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AstralTransRocketries/ClassiCube
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mirror of https://github.com/ClassiCube/ClassiCube.git synced 2025-10-17 10:42:22 -04:00
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ClassiCube/ClassicalSharp/Rendering
History
UnknownShadow200 2bb67cd2f1 More usage of IGameComponent, modularise OnLoad.
2016-04-27 17:06:55 +10:00
..
BlockHandRenderer.cs
More usage of IGameComponent, modularise OnLoad.
2016-04-27 17:06:55 +10:00
ChunkSorter.cs
Modularise MapRenderer class.
2016-04-20 08:41:22 +10:00
ChunkUpdater.cs
Quick fix for last commit
2016-04-27 14:42:43 +10:00
EnvRenderer.cs
Organise most things into namespaces.
2016-03-27 09:33:51 +11:00
FrustumCulling.cs
Add copyright notices to every source file.
2016-03-26 13:51:42 +11:00
MapBordersRenderer.cs
Make normal and classic mode buttons consistent.
2016-04-22 08:39:29 +10:00
MapRenderer.cs
Quick fix for commit 8956cc5abdd346b6f3f71549abe37ff3f3a63689
2016-04-20 11:40:07 +10:00
MapRenderer.Occlusion.cs
Occlusion code does not work currently and was disabled, therefore there is no need to include it in the output binary.
2016-04-20 07:37:30 +10:00
MinimalEnvRenderer.cs
Organise most things into namespaces.
2016-03-27 09:33:51 +11:00
StandardEnvRenderer.cs
Make normal and classic mode buttons consistent.
2016-04-22 08:39:29 +10:00
WeatherRenderer.cs
Initial work on adding Reset method to IGameComponent. (To reset state for reconnection to a server)
2016-04-24 23:13:29 +10:00
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