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mirror of https://github.com/ClassiCube/ClassiCube.git synced 2025-10-17 19:03:09 -04:00
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ClassiCube/ClassicalSharp/Rendering
History
UnknownShadow200 42e86be6f0 Fix crashing when rainy but not drawing any vertices on nVidia cards, use default.png font for player names.
2015-11-02 17:29:56 +11:00
..
EnvRenderer.cs
Move CloudsLevel to map class, simplify various map set methods, reset texture pack to default if we can't download the .png or .zip., fixes #90.
2015-10-05 16:57:39 +11:00
FrustumCulling.cs
…
MapEnvRenderer.cs
More comments in IGraphicsAPI.
2015-10-29 06:58:11 +11:00
MapRenderer.cs
More cleanup, fix map side textures being upside down.
2015-10-25 15:36:40 +11:00
MapRenderer.Occlusion.cs
Add more comments to utils class, modify ExtPlayerWidget to strip colour codes from names and display group name ahead of players.
2015-10-14 20:26:02 +11:00
MapRenderer.Rendering.cs
Refactor physics some more, also fix bug with terrain atlas sometimes causing crash. More work on occlusion, still broken.
2015-10-10 10:17:13 +11:00
MinimalEnvRenderer.cs
Move CloudsLevel to map class, simplify various map set methods, reset texture pack to default if we can't download the .png or .zip., fixes #90.
2015-10-05 16:57:39 +11:00
PickingRenderer.cs
Begin to phase out usage of LogX/Y/Z calls, see issue #108 for why this is being done
2015-10-26 19:55:16 +11:00
StandardEnvRenderer.cs
More comments.
2015-10-24 15:31:57 +11:00
WeatherRenderer.cs
Fix crashing when rainy but not drawing any vertices on nVidia cards, use default.png font for player names.
2015-11-02 17:29:56 +11:00
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