19 Commits

Author SHA1 Message Date
UnknownShadow200
42381461be Convert %codes to &codes in input bar, treat name textures as billboards. 2015-11-21 14:27:58 +11:00
UnknownShadow200
cca0b81f20 Treat solid white and black pixels in humanoid hats as transparent, allowed speed multiplier to be less than 1. 2015-11-19 16:45:38 +11:00
UnknownShadow200
70a2fc868f Save singleplayer physics option, only use mob texture for external urls, use bigger font size for name texture. 2015-11-11 17:27:36 +11:00
UnknownShadow200
d05fdd1aa0 Update entity names when default.png changes. 2015-11-11 15:02:58 +11:00
UnknownShadow200
078b7b2747 Cleanup entity rendering, fix own skin changes not being shown and disable alpha testing for humanoid models (Thanks 123DMWM) 2015-11-11 14:48:26 +11:00
UnknownShadow200
c8061b64fd Cleanup SelectionManager, don't show all 64 spaces in ChatInputWidget. 2015-11-08 16:32:08 +11:00
UnknownShadow200
928ab17ec2 More comments. 2015-11-03 16:26:15 +11:00
UnknownShadow200
42e86be6f0 Fix crashing when rainy but not drawing any vertices on nVidia cards, use default.png font for player names. 2015-11-02 17:29:56 +11:00
UnknownShadow200
cd7190e9eb Fix bugs with third person camera over-aggressively culling, add forward facing third person camera, slightly decrease selection box for sprites. 2015-10-21 07:37:18 +11:00
UnknownShadow200
f639de8f7b More work on simplifying gui functions, more work on new launcher. 2015-10-19 18:19:05 +11:00
UnknownShadow200
0979c0597e Fix translucent blocks, fix clipboard crashing the client. 2015-09-30 13:49:37 +10:00
UnknownShadow200
63a42bbc68 Rewrite backend for 2D drawing to be far more modular. 2015-09-28 17:10:27 +10:00
UnknownShadow200
938cb13182 Initial work on new client gui. 2015-09-24 09:51:55 +10:00
UnknownShadow200
9a69dba8c5 And get player animations working again. 2015-09-03 20:06:30 +10:00
UnknownShadow200
ad18567f69 Fix bug with StringBuffer/UnsafeString being drawn way too wide on some Windows versions, fixes #46. (Thanks Cheesse) 2015-09-03 18:40:25 +10:00
UnknownShadow200
4371246f96 Add support for drawing indexed dynamic VBs - use less memory in WeatherRenderer and can draw more particles in ParticleManager. 2015-09-03 06:32:28 +10:00
UnknownShadow200
7826f84b55 Consistency of Game/Window - now just use game. Start work on adding crosshairs. 2015-09-01 18:03:36 +10:00
UnknownShadow200
1590664f68 Make IGraphicsApi even more consistent. 2015-08-04 07:17:20 +10:00
UnknownShadow200
4cc1e27157 Cleanup the solution - move the client's files and folders into their own folder. 2015-07-25 06:45:14 +10:00