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AstralTransRocketries
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ClassiCube
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ClassiCube
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ClassicalSharp
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Rendering
History
UnknownShadow200
f652953582
Add a generation gui.
2015-12-10 21:36:55 +11:00
..
BlockHandRenderer.cs
Option to hide block in hand, make back to X smaller and move quit game to right of it, use waithandle instead of Thread.sleep so music thread doesn't keep client alive.
2015-11-30 08:08:32 +11:00
EnvRenderer.cs
Move CloudsLevel to map class, simplify various map set methods, reset texture pack to default if we can't download the .png or .zip.,
fixes
#90
.
2015-10-05 16:57:39 +11:00
FrustumCulling.cs
Cleanup the solution - move the client's files and folders into their own folder.
2015-07-25 06:45:14 +10:00
MapBordersRenderer.cs
Add proper sounds, fix block models, remove vertical water on map edges.
2015-12-03 20:35:40 +11:00
MapRenderer.cs
Fix bug with tab list when help down from map change (Thanks 123DMWM), don't show sides/edge block if it is air, add basis for new colours/emotes gui.
2015-11-10 18:46:23 +11:00
MapRenderer.Occlusion.cs
Add more comments to utils class, modify ExtPlayerWidget to strip colour codes from names and display group name ahead of players.
2015-10-14 20:26:02 +11:00
MapRenderer.Rendering.cs
Refactor physics some more, also fix bug with terrain atlas sometimes causing crash. More work on occlusion, still broken.
2015-10-10 10:17:13 +11:00
MinimalEnvRenderer.cs
Move CloudsLevel to map class, simplify various map set methods, reset texture pack to default if we can't download the .png or .zip.,
fixes
#90
.
2015-10-05 16:57:39 +11:00
PickingRenderer.cs
Initial block in hand model. No left/right click animations yet though.
2015-11-16 10:48:51 +11:00
StandardEnvRenderer.cs
Update SharpWave.dll to eliminate music crackling, load (but not used yet) gui.png texture.
2015-11-29 09:50:00 +11:00
WeatherRenderer.cs
Add a generation gui.
2015-12-10 21:36:55 +11:00