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AstralTransRocketries
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ClassiCube
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ClassiCube
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ClassicalSharp
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Game
History
UnknownShadow200
8c52ada595
Use named StringLength constant instead of hardcoding 64 everywhere, replace StringBuilder with StringBuffer.
2016-08-15 18:33:37 +10:00
..
ChatLog.cs
Use named StringLength constant instead of hardcoding 64 everywhere, replace StringBuilder with StringBuffer.
2016-08-15 18:33:37 +10:00
Game.cs
Avoid foreach wherever possible.
2016-08-15 12:57:25 +10:00
Game.Init.cs
Avoid foreach wherever possible.
2016-08-15 12:57:25 +10:00
Game.Properties.cs
…
GuiInterface.cs
Avoid foreach wherever possible.
2016-08-15 12:57:25 +10:00
InputHandler.cs
…
Inventory.cs
…
KeyMap.cs
…
PickingHandler.cs
…