202 Commits

Author SHA1 Message Date
UnknownShadow200
f17fb36f06 Last few fixes 2018-04-01 21:50:41 +10:00
UnknownShadow200
e8f5f972a0 optimise a bit 2018-04-01 21:09:16 +10:00
UnknownShadow200
eac6ff191b bugfixes 2018-04-01 17:11:58 +10:00
UnknownShadow200
c179f0262b fix some stuff 2018-04-01 15:23:13 +10:00
UnknownShadow200
baca6402ce forgot to turn off CLI debug window 2018-04-01 14:11:22 +10:00
UnknownShadow200
76d2196464 fix maxx/maxy/maxz not being reset after world reset 2018-03-31 15:29:46 +11:00
UnknownShadow200
948167cd7c Fix shadow colour broken from a few dev builds ago (Thanks fam0r) 2018-03-31 07:32:01 +11:00
UnknownShadow200
cde8d2cfd1 Fix hotbar switch + mouse scroll not working, when hotbar switch has been rebinded. 2018-03-31 07:15:26 +11:00
UnknownShadow200
261f259277 remove some redundant code 2018-03-30 14:47:49 +11:00
UnknownShadow200
bf5e1ebd04 Fix changing sun/shadow causing borders/edge to be recreated twice 2018-03-29 12:17:50 +11:00
UnknownShadow200
bf6a05d314 More port of ChatScreen to C 2018-03-23 18:27:07 +11:00
UnknownShadow200
b0a33ec3b6 fix rebase fix 2018-03-22 17:31:46 +11:00
UnknownShadow200
30937e92f5 little bit less hardcoding 2018-03-20 16:54:48 +11:00
UnknownShadow200
046f334187 little bit less hardcoding 2018-03-20 12:21:44 +11:00
UnknownShadow200
68b861f6c8 little bit less hardcoding 2018-03-19 22:07:26 +11:00
UnknownShadow200
487b70200b Start porting TextGroupWidget to C client. 2018-03-13 21:18:36 +11:00
UnknownShadow200
12e274af77 Port Commands to C. (also use caseless equals more often) 2018-03-13 08:04:52 +11:00
UnknownShadow200
cd7bea891d Allow using 255 for sides/edge block 2018-03-09 09:42:04 +11:00
UnknownShadow200
06f04355a6 Fix .lvl loader erroring when map had custom blocks in it, and the dimensions weren't divisible by 16 2018-01-13 09:37:29 +11:00
UnknownShadow200
1bcf89b212 fix matrices not being initalised to Identity in d3d9 backend of C client 2017-12-07 18:06:54 +11:00
UnknownShadow200
0e3dcf4aff fix custom lighting plugin crashing 2017-11-26 21:40:19 +11:00
UnknownShadow200
dc3d176b1b Implement sprite offseting (Thanks goodlyay) 2017-11-20 15:41:17 +11:00
UnknownShadow200
3dfe3847b9 Add DrawText/MeasureText to C platform API 2017-10-28 21:15:29 +11:00
UnknownShadow200
98a08a3f3a Fix particles being shaded wrongly. (Thanks CyberToon) 2017-10-25 17:36:58 +11:00
UnknownShadow200
9556b1a384 If 'useclouds' is in the texture pack zip, then both the skybox and clouds render. 2017-09-28 12:23:45 +10:00
UnknownShadow200
b85afc73f9 Add ability to rotate skybox 2017-09-27 10:12:05 +10:00
UnknownShadow200
a13c673d5f turns out GZipStream.ReadByte() allocates a 1 byte array each time, so avoid that 2017-09-20 14:49:00 +10:00
UnknownShadow200
d27aba4c70 Obsolete MakeBool ButtonWidget maker 2017-09-16 21:35:23 +10:00
UnknownShadow200
e798f0f7ac Less lambda usage 2017-09-16 16:12:09 +10:00
UnknownShadow200
db4275f571 Rewrite code to avoid usage of Dictionary 2017-09-15 17:38:33 +10:00
UnknownShadow200
4413fc69e6 Get rid of nearly all lambda usage 2017-09-15 10:10:49 +10:00
UnknownShadow200
5c2ac98003 Begin rewriting client to eliminate all usage of lambdas 2017-09-14 23:14:44 +10:00
UnknownShadow200
e9b6a97987 Fix custom blocks not loading in singleplayer from last few commits 2017-08-16 17:21:24 +10:00
UnknownShadow200
5a03fda9bd Get rid of InventoryPermissions and just use bool array instead 2017-08-14 09:54:42 +10:00
UnknownShadow200
c23ba90c1f Make BlockInfo class static and break all plugins in the process. 2017-08-14 09:33:21 +10:00
UnknownShadow200
c05d6ee882 Fix blocks not being tinted in singleplayer. (Thanks Kingoscargames1) 2017-07-11 23:57:34 +10:00
UnknownShadow200
4cd17f8aab Partially port EnvRenderer to C. 2017-06-01 16:38:04 +10:00
UnknownShadow200
7953796732 Writing 64 bit integers is unused anyways, so remove the func 2017-05-17 22:49:11 +10:00
UnknownShadow200
73b6d9f489 Start porting stream I/O to C 2017-05-17 22:44:03 +10:00
UnknownShadow200
e728e96be8 Move entity colour calculation to Entity 2017-05-08 22:51:40 +10:00
UnknownShadow200
34f84ef280 simplify a bit 2017-05-07 16:42:14 +10:00
UnknownShadow200
e5656bcf8e Implement more collide types, fixes #417 2017-04-28 21:44:33 +10:00
UnknownShadow200
d0a85c7975 Bugfixes for last commit 2017-04-22 15:19:39 +10:00
UnknownShadow200
747e3183d6 Modularise lighting more 2017-04-22 15:03:06 +10:00
UnknownShadow200
0d927dfe2e Move code out of World.SetBlock 2017-04-22 13:53:31 +10:00
UnknownShadow200
af44329f1e x 2017-04-21 19:47:48 +10:00
UnknownShadow200
5f3bd8336c make lighting api consistent 2017-04-21 17:59:53 +10:00
UnknownShadow200
dccef50a90 Fix SetPermission sent before Handshake crashing client 2017-04-17 12:56:07 +10:00
UnknownShadow200
f71d88c699 Use sides offset instead. (Thanks goodlyay) 2017-04-16 15:16:34 +10:00
UnknownShadow200
e3582a8dff fix 2017-04-16 14:21:50 +10:00