mirror of
https://github.com/ClassiCube/ClassiCube.git
synced 2025-10-07 13:06:51 -04:00
131 lines
4.6 KiB
C#
131 lines
4.6 KiB
C#
using System;
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using System.Drawing;
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using ClassicalSharp.Singleplayer;
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namespace ClassicalSharp {
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public class HacksSettingsScreen : MenuOptionsScreen {
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public HacksSettingsScreen( Game game ) : base( game ) {
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}
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public override void Init() {
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base.Init();
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buttons = new ButtonWidget[] {
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// Column 1
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Make( -140, -150, "Hacks enabled", OnWidgetClick,
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g => g.LocalPlayer.HacksEnabled ? "yes" : "no",
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(g, v) => { g.LocalPlayer.HacksEnabled = v == "yes";
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Options.Set( OptionsKey.HacksEnabled, v == "yes" );
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g.LocalPlayer.CheckHacksConsistency();
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} ),
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Make( -140, -100, "Speed multiplier", OnWidgetClick,
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g => g.LocalPlayer.SpeedMultiplier.ToString(),
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(g, v) => { g.LocalPlayer.SpeedMultiplier = Single.Parse( v );
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Options.Set( OptionsKey.Speed, v ); } ),
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Make( -140, -50, "Camera clipping", OnWidgetClick,
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g => g.CameraClipping ? "yes" : "no",
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(g, v) => { g.CameraClipping = v == "yes";
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Options.Set( OptionsKey.CameraClipping, v == "yes" ); } ),
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Make( -140, 0, "Jump height", OnWidgetClick,
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g => g.LocalPlayer.JumpHeight.ToString(),
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(g, v) => g.LocalPlayer.CalculateJumpVelocity( Single.Parse( v ) ) ),
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Make( -140, 50, "Double jump", OnWidgetClick,
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g => g.LocalPlayer.DoubleJump ? "yes" : "no",
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(g, v) => { g.LocalPlayer.DoubleJump = v == "yes";
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Options.Set( OptionsKey.DoubleJump, v == "yes" ); } ),
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// Column 2
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Make( 140, -150, "Liquids breakable", OnWidgetClick,
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g => g.LiquidsBreakable ? "yes" : "no",
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(g, v) => { g.LiquidsBreakable = v == "yes";
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Options.Set( OptionsKey.LiquidsBreakable, v == "yes" ); } ),
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Make( 140, -100, "Pushback placing", OnWidgetClick,
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g => g.LocalPlayer.PushbackPlacing ? "yes" : "no",
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(g, v) => { g.LocalPlayer.PushbackPlacing = v == "yes";
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Options.Set( OptionsKey.PushbackPlacing, v == "yes" ); }),
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Make( 140, -50, "Noclip slide", OnWidgetClick,
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g => g.LocalPlayer.NoclipSlide ? "yes" : "no",
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(g, v) => { g.LocalPlayer.NoclipSlide = v == "yes";
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Options.Set( OptionsKey.NoclipSlide, v == "yes" ); } ),
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Make( 140, 0, "Field of view", OnWidgetClick,
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g => g.FieldOfView.ToString(),
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(g, v) => { g.FieldOfView = Int32.Parse( v );
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Options.Set( OptionsKey.FieldOfView, v );
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g.UpdateProjection();
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} ),
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MakeBack( false, titleFont,
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(g, w) => g.SetNewScreen( new PauseScreen( g ) ) ),
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null,
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};
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MakeValidators();
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MakeDescriptions();
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okayIndex = buttons.Length - 1;
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game.Events.HackPermissionsChanged += CheckHacksAllowed;
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CheckHacksAllowed( null, null );
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}
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void CheckHacksAllowed( object sender, EventArgs e ) {
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for( int i = 0; i < buttons.Length; i++ ) {
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if( buttons[i] == null ) continue;
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buttons[i].Disabled = false;
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}
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LocalPlayer p = game.LocalPlayer;
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bool noGlobalHacks = !p.CanAnyHacks || !p.HacksEnabled;
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buttons[3].Disabled = noGlobalHacks || !p.CanSpeed;
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buttons[4].Disabled = noGlobalHacks || !p.CanSpeed;
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buttons[6].Disabled = noGlobalHacks || !p.CanPushbackBlocks;
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}
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public override void Dispose() {
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base.Dispose();
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game.Events.HackPermissionsChanged -= CheckHacksAllowed;
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}
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void MakeValidators() {
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validators = new MenuInputValidator[] {
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new BooleanValidator(),
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new RealValidator( 0.1f, 50 ),
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new BooleanValidator(),
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new RealValidator( 0.1f, 1024f ),
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new BooleanValidator(),
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new BooleanValidator(),
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new BooleanValidator(),
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new BooleanValidator(),
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new IntegerValidator( 1, 150 ),
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};
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}
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void MakeDescriptions() {
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descriptions = new string[buttons.Length][];
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descriptions[5] = new [] {
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"&aLiquids breakable",
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"&eIf breaking liquids is set to true, then water/lava",
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"&ecan be deleted the same way as any regular block.",
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};
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descriptions[6] = new [] {
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"&aDetermines whether pushback placing mode is active or not",
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"&eWhen this is active, placing blocks that intersect your own position",
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"&ecause the block to be placed, and you to be moved out of the way.",
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"&fThis is mainly useful for quick pillaring/towering.",
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};
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descriptions[7] = new [] {
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"&aDetermines whether noclip sliding is used or not.",
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"&eIf sliding isn't used, you will immediately stop when",
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"&eyou are in noclip mode and no movement keys are held down.",
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};
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}
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}
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} |