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AstralTransRocketries
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ClassiCube
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ClassiCube
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ClassicalSharp
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Commands
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UnknownShadow200
a8f7e2b0a7
In SinglePlayer, you should be able to use commands without /client. (E.g. /cuboid will act the same as /client cuboid)
2016-09-09 09:07:27 +10:00
..
Command.cs
Add copyright notices to every source file.
2016-03-26 13:51:42 +11:00
CommandList.cs
In SinglePlayer, you should be able to use commands without /client. (E.g. /cuboid will act the same as /client cuboid)
2016-09-09 09:07:27 +10:00
CommandReader.cs
In SinglePlayer, you should be able to use commands without /client. (E.g. /cuboid will act the same as /client cuboid)
2016-09-09 09:07:27 +10:00
DefaultCommands.cs
In SinglePlayer, you should be able to use commands without /client. (E.g. /cuboid will act the same as /client cuboid)
2016-09-09 09:07:27 +10:00
SinglePlayerCommands.cs
Split up Utils.cs into Utils.cs and Utils.Math.cs, also use our own ToLower() method that does not make any extra memory allocations.
2016-08-15 20:00:57 +10:00