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102 lines
3.4 KiB
C#
102 lines
3.4 KiB
C#
// ClassicalSharp copyright 2014-2016 UnknownShadow200 | Licensed under MIT
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using System;
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using System.Drawing;
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using OpenTK.Input;
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namespace ClassicalSharp.Gui {
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public class PauseScreen : MenuScreen {
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public PauseScreen( Game game ) : base( game ) {
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}
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public override void Render( double delta ) {
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RenderMenuBounds();
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api.Texturing = true;
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RenderMenuWidgets( delta );
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api.Texturing = false;
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}
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public override void Init() {
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base.Init();
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game.Events.HackPermissionsChanged += CheckHacksAllowed;
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if( game.UseClassicOptions )
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MakeClassic();
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else
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MakeNormal();
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if( !game.Network.IsSinglePlayer ) {
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widgets[1].Disabled = true;
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widgets[2].Disabled = true;
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}
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CheckHacksAllowed( null, null );
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}
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void MakeNormal() {
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widgets = new Widget[] {
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Make( -1, -50, "Options",
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(g, w) => g.SetNewScreen( new OptionsGroupScreen( g ) ) ),
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Make( 1, -50, "Generate level",
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(g, w) => g.SetNewScreen( new GenLevelScreen( g ) ) ),
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Make( 1, 0, "Load level",
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(g, w) => g.SetNewScreen( new LoadLevelScreen( g ) ) ),
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Make( 1, 50, "Save level",
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(g, w) => g.SetNewScreen( new SaveLevelScreen( g ) ) ),
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Make( -1, 0, "Select texture pack",
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(g, w) => g.SetNewScreen( new TexturePackScreen( g ) ) ),
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Make( -1, 50, "Hotkeys",
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(g, w) => g.SetNewScreen( new HotkeyListScreen( g ) ) ),
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// Other
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ButtonWidget.Create( game, 5, 5, 120, 40, "Quit game",
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Anchor.BottomOrRight, Anchor.BottomOrRight,
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titleFont, LeftOnly( (g, w) => g.Exit() ) ),
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MakeBack( true, titleFont, (g, w) => g.SetNewScreen( null ) ),
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};
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}
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void MakeClassic() {
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widgets = new Widget[] {
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MakeClassic( 0, -100, "Options",
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(g, w) => g.SetNewScreen( new ClassicOptionsScreen( g ) ) ),
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MakeClassic( 0, -50, "Generate level",
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(g, w) => g.SetNewScreen( new GenLevelScreen( g ) ) ),
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MakeClassic( 0, 0, "Load level",
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(g, w) => g.SetNewScreen( new LoadLevelScreen( g ) ) ),
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MakeClassic( 0, 50, "Save level",
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(g, w) => g.SetNewScreen( new SaveLevelScreen( g ) ) ),
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MakeBack( 401, "Back to game", 22, titleFont, (g, w) => g.SetNewScreen( null ) ),
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game.ClassicMode ? null :
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MakeClassic( 0, 150, "Nostalgia options",
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(g, w) => g.SetNewScreen( new NostalgiaScreen( g ) ) ),
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};
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}
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void CheckHacksAllowed( object sender, EventArgs e ) {
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if( game.UseClassicOptions ) return;
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widgets[4].Disabled = !game.LocalPlayer.Hacks.CanAnyHacks; // select texture pack
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}
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ButtonWidget Make( int dir, int y, string text, Action<Game, Widget> onClick ) {
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return ButtonWidget.Create( game, dir * 160, y, 301, 40, text,
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Anchor.Centre, Anchor.Centre, titleFont, LeftOnly( onClick ) );
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}
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ButtonWidget MakeClassic( int x, int y, string text, Action<Game, Widget> onClick ) {
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return ButtonWidget.Create( game, x, y, 401, 40, text,
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Anchor.Centre, Anchor.Centre, titleFont, LeftOnly( onClick ) );
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}
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public override bool HandlesKeyDown( Key key ) {
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if( key == Key.Escape )
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game.SetNewScreen( null );
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return key < Key.F1 || key > Key.F35;
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}
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public override void Dispose() {
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base.Dispose();
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game.Events.HackPermissionsChanged -= CheckHacksAllowed;
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}
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}
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} |