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mirror of https://github.com/ClassiCube/ClassiCube.git synced 2025-10-17 19:03:09 -04:00
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ClassiCube/ClassicalSharp/Entities
History
UnknownShadow200 d084385215 Fix 2D gui being affected by fog when in lava, optimise IsometricBlockDrawer by avoiding redundant calculations.
2015-10-08 16:47:53 +11:00
..
Particles
Simplify linux backend, use core vbo functions if running >= 1.5 opengl.
2015-10-01 18:10:22 +10:00
Entity.cs
Fix 2D gui being affected by fog when in lava, optimise IsometricBlockDrawer by avoiding redundant calculations.
2015-10-08 16:47:53 +11:00
EntityList.cs
Separate various aspects of 'Game' class into own separate classes.
2015-10-02 16:03:55 +10:00
LocalPlayer.cs
Fix jumping when standing next to water, fixex #92.
2015-10-06 16:20:05 +11:00
LocationUpdate.cs
More code XML comments.
2015-08-29 11:54:55 +10:00
NetPlayer.cs
Add support for EnvMapApperance v2 packets, other various cleanup.
2015-09-23 19:53:12 +10:00
Player.cs
Use isometric blocks in hotbar. (Doesn't work for sprites, texture bleeding for Direct3D9 build)
2015-10-07 16:16:39 +11:00
Player.Rendering.cs
Fix translucent blocks, fix clipboard crashing the client.
2015-09-30 13:49:37 +10:00
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