UnknownShadow200
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68b861f6c8
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little bit less hardcoding
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2018-03-19 22:07:26 +11:00 |
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UnknownShadow200
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172fc68404
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minor code cleanup
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2017-12-15 20:04:23 +11:00 |
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UnknownShadow200
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a457166aae
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Block place sounds shouldn't play in classic mode. (Thanks cybertoon)
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2017-11-16 23:59:00 +11:00 |
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UnknownShadow200
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92664c258a
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Add +/-push to disallow player pushing in MOTD.
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2017-09-18 14:02:26 +10:00 |
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UnknownShadow200
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c4c6b96419
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Little bit less lambda and Dictionary usage
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2017-09-03 16:51:28 +10:00 |
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UnknownShadow200
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c23ba90c1f
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Make BlockInfo class static and break all plugins in the process.
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2017-08-14 09:33:21 +10:00 |
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UnknownShadow200
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a31b21ad6e
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Rememeber to delete the old option line for usesound/usemusic.
Otherwise they interfere with the soundvolume/musicvolume lines
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2017-06-26 19:46:39 +10:00 |
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UnknownShadow200
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adc4f60fdf
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Play walk sounds at half volume of place/dig sounds. Fixes #446.
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2017-06-25 13:20:33 +10:00 |
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UnknownShadow200
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eadac08d0a
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Sounds/music volume is configurable between 0-100, instead of just ON/OFF. Fixes #320 and addresses #446
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2017-06-24 21:30:30 +10:00 |
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CybertronicToon
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c08abee077
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Adds proper metal and dig sounds
Adds pitch adjustment for metal sounds and dig sounds.
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2017-02-18 01:30:45 -06:00 |
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CybertronicToon
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6b43c396bd
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Adds option to force openal
Adds in the option to force OpenAL. More specifically, adds in the code for the option to have an effect.
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2017-02-18 01:28:25 -06:00 |
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UnknownShadow200
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b5e4c24172
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Use metal sound enum
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2017-02-18 18:11:43 +11:00 |
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UnknownShadow200
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3a32bc39b3
|
Try to reuse audio devices to avoid expensive device recreating
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2017-02-17 21:35:07 +11:00 |
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UnknownShadow200
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a0af35a267
|
Fix error when reading .wav sounds that have metadata (Thanks Odd0002)
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2017-02-17 11:46:34 +11:00 |
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UnknownShadow200
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b45bb70785
|
some micro optimisations
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2017-02-07 22:53:54 +11:00 |
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UnknownShadow200
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1ab8982e7a
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Optimise adv mesh builder
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2017-02-07 21:46:46 +11:00 |
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UnknownShadow200
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98d435b110
|
fix licensing
|
2017-01-20 09:12:04 +11:00 |
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UnknownShadow200
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75f0a73841
|
Style: Indent catch and switch properly.
|
2016-12-02 15:31:34 +11:00 |
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UnknownShadow200
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250ab7f417
|
Do same for launcher
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2016-11-27 14:50:45 +11:00 |
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UnknownShadow200
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1aef52fab2
|
Use standard indentation for everything.
|
2016-11-27 14:47:09 +11:00 |
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UnknownShadow200
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d837e52724
|
Better indentation
|
2016-08-30 12:49:24 +10:00 |
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UnknownShadow200
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874de2ce9b
|
An invalid .ogg file should not crash the whole client. (Thanks JplaysClassic)
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2016-08-20 10:04:19 +10:00 |
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UnknownShadow200
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6b2651b8fb
|
Split up Utils.cs into Utils.cs and Utils.Math.cs, also use our own ToLower() method that does not make any extra memory allocations.
|
2016-08-15 20:00:57 +10:00 |
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UnknownShadow200
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2e04b086e8
|
Fix music thread crashing on .NET 2.0 without a service pack. (Thanks winsupermario)
|
2016-07-01 11:11:23 +10:00 |
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UnknownShadow200
|
bd8c56954d
|
Don't crash if 'use music' is true and no .ogg files exist in audio directory.
|
2016-06-28 13:55:56 +10:00 |
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UnknownShadow200
|
d6266ed61e
|
Normalise line endings to end this madness. (Thanks Jjp137)
|
2016-06-11 17:56:37 +10:00 |
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UnknownShadow200
|
41a85c95c1
|
Make selected block outline a bit better.
|
2016-06-09 00:26:39 +10:00 |
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UnknownShadow200
|
fba550f3c2
|
Use generic BlockChanged event instead of hardcoding behaviour in PickingHandler.
|
2016-05-21 15:06:38 +10:00 |
|
UnknownShadow200
|
4841e84923
|
Fix sponge not properly updating blocks in singleplayer (Thanks andreja6), partially addresses #205. Fix music thread lagging on some computers due to not buffer enough data ahead of time (Thanks funzrey).
|
2016-05-20 15:14:19 +10:00 |
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UnknownShadow200
|
442d72bd6b
|
More usage of IGameComponent
|
2016-05-08 18:53:52 +10:00 |
|
UnknownShadow200
|
1e3fad5930
|
Make all game components handle new map / new map loaded.
|
2016-05-01 11:23:38 +10:00 |
|
UnknownShadow200
|
2bb67cd2f1
|
More usage of IGameComponent, modularise OnLoad.
|
2016-04-27 17:06:55 +10:00 |
|
UnknownShadow200
|
e51aefe4d7
|
Fix padding issues, also be more helpful when using 'OpenGL build with Intel GPU on windows.'
|
2016-04-19 10:17:24 +10:00 |
|
UnknownShadow200
|
3716e9f88e
|
Read from the .wav files now, but still need to convert the old .bin to .wav list.
|
2016-04-16 20:23:59 +10:00 |
|
UnknownShadow200
|
a78205c45a
|
Add copyright notices to every source file.
|
2016-03-26 13:51:42 +11:00 |
|
UnknownShadow200
|
3df2a4165f
|
Quick fix for last commit borking chat.
|
2016-03-26 00:26:59 +11:00 |
|
UnknownShadow200
|
bb2f4a9271
|
More robustly handle audio device creation errors. Fixes #136.
|
2016-03-26 00:15:29 +11:00 |
|
UnknownShadow200
|
06b0562695
|
Touchup launcher a bit and make default height 40 pixels smaller, also fix clicking 'use sounds' multiple times causing the client to crash.
|
2015-12-31 15:26:04 +11:00 |
|
UnknownShadow200
|
998768b9f7
|
Fix crashing when using OpenAL backend (Thanks Vladcosmonaut)
|
2015-12-28 15:33:03 +11:00 |
|
UnknownShadow200
|
f03148555e
|
Use absolute instead of relative paths, launching ClassicalSharp from terminal works properly now.
|
2015-12-27 22:51:26 +11:00 |
|
UnknownShadow200
|
dfa5662f99
|
Sounds work now.
|
2015-12-17 22:08:47 +11:00 |
|
UnknownShadow200
|
3cdb1d381f
|
Default speed modifier is now 7, move first item slightly down in server list, other buttons should only be selectable by enter when user first moves the mouse (Thanks FabTheZen)
|
2015-12-10 10:55:42 +11:00 |
|
UnknownShadow200
|
6e85434945
|
Fix FPS limit crashing, fix music playing at half speed, more work on sounds.
|
2015-12-03 21:16:48 +11:00 |
|
UnknownShadow200
|
2e317c4b99
|
Add proper sounds, fix block models, remove vertical water on map edges.
|
2015-12-03 20:35:40 +11:00 |
|
UnknownShadow200
|
4ccbc900a1
|
Option to hide block in hand, make back to X smaller and move quit game to right of it, use waithandle instead of Thread.sleep so music thread doesn't keep client alive.
|
2015-11-30 08:08:32 +11:00 |
|
UnknownShadow200
|
0503a418a0
|
Update SharpWave to latest version, use WinMM for audio output on windows.
|
2015-11-28 09:40:59 +11:00 |
|
UnknownShadow200
|
bb6dfcb678
|
Play step sounds.
|
2015-11-28 08:54:43 +11:00 |
|
UnknownShadow200
|
4d7ca25459
|
Add partially working dig sounds.
|
2015-11-27 22:38:43 +11:00 |
|
UnknownShadow200
|
f864d0e527
|
Add somewhat working music support.
|
2015-11-27 18:01:32 +11:00 |
|
UnknownShadow200
|
04c47d493d
|
Setup framework for AudioManager class.
|
2015-11-27 07:33:56 +11:00 |
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