UnknownShadow200
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a2aa233759
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fix tinting
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2017-02-07 16:33:39 +11:00 |
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UnknownShadow200
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f680bd0706
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Optimise inventory rendering
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2017-02-07 16:18:56 +11:00 |
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UnknownShadow200
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69dd8af17c
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reduce code duplication
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2017-02-07 15:19:06 +11:00 |
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UnknownShadow200
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98d435b110
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fix licensing
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2017-01-20 09:12:04 +11:00 |
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UnknownShadow200
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eddf8229f0
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Optimise block tinting
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2016-12-21 14:27:24 +11:00 |
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Goodlyay
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a4cb1e80be
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Core: add block tinting
Uses the fog colour components of the block to tint it if the name ends
with "#".
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2016-12-20 19:05:29 -08:00 |
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UnknownShadow200
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1aef52fab2
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Use standard indentation for everything.
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2016-11-27 14:47:09 +11:00 |
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UnknownShadow200
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00f28e2039
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Style: Start simplifying BlockInfo
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2016-10-29 13:15:00 +11:00 |
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UnknownShadow200
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f0047be63c
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Style: Remove CommandReader class, move stuff from ClassicalSharp.TexturePack to ClassicalSharp.Textures
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2016-10-17 17:15:24 +11:00 |
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UnknownShadow200
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273b3b32e2
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Gfx: Remove unnecessary parameter from UpdateDynamicIndexedVb
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2016-10-10 09:13:32 +11:00 |
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UnknownShadow200
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8c292d92e3
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Use packed ints instead of 4 byte fields in vertex structs.
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2016-07-10 11:23:20 +10:00 |
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UnknownShadow200
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b5d4093873
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Fix sprites being mirrored incorrectly in inventory. (Thanks 123DMWM)
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2016-07-09 23:35:03 +10:00 |
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UnknownShadow200
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d6266ed61e
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Normalise line endings to end this madness. (Thanks Jjp137)
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2016-06-11 17:56:37 +10:00 |
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UnknownShadow200
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2d7cf38a52
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Final pass of optimising isometric block drawing.
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2016-05-13 19:06:49 +10:00 |
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UnknownShadow200
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ce4d050c73
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Second pass of optimising isometric block drawing.
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2016-05-13 18:26:49 +10:00 |
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UnknownShadow200
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e9ea36a03c
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First pass of optimising isometric block drawing.
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2016-05-13 18:06:20 +10:00 |
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UnknownShadow200
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4d8b0fc3d8
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Use bitflags instead of booleans for hidden so it can better fit in cache.
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2016-05-06 13:43:25 +10:00 |
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UnknownShadow200
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3f6b25dccb
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Round 2 of inlining performance hotspots.
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2016-04-26 23:45:25 +10:00 |
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UnknownShadow200
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b1f69e7c25
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Optimise isometric block drawing.
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2016-04-26 11:59:26 +10:00 |
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UnknownShadow200
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ba3418908d
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Fix top face in IsometricBlockRenderer being oriented incorrectly. (Thanks goodlyay)
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2016-04-10 15:21:44 +10:00 |
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UnknownShadow200
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3865bc6888
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Rename vertices structs to a more concise one, also fix issue with progress bar very very rarely overflowing when the server overflows on computing the progress value, by instead computing it client-side. (Thanks 123DontMessWitMe)
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2016-03-29 20:45:52 +11:00 |
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UnknownShadow200
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7a2e5d6049
|
Organise most things into namespaces.
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2016-03-27 09:33:51 +11:00 |
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UnknownShadow200
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a78205c45a
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Add copyright notices to every source file.
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2016-03-26 13:51:42 +11:00 |
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UnknownShadow200
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1af8e2488a
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Fix adding/removing custom colours causing chat to be moved up, also fix alt text widget being drawn over top of text input widget.
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2016-01-27 23:40:09 +11:00 |
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UnknownShadow200
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cccea6f233
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Fix sprites in the inventory/hotbar not rendering the four parts in the correct Z order, also make sprites a little bit bigger.
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2016-01-27 23:26:55 +11:00 |
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UnknownShadow200
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599944d943
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Fix isometric blocks/block models sampling from wrong vertical location and fix order of rendering of elements in the hotbar. (Thanks 123DontMessWitMe)
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2016-01-17 16:40:14 +11:00 |
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UnknownShadow200
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c11f1d2ebd
|
Add separate option for hotbar and inventory scale (Thanks FabTheZen), also fix blocks in hotbar not properly scaling on large resolutions.
|
2016-01-13 23:32:26 +11:00 |
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UnknownShadow200
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363a847152
|
Use animations in inventory and hotbar. (Thanks FabTheZen)
|
2016-01-13 23:12:03 +11:00 |
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UnknownShadow200
|
169a5538f6
|
Fix some isometric blocks top faces being drawn with the wrong texture coords. (Thanks 123DontMessWitMe)
|
2016-01-08 10:35:14 +11:00 |
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UnknownShadow200
|
619a713ae7
|
Make the updates screen nicer to use.
|
2016-01-02 21:50:28 +11:00 |
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UnknownShadow200
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06b0562695
|
Touchup launcher a bit and make default height 40 pixels smaller, also fix clicking 'use sounds' multiple times causing the client to crash.
|
2015-12-31 15:26:04 +11:00 |
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UnknownShadow200
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0102471e91
|
Implement gas block draw type in BlockDefinitions, also allow press function keys in text input widget (Thanks FabTheZen).
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2015-12-30 21:42:20 +11:00 |
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UnknownShadow200
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09757d6316
|
Fix isometric blocks not respecting fullbright (Thanks Empy), fix 'stepping/walking' physics not working with custom stairs.
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2015-12-28 22:12:23 +11:00 |
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UnknownShadow200
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ac1934b37f
|
Fix isometric block textures being back to front, fix isometric block textures not using minBB/maxBB for u coordinates in x/z face quads.
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2015-12-27 21:22:11 +11:00 |
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UnknownShadow200
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66e0bc887c
|
Isometric block rendering now works with non 0 minX/Y/Z and non 1 maxX/Z.
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2015-12-23 21:58:05 +11:00 |
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UnknownShadow200
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6fb7e099f9
|
Remove Height[] array and use MaxBB[].Y in its place, also fix sprites being drawn with wrong height in block in hand.
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2015-12-23 17:43:45 +11:00 |
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UnknownShadow200
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4ccbc900a1
|
Option to hide block in hand, make back to X smaller and move quit game to right of it, use waithandle instead of Thread.sleep so music thread doesn't keep client alive.
|
2015-11-30 08:08:32 +11:00 |
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UnknownShadow200
|
b38a61cea6
|
Fix client crashing if default texture pack didn't have default.png, block hotbar now shows when block select screen is enabled. Block hotbar and select screen now scale natively with resolution.
|
2015-11-09 19:53:24 +11:00 |
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UnknownShadow200
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c8061b64fd
|
Cleanup SelectionManager, don't show all 64 spaces in ChatInputWidget.
|
2015-11-08 16:32:08 +11:00 |
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UnknownShadow200
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f678a2b6c6
|
Update main screenshot to use default.png
|
2015-10-29 06:28:23 +11:00 |
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UnknownShadow200
|
e1a244e319
|
Implement servers list and stuff.
|
2015-10-20 12:57:18 +11:00 |
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UnknownShadow200
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59990d2899
|
More comments, improve gui: Autohide chat when input bar isn't in use, hide selection box when gui is hidden.
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2015-10-11 20:22:20 +11:00 |
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UnknownShadow200
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1f54263749
|
Fix sprites not being full bright if they should, overhaul fps screen to also display current position and hack states. FPS can be hidden with option 'Show FPS' now.
|
2015-10-08 19:39:27 +11:00 |
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UnknownShadow200
|
d084385215
|
Fix 2D gui being affected by fog when in lava, optimise IsometricBlockDrawer by avoiding redundant calculations.
|
2015-10-08 16:47:53 +11:00 |
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UnknownShadow200
|
ad57351cf2
|
Fix isometric blocks. Save chat font size and mouse sensitivity settings. Enter and keypad enter now do the same thing as clicking on 'OK' in menu screens.
|
2015-10-07 19:39:20 +11:00 |
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UnknownShadow200
|
b0091a8628
|
Use isometric blocks in BlockSelectScreen.
|
2015-10-07 18:14:59 +11:00 |
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UnknownShadow200
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a74f6af339
|
Use isometric blocks in hotbar. (Doesn't work for sprites, texture bleeding for Direct3D9 build)
|
2015-10-07 16:16:39 +11:00 |
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UnknownShadow200
|
b000dcd543
|
Add functionality for isometric block drawing for gui, simplify and arrange graphics api info, add warning for intel graphics cards users that they should use Direct3D build because of the lousy OpenGL implementation.
|
2015-10-06 20:15:48 +11:00 |
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