UnknownShadow200
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79690b405c
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Update SharpWave.dll to eliminate music crackling, load (but not used yet) gui.png texture.
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2015-11-29 09:50:00 +11:00 |
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UnknownShadow200
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b83a5228f8
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Modularise game class somewhat, start commenting the fields/properties of game class.
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2015-11-28 20:20:04 +11:00 |
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UnknownShadow200
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0defe3b66c
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Block break particles should account for block height, more work on rain particles.
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2015-11-22 23:58:10 +11:00 |
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UnknownShadow200
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97a38f3cf4
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Show warning screen for first time a texture pack is sent to the client. Fix bugs with being able to press B in both error and map loading screens.
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2015-11-14 17:56:36 +11:00 |
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UnknownShadow200
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d05fdd1aa0
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Update entity names when default.png changes.
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2015-11-11 15:02:58 +11:00 |
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UnknownShadow200
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c8061b64fd
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Cleanup SelectionManager, don't show all 64 spaces in ChatInputWidget.
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2015-11-08 16:32:08 +11:00 |
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UnknownShadow200
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bab357300e
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Add a texture caching mechanism to reduce bandwidth usage and speed up texture pack loading.
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2015-11-07 08:24:42 +11:00 |
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UnknownShadow200
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57d4a937c8
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Press F8 (temp debug) to switch between default.png and arial for chat.
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2015-10-28 16:40:36 +11:00 |
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UnknownShadow200
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2493feb86f
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Initial implementation of being able to switch between arial and default.png (only works for FPSscreen right now)
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2015-10-28 07:20:15 +11:00 |
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UnknownShadow200
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72db7f7245
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add support for italics and whatnot, add support for loading default.png from different texture packs (but I need to force redraw of all gui)
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2015-10-27 19:46:22 +11:00 |
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UnknownShadow200
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c7ebbf985b
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Fix block model on AMD, fix /client gpu info crashing client, add support for default minecraft font.
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2015-10-27 18:02:57 +11:00 |
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UnknownShadow200
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59aa0a1c07
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Remove console window from default builds.
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2015-10-27 07:08:46 +11:00 |
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UnknownShadow200
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f63d1e35e1
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Begin to phase out usage of LogX/Y/Z calls, see issue #108 for why this is being done
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2015-10-26 19:55:16 +11:00 |
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UnknownShadow200
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9e15c3775b
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Add tab to new launcher, make sprite bounding boxes exactly match the texture.
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2015-10-22 18:29:12 +11:00 |
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UnknownShadow200
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d06bca9dba
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Fix crashing of client on all platforms, fix new launcher crashing on linux.
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2015-10-21 19:23:42 +11:00 |
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UnknownShadow200
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7cf129963d
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More comments, new launcher works on linux.
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2015-10-21 18:30:18 +11:00 |
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UnknownShadow200
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6c7fca02ef
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Hopefully fix UV issues with blocks and models on AMD cards.
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2015-10-21 11:24:07 +11:00 |
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UnknownShadow200
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f2f5e6f340
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Partially fix texture coordinates with AMD cards, use 2010 solution format.
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2015-10-21 10:19:26 +11:00 |
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UnknownShadow200
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f99a01cba9
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Refactor physics some more, also fix bug with terrain atlas sometimes causing crash. More work on occlusion, still broken.
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2015-10-10 10:17:13 +11:00 |
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UnknownShadow200
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1f54263749
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Fix sprites not being full bright if they should, overhaul fps screen to also display current position and hack states. FPS can be hidden with option 'Show FPS' now.
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2015-10-08 19:39:27 +11:00 |
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UnknownShadow200
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7a87906dad
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Fix weather issues, fixes #88.
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2015-10-04 17:23:23 +11:00 |
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UnknownShadow200
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4d3331ae47
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Prefer 24 bit depth buffer by default, only use the maximum used atlas in MapRenderer.
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2015-10-04 15:24:20 +11:00 |
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UnknownShadow200
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728785ed6c
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Fix non 32bpp terrain atlases crashing the client, remove some leftover debug stuff.
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2015-10-03 06:57:20 +10:00 |
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UnknownShadow200
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e5cd574dae
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Replace local with direct connection tab, store resume information.
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2015-10-03 06:24:29 +10:00 |
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UnknownShadow200
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df80b95714
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Implement new key mapping gui.
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2015-09-24 15:38:56 +10:00 |
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UnknownShadow200
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fde7eef0db
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Much more work on new client gui.
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2015-09-24 14:48:24 +10:00 |
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UnknownShadow200
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a119b2bddf
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Add support for EnvMapApperance v2 packets, other various cleanup.
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2015-09-23 19:53:12 +10:00 |
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UnknownShadow200
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766943bd8c
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EnvMapApperance should clear client animations, fixes #74.
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2015-09-16 17:20:59 +10:00 |
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UnknownShadow200
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8659760440
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Fix some slab lighting bugs, support the ability to define animations with an animations.txt file, partially addresses #44.
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2015-09-13 14:17:43 +10:00 |
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UnknownShadow200
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8a140863fd
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Fetch snow and animations from modern minecraft.
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2015-09-13 09:03:59 +10:00 |
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UnknownShadow200
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58e5816acf
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Much more work on patching. Now we just depend on extract resources from classic's jar and terrain-patch.png. Snow is still broken.
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2015-09-13 08:12:47 +10:00 |
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UnknownShadow200
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69fb5dcb89
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Add a far more compliant .zip reader, we can now treat classic.jar directly as a texture pack.
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2015-09-12 17:03:31 +10:00 |
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UnknownShadow200
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d535448bb4
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Load animations.png from texture pack if it exists.
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2015-09-12 13:56:37 +10:00 |
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UnknownShadow200
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41073fc4b9
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Initial work on animations, half size of block picking and change its colour to black.
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2015-09-12 13:43:33 +10:00 |
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UnknownShadow200
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5a8ec25957
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Add ability to change entity textures with local texture packs.
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2015-09-12 09:29:33 +10:00 |
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UnknownShadow200
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670a887218
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Load terrain.png from texture packs, add client command to load texture packs.
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2015-09-12 08:46:48 +10:00 |
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UnknownShadow200
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b6655d54d0
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Add simple .zip reader (For reading texture packs), partially addresses #44.
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2015-09-12 07:37:34 +10:00 |
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