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AstralTransRocketries/ClassiCube
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mirror of https://github.com/ClassiCube/ClassiCube.git synced 2025-10-18 03:13:21 -04:00
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ClassiCube/ClassicalSharp/2D/Screens
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UnknownShadow200 dd23cc8a47 Use cloud height rather than offset in options, allow placing liquid and sprite blocks even if entities are located there.
2015-10-12 06:55:14 +11:00
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Menu
Use cloud height rather than offset in options, allow placing liquid and sprite blocks even if entities are located there.
2015-10-12 06:55:14 +11:00
BlockSelectScreen.cs
Fix 2D gui being affected by fog when in lava, optimise IsometricBlockDrawer by avoiding redundant calculations.
2015-10-08 16:47:53 +11:00
ChatScreen.cs
More comments, improve gui: Autohide chat when input bar isn't in use, hide selection box when gui is hidden.
2015-10-11 20:22:20 +11:00
ErrorScreen.cs
Refactor and comment gui, make tab list higher up and more solid.
2015-10-09 16:47:39 +11:00
FilesScreen.cs
Add screen for loading maps in singleplayer.
2015-10-10 18:21:41 +11:00
FpsScreen.cs
More comments, improve gui: Autohide chat when input bar isn't in use, hide selection box when gui is hidden.
2015-10-11 20:22:20 +11:00
LoadingMapScreen.cs
Refactor and comment gui, make tab list higher up and more solid.
2015-10-09 16:47:39 +11:00
NormalScreen.cs
Add screen for loading maps in singleplayer.
2015-10-10 18:21:41 +11:00
Screen.cs
Refactor and comment gui, make tab list higher up and more solid.
2015-10-09 16:47:39 +11:00
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