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it is indeed 0.1 as per clarification from goodlyay
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@ -68,7 +68,7 @@ Each frame, for every position in the water texture array, it calculates the cor
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Calculates the new potHeat as the current potHeat plus the flameHeat times 0.05. potHeat is clamped to a minimum of 0.
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Calculates the new flameHeat as the current flameHeat minus 0.01F.
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Calculates the new flameHeat as the current flameHeat minus 0.1F.
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However, there is a 0.05 in 1 random chance that flameHeat is set to 0.5.
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