13 Commits

Author SHA1 Message Date
UnknownShadow200
2e02593862 Fix ClassicalSharp not working properly when the Launcher is used via the terminal with its currently directory set to a different directory from the location of ClassicalSharp.exe, also add switch block animation. 2015-11-16 14:55:50 +11:00
UnknownShadow200
448ec55e6e Add screen for loading maps in singleplayer. 2015-10-10 18:21:41 +11:00
UnknownShadow200
69e23c88e1 Separate various aspects of 'Game' class into own separate classes. 2015-10-02 16:03:55 +10:00
UnknownShadow200
d632374a88 Add proper level saving screen. 2015-09-28 06:41:16 +10:00
UnknownShadow200
397b4040e4 Add support for exporting as .cw files. Remove .fcm exporting support. 2015-09-26 18:45:58 +10:00
UnknownShadow200
ba565760c3 Add support for importing .cw maps. 2015-09-26 08:54:08 +10:00
UnknownShadow200
868a62230f Fix crashing if map already existed when saving in singleplayer. 2015-09-20 07:57:22 +10:00
UnknownShadow200
4b51c5c4c0 Add support for loading .dat files, mark single-player support as done. 2015-09-19 11:03:18 +10:00
UnknownShadow200
670a887218 Load terrain.png from texture packs, add client command to load texture packs. 2015-09-12 08:46:48 +10:00
UnknownShadow200
1aff357e80 Make sure we don't overwrite existing map files when saving, because we permanently lose some of the original map's metadata when the client loads a map. 2015-09-01 20:05:53 +10:00
UnknownShadow200
c8c8b8072d Partial support for saving and loading maps. 2015-09-01 19:58:21 +10:00
UnknownShadow200
7826f84b55 Consistency of Game/Window - now just use game. Start work on adding crosshairs. 2015-09-01 18:03:36 +10:00
UnknownShadow200
7baf64051f Add proper singleplayer support. Can generate new flatgrass worlds with /client gen, also the client starts singleplayer when no arguments are provided. 2015-09-01 17:24:01 +10:00