardware 2023-12-17 15:46:04 +11:00
UnknownShadow200
9f583dd486 Start moving chat screen towards using a screen specific vertex buffer 2023-12-17 11:27:03 +11:00
UnknownShadow200
0def08bfd4 Make in-game a GUI a bit simpler to work with by reducing the need to manually calculate max vertices for screens 2023-12-16 14:42:06 +11:00
UnknownShadow200
83e331c500 BlockEdit: Also allow changing whether a block emits and/or stops light
Also set an actual proper file version for the android APK
2023-12-14 19:32:29 +11:00
UnknownShadow200
d04327c5e7 Expand /client blockedit to also allow editing sounds, try to fix crashing on PS3 2023-12-12 22:51:02 +11:00
UnknownShadow200
df57b9f5fc PS3: Implement keyboard support, try to fix networking 2023-12-10 21:07:01 +11:00
UnknownShadow200
0473b89e7f Vita: Fix attempting to connect to servers usually immediately failing 2023-12-10 13:10:45 +11:00
UnknownShadow200
ce125de895 Compiles with less warnings 2023-12-10 10:49:11 +11:00
UnknownShadow200
740c2416d7 Vita: Add proper left/right circle pad support and fix 'some resources missing' menu always appearing 2023-12-09 12:42:07 +11:00
UnknownShadow200
e6f897dbf3 Vita: Sorta works on real hardware 2023-12-09 11:58:46 +11:00
UnknownShadow200
315f8debee Add option for adjusting scale of scrollbar in inventory 2023-12-08 20:10:57 +11:00
UnknownShadow200
19038d55a4 Vita: Try to fix networking, take 3 2023-12-08 07:18:38 +11:00
UnknownShadow200
0532bef3b3 Consoles: Add icon for Vita, try to fix blocking network sockets for PS3 build, try to fix crash with Xbox build on actual hardware 2023-12-07 19:54:35 +11:00
UnknownShadow200
e582ca1f87 Vita: Try to fix networking, take 2 2023-12-07 07:52:18 +11:00
UnknownShadow200
fba5faa5ee PS3: WIP on keyboard support 2023-12-06 23:39:44 +11:00
UnknownShadow200
b4c30b7122 Vita: Try to fix insta crash on real hardware 2023-12-06 21:17:30 +11:00
UnknownShadow200
cf90a60117 Xbox: Try to fix buffer overflow when parsing socket addresses 2023-12-06 19:55:04 +11:00
UnknownShadow200
42e6719241 Make debugging possible for console builds 2023-12-05 21:30:47 +11:00
UnknownShadow200
247561db66 PS3: Generate .pkg with icon 2023-12-05 18:12:14 +11:00
UnknownShadow200
cc048431f6 N64: Support loading UI textures as 16bpp instead of 32bpp to squeeze even more out of the 4 KB TMEM 2023-12-04 22:07:55 +11:00
UnknownShadow200
9661c34b4f N64: Add support for non power of two textures for UI texures to squeeze a bit more into the 4 kb TMEM 2023-12-04 20:14:39 +11:00
UnknownShadow200
b92327e40c Add replace command to singleplayer 2023-12-03 14:36:07 +11:00
UnknownShadow200
67aaf98f87 BlockEdit command: Allow modifying draw mode and min/max corners 2023-12-03 11:19:14 +11:00
UnknownShadow200
e58642e566 Break up Chat module into Chat and Commands modules 2023-12-03 10:49:33 +11:00
UnknownShadow200
27a583b521 PS2: Fix everything being drawn too bright, be less wasteful in number of GIF primitives user for rendering 2023-12-02 20:56:57 +11:00
UnknownShadow200
6422ecc4f2 PS2: Fix freezing and fix textures appearing in screen background 2023-12-02 20:18:38 +11:00
UnknownShadow200
2a80bf833e macOS: Fix launcher and icon colours being swapped when compiled with recent SDK versions 2023-12-02 13:20:17 +11:00
UnknownShadow200
a614100b0c Add dedicated github actions workflows for Windows, Linux, and macOS 2023-12-02 12:13:37 +11:00
UnknownShadow200
6aa3289826 PS2: Broken rendering, but it does look nicer before it breaks 2023-11-30 21:50:02 +11:00
UnknownShadow200
ce6a8d2516 PS3: Fix to compile again 2023-11-30 19:12:21 +11:00
UnknownShadow200
677edba22e Change console links in readme to classicube.net pages 2023-11-30 07:20:30 +11:00
UnknownShadow200
bc11c84206 N64: Water kinda renders 2023-11-28 21:08:01 +11:00
UnknownShadow200
ef64163e57 N64: Text sometimes works 2023-11-28 19:25:00 +11:00
UnknownShadow200
b603cad5ae Gfx: Initial work on supporting graphics backends whose available VRAM size for texture storage is smaller than their maximum supported texture dimensions 2023-11-28 09:00:13 +11:00
UnknownShadow200
542325c75c PS2: Textures sort of work 2023-11-25 18:44:57 +11:00
UnknownShadow200
9bb2c084c4 PS2: Non working textures 2023-11-25 17:38:34 +11:00
UnknownShadow200
293b11d779 Fix last commit 2023-11-25 15:32:55 +11:00
UnknownShadow200
52c3450e32 Consoles: Save option changes immediately 2023-11-25 15:22:50 +11:00
UnknownShadow200
bc9b97aeba PS2: Maybe working USB mass storage device support 2023-11-25 14:32:17 +11:00
UnknownShadow200
410fcf438f PS2: Some progress on filesystem support 2023-11-25 11:53:32 +11:00
UnknownShadow200
ae52ab9761 PS2: Not really working networking 2023-11-25 10:37:23 +11:00
UnknownShadow200
4b3e520ec3 Consoles: Allow separating horizontal from vertical content offset 2023-11-24 20:34:19 +11:00
UnknownShadow200
788d4f32d9 Try to avoid dividing by zero in some cases when calculating picked block and performing camera clipping 2023-11-24 20:00:58 +11:00
UnknownShadow200
b2c70a479d Wii/GameCube: Switch to cooperative threading for map generator 2023-11-24 08:48:31 +11:00