UnknownShadow200
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d837e52724
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Better indentation
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2016-08-30 12:49:24 +10:00 |
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UnknownShadow200
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d6266ed61e
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Normalise line endings to end this madness. (Thanks Jjp137)
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2016-06-11 17:56:37 +10:00 |
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UnknownShadow200
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fba550f3c2
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Use generic BlockChanged event instead of hardcoding behaviour in PickingHandler.
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2016-05-21 15:06:38 +10:00 |
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UnknownShadow200
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e51aefe4d7
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Fix padding issues, also be more helpful when using 'OpenGL build with Intel GPU on windows.'
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2016-04-19 10:17:24 +10:00 |
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UnknownShadow200
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3716e9f88e
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Read from the .wav files now, but still need to convert the old .bin to .wav list.
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2016-04-16 20:23:59 +10:00 |
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UnknownShadow200
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a78205c45a
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Add copyright notices to every source file.
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2016-03-26 13:51:42 +11:00 |
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UnknownShadow200
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bb2f4a9271
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More robustly handle audio device creation errors. Fixes #136.
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2016-03-26 00:15:29 +11:00 |
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UnknownShadow200
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06b0562695
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Touchup launcher a bit and make default height 40 pixels smaller, also fix clicking 'use sounds' multiple times causing the client to crash.
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2015-12-31 15:26:04 +11:00 |
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UnknownShadow200
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998768b9f7
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Fix crashing when using OpenAL backend (Thanks Vladcosmonaut)
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2015-12-28 15:33:03 +11:00 |
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UnknownShadow200
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dfa5662f99
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Sounds work now.
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2015-12-17 22:08:47 +11:00 |
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UnknownShadow200
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6e85434945
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Fix FPS limit crashing, fix music playing at half speed, more work on sounds.
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2015-12-03 21:16:48 +11:00 |
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UnknownShadow200
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2e317c4b99
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Add proper sounds, fix block models, remove vertical water on map edges.
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2015-12-03 20:35:40 +11:00 |
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