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103 lines
3.5 KiB
C#
103 lines
3.5 KiB
C#
// ClassicalSharp copyright 2014-2016 UnknownShadow200 | Licensed under MIT
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using System;
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using System.Drawing;
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using OpenTK.Input;
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namespace ClassicalSharp.Gui {
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public abstract class KeyBindingsScreen : MenuScreen {
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public KeyBindingsScreen( Game game ) : base( game ) { }
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public override void Render( double delta ) {
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RenderMenuBounds();
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api.Texturing = true;
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RenderMenuWidgets( delta );
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statusWidget.Render( delta );
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api.Texturing = false;
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}
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Font keyFont;
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TextWidget statusWidget;
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static string[] keyNames;
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protected string[] descriptions;
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protected KeyBinding originKey;
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protected int btnDistance = 45, btnWidth = 260, btnHeight = 35;
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public override void Init() {
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base.Init();
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if( keyNames == null )
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keyNames = Enum.GetNames( typeof( Key ) );
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keyFont = new Font( game.FontName, 16, FontStyle.Bold );
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regularFont = new Font( game.FontName, 16, FontStyle.Italic );
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statusWidget = ChatTextWidget.Create( game, 0, 130, "",
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Anchor.Centre, Anchor.Centre, regularFont );
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}
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protected int index;
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protected void MakeKeys( KeyBinding start, int descStart, int len, int x, int y ) {
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for( int i = 0; i < len; i++ ) {
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KeyBinding binding = (KeyBinding)((int)start + i);
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string text = descriptions[descStart + i] + ": "
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+ keyNames[(int)game.Mapping( binding )];
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widgets[index++] = ButtonWidget.Create( game, x, y, btnWidth, btnHeight, text,
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Anchor.Centre, Anchor.Centre, keyFont, OnBindingClick );
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y += btnDistance;
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}
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}
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ButtonWidget curWidget;
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void OnBindingClick( Game game, Widget widget, MouseButton mouseBtn ) {
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if( mouseBtn == MouseButton.Right && (curWidget == null || curWidget == widget) ) {
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curWidget = (ButtonWidget)widget;
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int index = Array.IndexOf<Widget>( widgets, curWidget );
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KeyBinding mapping = (KeyBinding)(index + (int)originKey);
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HandlesKeyDown( game.InputHandler.Keys.GetDefault( mapping ) );
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}
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if( mouseBtn != MouseButton.Left ) return;
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if( curWidget == widget ) {
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curWidget = null;
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statusWidget.SetText( "" );
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} else {
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curWidget = (ButtonWidget)widget;
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int index = Array.IndexOf<Widget>( widgets, curWidget );
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string text = "&ePress new key binding for " + descriptions[index] + ":";
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statusWidget.SetText( text );
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}
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}
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public override bool HandlesKeyDown( Key key ) {
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if( key == Key.Escape ) {
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game.SetNewScreen( null );
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} else if( curWidget != null ) {
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int index = Array.IndexOf<Widget>( widgets, curWidget );
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KeyBinding mapping = (KeyBinding)(index + (int)originKey);
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KeyMap map = game.InputHandler.Keys;
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Key oldKey = map[mapping];
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string reason;
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if( !map.IsKeyOkay( oldKey, key, out reason ) ) {
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const string format = "&eFailed to change mapping \"{0}\". &c({1})";
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statusWidget.SetText( String.Format( format, descriptions[index], reason ) );
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} else {
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const string format = "&eChanged mapping \"{0}\" from &7{1} &eto &7{2}&e.";
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statusWidget.SetText( String.Format( format, descriptions[index], oldKey, key ) );
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string text = descriptions[index] + ": " + keyNames[(int)key];
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curWidget.SetText( text );
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map[mapping] = key;
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}
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curWidget = null;
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}
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return key < Key.F1 || key > Key.F35;
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}
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public override void Dispose() {
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keyFont.Dispose();
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base.Dispose();
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statusWidget.Dispose();
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}
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}
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} |