Run the zon format check with our zig fmt (#1175)

* Format all the zon assets to prepare for running the the format check with our zig fmt

* Update ci.yml

* Remove zon files from the old formatter

* Add a formatting violation to test the CI

* Undo the check
This commit is contained in:
IntegratedQuantum 2025-03-07 22:34:55 +01:00 committed by GitHub
parent 5a9e537ed4
commit b303244773
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GPG Key ID: B5690EEEBB952194
63 changed files with 131 additions and 181 deletions

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@ -27,3 +27,8 @@ jobs:
git diff --color=always; git diff --color=always;
exit 1; exit 1;
fi fi
- run: |
if zig build fmt -- --zon *.zon assets/*.zon assets/*/*.zon assets/*/*/*.zon assets/*/*/*/*.zon assets/*/*/*/*/*.zon assets/*/*/*/*/*/*.zon assets/*/*/*/*/*/*/*.zon assets/*/*/*/*/*/*/*/*.zon assets/*/*/*/*/*/*/*/*/*.zon assets/*/*/*/*/*/*/*/*/*/*.zon | grep -q . ; then
git diff --color=always;
exit 1;
fi

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@ -7,8 +7,6 @@
.music = "cubyz:heart-of-the-beast", .music = "cubyz:heart-of-the-beast",
.structures = .{ .structures = .{
.{ .{
.id = "cubyz:ground_patch", .id = "cubyz:ground_patch",

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@ -9,6 +9,5 @@
.music = "cubyz:heart-of-the-beast", .music = "cubyz:heart-of-the-beast",
.structures = .{ .structures = .{},
},
} }

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@ -8,6 +8,5 @@
.caves = 1, .caves = 1,
.music = "cubyz:heart-of-the-beast", .music = "cubyz:heart-of-the-beast",
.structures = .{ .structures = .{},
},
} }

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@ -1,8 +1,7 @@
.{ .{
.properties = .{ .properties = .{},
},
.radius = 16, .radius = 16,
.chance = 0 .chance = 0,
.minHeight = 2, .minHeight = 2,
.maxHeight = 10, .maxHeight = 10,
.roughness = 1, .roughness = 1,

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@ -1,8 +1,7 @@
.{ .{
.properties = .{ .properties = .{},
},
.radius = 16, .radius = 16,
.chance = 0 .chance = 0,
.minHeight = 50, .minHeight = 50,
.maxHeight = 80, .maxHeight = 80,
.roughness = 1, .roughness = 1,

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@ -1,6 +1,5 @@
.{ .{
.properties = .{ .properties = .{},
},
.minHeight = 22, .minHeight = 22,
.maxHeight = 40, .maxHeight = 40,
.minRadius = 256, .minRadius = 256,

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@ -1,6 +1,5 @@
.{ .{
.properties = .{ .properties = .{},
},
.minHeight = 20, .minHeight = 20,
.maxHeight = 48, .maxHeight = 48,
.minRadius = 200, .minRadius = 200,

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@ -1,6 +1,5 @@
.{ .{
.properties = .{ .properties = .{},
},
.minHeight = 22, .minHeight = 22,
.maxHeight = 40, .maxHeight = 40,
.minRadius = 64, .minRadius = 64,

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@ -1,7 +1,6 @@
.{ .{
.chance = 0, .chance = 0,
.properties = .{ .properties = .{},
},
.radius = 32, .radius = 32,
.minHeight = 22, .minHeight = 22,
.maxHeight = 40, .maxHeight = 40,

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@ -1,6 +1,5 @@
.{ .{
.properties = .{ .properties = .{},
},
.minHeight = 20, .minHeight = 20,
.maxHeight = 24, .maxHeight = 24,
.minRadius = 200, .minRadius = 200,

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@ -1,7 +1,6 @@
.{ .{
.chance = 0.02, .chance = 0.02,
.properties = .{ .properties = .{},
},
.minHeight = 22, .minHeight = 22,
.maxHeight = 40, .maxHeight = 40,
@ -12,8 +11,7 @@
.validPlayerSpawn = false, .validPlayerSpawn = false,
.ground_structure = .{ .ground_structure = .{},
},
.structures = .{ .structures = .{
.{ .{
.id = "cubyz:simple_tree", .id = "cubyz:simple_tree",

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@ -1,6 +1,5 @@
.{ .{
.properties = .{ .properties = .{},
},
.minHeight = 22, .minHeight = 22,
.maxHeight = 40, .maxHeight = 40,
.minRadius = 256, .minRadius = 256,

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@ -1,7 +1,6 @@
.{ .{
.chance = 0.02, .chance = 0.02,
.properties = .{ .properties = .{},
},
.minHeight = 22, .minHeight = 22,
.maxHeight = 40, .maxHeight = 40,
@ -12,8 +11,7 @@
.validPlayerSpawn = false, .validPlayerSpawn = false,
.ground_structure = .{ .ground_structure = .{},
},
.stoneBlock = "cubyz:chalk/white", .stoneBlock = "cubyz:chalk/white",
.structures = .{ .structures = .{
.{ .{

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@ -1,7 +1,5 @@
.{ .{
.properties = .{ .properties = .{.dry},
.dry
},
.minHeight = 40, .minHeight = 40,
.maxHeight = 44, .maxHeight = 44,
.minRadius = 256, .minRadius = 256,

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@ -1,6 +1,5 @@
.{ .{
.properties = .{ .properties = .{},
},
.chance = 0.04, .chance = 0.04,
.minHeight = 20, .minHeight = 20,
.maxHeight = 40, .maxHeight = 40,

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@ -71,5 +71,4 @@
.chance = 8, .chance = 8,
}, },
}, },
} }

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@ -1,6 +1,5 @@
.{ .{
.properties = .{ .properties = .{},
},
.chance = 0.01, .chance = 0.01,
.minHeight = 22, .minHeight = 22,
.maxHeight = 40, .maxHeight = 40,

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@ -1,7 +1,5 @@
.{ .{
.properties = .{ .properties = .{.mountain},
.mountain
},
.radius = 320, .radius = 320,
.minHeight = 128, .minHeight = 128,
.maxHeight = 128, .maxHeight = 128,

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@ -1,7 +1,5 @@
.{ .{
.properties = .{ .properties = .{.mountain},
.mountain
},
.radius = 60, .radius = 60,
.minHeight = 864, .minHeight = 864,
.maxHeight = 864, .maxHeight = 864,

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@ -1,7 +1,5 @@
.{ .{
.properties = .{ .properties = .{.mountain},
.mountain
},
.radius = 280, .radius = 280,
.minHeight = 256, .minHeight = 256,
.maxHeight = 256, .maxHeight = 256,

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@ -1,7 +1,5 @@
.{ .{
.properties = .{ .properties = .{.mountain},
.mountain
},
.radius = 240, .radius = 240,
.minHeight = 384, .minHeight = 384,
.maxHeight = 384, .maxHeight = 384,

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@ -1,7 +1,5 @@
.{ .{
.properties = .{ .properties = .{.mountain},
.mountain
},
.radius = 200, .radius = 200,
.minHeight = 480, .minHeight = 480,
.maxHeight = 480, .maxHeight = 480,

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@ -1,7 +1,5 @@
.{ .{
.properties = .{ .properties = .{.mountain},
.mountain
},
.radius = 160, .radius = 160,
.minHeight = 576, .minHeight = 576,
.maxHeight = 576, .maxHeight = 576,

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@ -1,7 +1,5 @@
.{ .{
.properties = .{ .properties = .{.mountain},
.mountain
},
.radius = 120, .radius = 120,
.minHeight = 672, .minHeight = 672,
.maxHeight = 672, .maxHeight = 672,

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@ -1,7 +1,5 @@
.{ .{
.properties = .{ .properties = .{.mountain},
.mountain
},
.radius = 90, .radius = 90,
.minHeight = 768, .minHeight = 768,
.maxHeight = 768, .maxHeight = 768,

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@ -1,7 +1,5 @@
.{ .{
.properties = .{ .properties = .{.mountain},
.mountain
},
.radius = 320, .radius = 320,
.minHeight = 128, .minHeight = 128,
.maxHeight = 128, .maxHeight = 128,

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@ -1,7 +1,5 @@
.{ .{
.properties = .{ .properties = .{.mountain},
.mountain
},
.radius = 40, .radius = 40,
.minHeight = 600, .minHeight = 600,
.maxHeight = 600, .maxHeight = 600,

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@ -1,7 +1,5 @@
.{ .{
.properties = .{ .properties = .{.mountain},
.mountain
},
.radius = 260, .radius = 260,
.minHeight = 256, .minHeight = 256,
.maxHeight = 256, .maxHeight = 256,

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@ -1,7 +1,5 @@
.{ .{
.properties = .{ .properties = .{.mountain},
.mountain
},
.radius = 220, .radius = 220,
.minHeight = 384, .minHeight = 384,
.maxHeight = 384, .maxHeight = 384,

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@ -1,7 +1,5 @@
.{ .{
.properties = .{ .properties = .{.mountain},
.mountain
},
.radius = 180, .radius = 180,
.minHeight = 480, .minHeight = 480,
.maxHeight = 480, .maxHeight = 480,

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@ -1,7 +1,5 @@
.{ .{
.properties = .{ .properties = .{.mountain},
.mountain
},
.radius = 140, .radius = 140,
.minHeight = 576, .minHeight = 576,
.maxHeight = 576, .maxHeight = 576,

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@ -1,7 +1,5 @@
.{ .{
.properties = .{ .properties = .{.mountain},
.mountain
},
.radius = 100, .radius = 100,
.minHeight = 672, .minHeight = 672,
.maxHeight = 672, .maxHeight = 672,

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@ -1,7 +1,5 @@
.{ .{
.properties = .{ .properties = .{.mountain},
.mountain
},
.radius = 80, .radius = 80,
.minHeight = 640, .minHeight = 640,
.maxHeight = 640, .maxHeight = 640,

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@ -111,4 +111,4 @@
.inputs = .{"cubyz:void_stone"}, .inputs = .{"cubyz:void_stone"},
.output = "2 cubyz:void_stone_wall", .output = "2 cubyz:void_stone_wall",
}, },
}, }

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@ -78,7 +78,7 @@ fn checkDirectory(dir: std.fs.Dir) !void {
std.log.err("File name should end with .zig.zon so it gets syntax highlighting on github.", .{}); std.log.err("File name should end with .zig.zon so it gets syntax highlighting on github.", .{});
failed = true; failed = true;
} }
if(child.kind == .file and (std.mem.endsWith(u8, child.basename, ".zon") or std.mem.endsWith(u8, child.basename, ".vs") or std.mem.endsWith(u8, child.basename, ".fs") or std.mem.endsWith(u8, child.basename, ".glsl"))) { if(child.kind == .file and (std.mem.endsWith(u8, child.basename, ".vs") or std.mem.endsWith(u8, child.basename, ".fs") or std.mem.endsWith(u8, child.basename, ".glsl"))) {
try checkFile(dir, child.path); try checkFile(dir, child.path);
} }
} }
@ -94,7 +94,5 @@ pub fn main() !void {
dir = try std.fs.cwd().openDir("assets", .{.iterate = true}); dir = try std.fs.cwd().openDir("assets", .{.iterate = true});
try checkDirectory(dir); try checkDirectory(dir);
try checkFile(std.fs.cwd(), "build.zig.zon");
if(failed) std.posix.exit(1); if(failed) std.posix.exit(1);
} }